[July MCCC]-Ryan, the Piercing Heart

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LeBIink

Senior Member

06-29-2012

Ryan, the Piercing Heart

AD/AP Range assasin

Quote:
Abilities
Innate- Multi-Tab:

When Ryan last hit an enemy unit, his next attack deals 10/15/20% more damage (deals 20/30/40% more damage to enemy champions). (This skill has a 6/5/4 second cool down.)

Q-Flaming Blast:

Ryan loads up his next shot with explosive for 0.75 seconds, causing his next basic attack to blast out a flaming bullet that will explode, dealing 40/60/80/100/120+(35% of attack damage)(25% of ability power) bonus splash damage to the surrounding area of the target, while the target itself will receive both the splash and basic attack damage.

CD: 9/8.5/8/7.5/7 seconds
Explosion Range/Splash Range: 400

W-Piercing Shot:

When activate, Ryan start up his red dot scope on his gun, granting him more accuracy for 2/2.5/3/3.5/4 seconds or until he triggers a basic attack. While he has his red dot scope on, his next basic attack will deal 25%/30%/35%/40%/45% of his attack damage and 20%/25%/30%/35%/40% of his ability power as true damage (Cap at 350/375/400/425/450 true damage) instead of a normal basic attack. The power of this shot is so great, that it will push the target back by a short distance.

CD: 11 seconds
Knock Back Distance: 400

E-Chin Up:

Ryan dash to a single enemy unit, placing his gun under the units chin and shoot them, dealing 70/100/135/175/220+(55% of bonus attack damage) physical damage. If the enemy target's health is below 40%/43%/47%/52%/58%, the target will also be stun for 1 second.

CD: 9 seconds
Range: 650

R-Twisted Heart:

Ryan will show his enemies his personal invented bullet, the Twisted Heart. Ryan will craft a twisted heart bullet every 15 seconds and having up to 10/20/30 piece of this bullet. When this skill is activated, Ryan's next basic attack or ability will use a twisted heart bullet instead of an ordinary bullet. Twisted heart bullets will deal bonus bleed effect as true damage depending on the situation:

Basic attack: The enemy unit will bleed, dealing 30/35/40+(25% of attack damage) true damage over 2 seconds.
Q: The target itself will bleed instead of burn, receiving the same amount of damage as true damage instead.
W: The target will bleed afterwards, dealing 10%/15%/20% of ability power and 15%/20%/25% of attack damage as true damage over 3.5 seconds.
E: The target will be stunned for 0.5 seconds more (under the necessary condition) and the target will bleed, dealing 20/25/30+(5% of ability power) true damage every second for 2 seconds.

Note: Ryan can load up to 2 Twisted Heart bullet at once because his uses dual handgun.

CD: 0.8 seconds
Quote:
Lore:

There was a time when civil war occurred in Noxus, and Ryan was caught in the war. He was the head of a Residence Agency. The agency's job was to protect targets who are delivering or knows certain important information, some of those targets are even Residence spy who was sent into Noxus' government.

As the war goes on, Noxus fell into chaos. The news of civilian's death became no more than just daily news, buildings got burned down upon being hit by magical fire balls, markets are shut down because food can not be produce since chemical waste used in the war is spreading to the farm lands. Soon, Ryan received a terrible news-His family was killed when an Noxian spell caster cast a spell near their house, causing a lightning storm. Then, a thunder strike lit their house on fire, and unfortunately, Ryan's family was burnt to death. Ryan was so depress, he knew there is nothing he can change, but to turn his hatred into power and revenge for his family.

On one of his mission, he needs to escort an very important spell caster from the Noxian army. It didn't took long for Ryan to find out the identity of this spell caster. While Ryan was reading the information of his target, he found out this person was the spell caster that killed his family. Perhaps the spell caster didn't kill Ryan's family on purpose, but to Ryan, it doesn't matter. Ryan was furious and confused now, he didn't what to do. On one hand is for the revenge of his family, on the other is the long desperate dream of turning over the Noxians. However, something questions Ryan, if the Residence knows this target's life will be in risk in Ryan's hand, why pass it to Ryan? It's a test of loyalty, bravery, and certainty. Ryan knows what to do, and he had decided to do it.

On the day when he escort the spell caster, he did his job to protect the target and continue to tell himself,"It was Noxus that killed them, not him." But on the way of escorting, Ryan passed by his destroyed house where his family was burnt into ashes. He lost it. With out a second thought, he pulled out his and pointed at the spell caster. The spell caster didn't try to defend himself, but smelled. All of the sudden, the other guards knocked out Ryan before he even knew it coming.

When Ryan woke up, he found himself in a palace. His head hurts and he feels dizzy. Swain suddenly came in with Leblanc, but Ryan didn't make a move. Swain asked Ryan what is his name, but Ryan said he can't remember. It was a set up, they tried to capture the head of the Residence Agency. Swain complemented on Leblanc's brain washing invention, while Ryan squeezed a smile on his face. No, he lied, and now he is going to work for Noxus...Until the time comes, he will ruin it all and burn it down to ashes for the memory of his family.


"If I will be hated for who I joined, then I shall be remembered for what I will do to it." -Ryan, the Piercing Heart
Quote:
Stat:
Health 400(+76)
Mana (None)
Health regen 6.55(+0.65)
Range 550
Attack damage 46.7(+2.8)
Attack speed 0.65 (+3%)
Armor 15(+3)
Magic resist 30
Movement speed 320
Ruling:

Innate: The power that will increase is the damage, not the CC time or CC chance. Also, innate will not grant Ryan's ultimate bonus power because his ult grants bleeding CC.
The skill clearly stated it will only be activated upon hitting ENEMY units or champion, not NEUTRAL units.
If his next attack is AoE, then enemy champions will receive 20/25/30% more damage, while non-champion enemy units will receive 10/15/20% more damage.
Q: Innate will not cause the burn to deal double damage.
He can not move while loading.
Normal basic attack power will not be included, nor critical hits.
There is no time limit to trigger this blast, just like Caitlyn's head shot.
The loading process can be stop from CCs like stun or fear, etc, and the skill will be cancel. There will be no cd refresh.
The burn will count as a CC.

W: Normal basic attack power will not be included, nor critical hits.
The true damage bleeding from Twisted Heart bullets will not be affected by the cap, even though it's part of the skill, but it's still an after math instead of the shot itself.
If innate triggered a bonus power for this skill, the cap is still in effect.
The knock back will not push a target over a wall.

E: The action can not be stop.

R: The bleeding does stack on each other. Also, if Ryan activated Twisted Heart and then use a basic ability, but the target died due to the bleeding, it will still count as last hit because at that time, Twisted Heart will count as part of the ability since it's a bonus on top of it.
Ryan will not craft Twisted Heart bullets while he is dead, because he is DEAD.
If Ryan was crafting a Twisted Heart bullet, and then he dies before the bullet is crafted, the crafting time will start all over again.
When the amount of crafted Twisted Heart bullet reaches a maximum point, Ryan can still get ready to craft the next one, but it will only be ready when Ryan uses one to free up some space. (In other words, if Ryan have 10 Twisted Heart bullet at lvl6, the 40 seconds crafting time still goes. After 40 seconds, Ryan will not have 11 bullets. If Ryan activate the skill to use up a bullet, then he will immediately receive the crafted bullet since he free up space.)
When the skill is activated, a bullet will be consume even if no attack or skill is used, because the bullet is already loaded to the gun.
Ryan can load up to 2 Twisted Heart bullets because he is a dual revolver gunner, this means he can consume 2 Twisted Heart bullets to free up space for storage. When he consume it, it does not mean the bullet is used, it's just loaded and it's ready to be used.
There is not time limit for Twisted Heart bullets to be used.
Ryan does not receive any Twisted heart bullet when he first learned the skill.


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Tamur

Senior Member

06-29-2012

nice but I'd hate to lane against him


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LeBIink

Senior Member

06-29-2012

Quote:
Originally Posted by Tamur View Post
nice but I'd hate to lane against him
Why XD maybe that will be something I should improve Your advice will be helpful :P


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LF Teemo

Senior Member

06-29-2012

i had to search the forums for your post because your lin was broken XD but its ok i found it so on with my review

innate- instead of adding a secondary for champion kills, just add a higher % chance so its more reliable after a hard earned champ kill

Q- very cool, a twist to the average poke ability- is it a skillshot? or does it have an auto target mechanic when you click a target? also raise CD at lower levels, kinda short cd for a level 1 ability with AoE damage in my opinion.

W- so tristanas ulti that does true damage and has a cap? raise the cap to 600 at higher levels, also the bonus from AD is usually a higher % because people cant get as much AD as AP, but will have to review rest of abilities to see what this champ is focused towards.

E- i likee the dash and stun, but the stun being an on chance wont be liked by those playing this champ because it isnt garunteed one way or another, try making it conditional instead of a chance. no one likes unreliable abilities.

R- i would call the ulti UP if it didnt have a max of 30 stacks, cause every attack, or ability could use one an entire fight buffing everything you do.

i hope you polish this champ because he has potential, just needs some polish and some tlc.


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LeBIink

Senior Member

06-29-2012

Quote:
Originally Posted by NEETsfail View Post
i had to search the forums for your post because your lin was broken XD but its ok i found it so on with my review

innate- instead of adding a secondary for champion kills, just add a higher % chance so its more reliable after a hard earned champ kill

Q- very cool, a twist to the average poke ability- is it a skillshot? or does it have an auto target mechanic when you click a target? also raise CD at lower levels, kinda short cd for a level 1 ability with AoE damage in my opinion.

W- so tristanas ulti that does true damage and has a cap? raise the cap to 600 at higher levels, also the bonus from AD is usually a higher % because people cant get as much AD as AP, but will have to review rest of abilities to see what this champ is focused towards.

E- i likee the dash and stun, but the stun being an on chance wont be liked by those playing this champ because it isnt garunteed one way or another, try making it conditional instead of a chance. no one likes unreliable abilities.

R- i would call the ulti UP if it didnt have a max of 30 stacks, cause every attack, or ability could use one an entire fight buffing everything you do.

i hope you polish this champ because he has potential, just needs some polish and some tlc.
Innate: Good point their, changed it.

Q: It's actually a replacement for the normal basic attack. Like Caitlyn's innate head shot, she can wait to shoot it whenever she wants. I did change the CD though.

W: This is not as much damage as you think, I did the math part, using a hybrid build for late game as example (300AD, 150AP)(400AP, 150AD), and it's like 200 true damage at maximum level, adding up with the innate bonus, it will reach to around 450, so there is no need to do 600 cap. But I switched the percentage for AD and AP.

E: True, I changed it to low health then stun, which is more reliable and allows Ryan to finish off injured enemies if they are stunned.

R: Mentioned that Ryan is a dual revolver user, so he can load up two Twisted Heart bullet before hand. And since the bleed can stack, and it only takes 1.2 seconds to load a bullet up, it's actually a lot of damage over time, quite harassing for early game, and late game, of course, pure assassin.

btw, what do u mean by polish XD


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ListeTyven

Senior Member

06-30-2012

I think his normal attack bleeding is 2 high and the q is much like brand q?

I think this champ sounds like brand, darius and graves.

Check out my champion: http://na.leagueoflegends.com/board/...2240271&page=2


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LeBIink

Senior Member

06-30-2012

Quote:
Originally Posted by ListeTyven View Post
I think his normal attack bleeding is 2 high and the q is much like brand q?

I think this champ sounds like brand, darius and graves.

Check out my champion: http://na.leagueoflegends.com/board/...2240271&page=2
Q: It's a twist. I think u mean brand W, because his Q is a first target skill shot and I don't c it's related. His W it's a standard AoE spell that many champs have anyways. Ryan's Q is a basic attack skill like Caitlyn's innate haedshot, the difference it's that caitlyn does single target high damage shot, and Ryan does a AoE shot, the burn is just to make it sound more flaming.

Brand is a mage, not even close to Ryan.

Darius is a spin to win, and if you thought his W is like Darius' ult, well, a little bit, but mine does up to 450 damage and with out innate bonus, I can only do up to like 200 true damage.

Grave, Grave is a AD carry, Ryan is an assassin. Grave has a cone blast AoE, Ryan has a AoE with unique twist. Grave has a dash up skill, Ryan has single target nuke, Grave has a smoke, well, Ryan's piercing is not related at all.

Ima turn down the basic attack bleed by a bit, but it's still an ult, so it does require some significant damage.


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LeBIink

Senior Member

06-30-2012

bump


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Dessim8

Senior Member

07-02-2012

The thing that stands out to me, is the chance based aspect of the passive. RNG is relatively frowned upon, and while you may be able to swiftly plow hordes of minions. An idea: the chance to increase power is 100%, but the boost is much lower, rising as he gains more kills. This gives enemies the incentive to try and deny him or take a huge beating.

Haven't gotten to the other skills yet but this just stood out to me.


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kaotics2075

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Senior Member

07-02-2012

The innate is interesting but why not a flat percentage with an elevated chance after killing a champion (start at 35 or 40% then grant a bonus like 5% if you killed a champion)

The burn on the Q should just be magic damage, not true damage... just my opinion.

The W seems a little op. I think the shot should have to be activated again and a basic move being able to chunk 450 health off someone? Maybe lower the cap to 350 since again you are doing true damage.

The E it is interesting but the cooldown is way too short for this kind of move... maybe bump it up to like 10 or 12 seconds.

The R seems good but pick a base to run off. You have AD, AP and true damage as bases here and I honestly think you should just pick one (true damage would be good for a bleeding effect).

Overall he looks okay just a little more work and he could be a contender.