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There is one fix that I would like to see implemented -- I would like for the in-game client to not capture the 'next', 'pause/play', and 'previous' keystrokes from my keyboard. Right now, the client captures these keystrokes, which prevents music players (or all other programs) from accepting them as input. This means that one must put the game out of focus simply to change songs. I understand that this may not be possible to do because of the various engine designs and/or programming language used, but I would just like to point this out as a suggestion if it is at all possible. If this is not the correct forum for this topic, I apologize.