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What is Ap Carry and Ad Carry?

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Necronaut

Senior Member

03-12-2012

I see these terms quite a bit but I don't understand them as a brand new player. is ap Attack power? and AD Attack/Defese? NOTE: (I tried googling these terms before posting here and I couldn't find any info.)


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M0J0E

Senior Member

03-12-2012

AD = attack damage = physical attacks

AP = ability power = magic (mostly)

"Carry" is a type of champion who is designed to be weak early on but get really strong later, so they can carry their team to victory.


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ForePlayz

Senior Member

03-12-2012

AD carry: champions that are ranged and can build glass cannon
AP carry: any mage that can deal a lot of magical dmg and generally goes mid

therefore:
Graves is a carry
Brand is a carry
master yi is not a carry
tryndamere is not a carry
gangplank is not a carry
fiora is not a carry


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Ur little sister

Senior Member

03-12-2012

Quote:
ForePlayz:
AD carry: champions that are ranged and can build glass cannon
AP carry: any mage that can deal a lot of magical dmg and generally goes mid

therefore:
Graves is a carry
Brand is a carry
master yi is not a carry
tryndamere is not a carry
gangplank is not a carry
fiora is not a carry


A carry is a champion that scales very hard into the lategame and typically scales with gold very well, allowing them to "carry" the game to victory.

There is something like a melee carry, examples include Master Yi, Tryndamere and Poppy.


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SavageMinnow

Senior Member

03-12-2012

Quote:
M0J0E:
~
"Carry" is a type of champion who is designed to be weak early on but get really strong later, so they can carry their team to victory.


AP carries are typically the reverse of that, usually strongest in the midgame and mellowing out a bit into the lategame when the AD carry starts to shine. AP champions carry by ending the game before it reaches lategame, or by preventing the enemy AD carry from reaching a powerful state before your own does. Lategame they tend to get pushed towards a "just try to kill the strongest enemy champion you can, then leave the rest to our AD" role.

This thread is making it painfully obvious that people don't understand the different roles. Someone trying to claim Yi and Tryn aren't carries blows my mind, what are they supposed to be, then?


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DishSoap

Senior Member

03-12-2012

Quote:
ForePlayz:
AD carry: champions that are ranged and can build glass cannon
AP carry: any mage that can deal a lot of magical dmg and generally goes mid

therefore:
Graves is a carry
Brand is a carry
master yi is not a carry
tryndamere is not a carry
gangplank is not a carry
fiora is not a carry

Except you know Tryndamere, Master Yi, Gangplank, and Fiora ARE carries however, since melee carries are kind of bad in this game Tryndamere is the only one where you can make pure AD items and make it work.

Edit: Downvotes for the truth? The only reason the other 3 have to build defensive items is because they get shut down by nukes and CC hard. Tryndamere takes away one of those but is still weak CC.


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Dexeus

Senior Member

03-12-2012

Another note to add is that AP carries get stronger as they level.
AD carries get stronger as they gain equipment, which is why AP carries go mid(to level) and AD carries go bot with a 0 cs support(to get gold). This is just in this meta though, and it was different before.


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TL Frolo

Senior Member

03-12-2012

Quote:
SavageMinnow:
AP carries are typically the reverse of that, usually strongest in the midgame and mellowing out a bit into the lategame when the AD carry starts to shine. AP champions carry by ending the game before it reaches lategame, or by preventing the enemy AD carry from reaching a powerful state before your own does. Lategame they tend to get pushed towards a "just try to kill the strongest enemy champion you can, then leave the rest to our AD" role.

current trends favor high scaling AP carries like cass/karthus over strong early nukers


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Raptor6789

Senior Member

03-12-2012

Of course, some AD champions can deal some magic damage, and AP champions can deal physical damage, and there are even some hybrid champions (Kayle and akali come to mind).


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SheffiTB

Senior Member

03-12-2012

AP = ability power. AP carries deal large amounts of burst damage through spells, and typically are most powerful mid game.

AD= attack damage. AD caries deal large amounts of sustained damage through auto-attacks, and typically are most powerful late game.


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