Any tips for soloing top as Kayle vs two champs?

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Tormey

Senior Member

02-23-2012

It is hard when you are on a team with a jungler and you get stuck on top against 2 enemy champs, what makes it harder is when you are Kayle. Any tips or tricks? Or should Kayle just switch with someone else? Let me know.


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ikillutwice

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Senior Member

02-26-2012

put all of your points into heal and your distance auto attack spell. Get some really mana regen perhaps chalace of harmony between that and heal you should be able to stay in lane


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Carados

Senior Member

02-26-2012

You don't. You should even solo Kayle, she only really makes sense bottom lane with a support.


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Bork9128

Senior Member

02-26-2012

kayle is the definition of item dependency so you are going to have to probably hug and pick minions off with your e


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Sokolniki

Senior Member

02-26-2012

In such a case, I've seen some Junglers donate the 2nd blue to Kayle over the AP Mid, by the time of the 3rd spawn though, the mana problems are usually over due to Nashor's Tooth and Kayle's base mana regen scaling... put a few points into W and work on maxing E.


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Carados

Senior Member

02-26-2012

You shouldn't build Nashor's Tooth on Kayle. It's terrible on her. As is all sources of AP.

Read patch notes.

Here's a tip: After complete remakes, you tend to build different items on that champion! Unless you still build IE first on GP and Gunblade on Jax.

Sit down and look at her skills, realize that standard AD carry is the only build that makes sense.


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acosn

Senior Member

02-26-2012

Kayle has three abilities that scale to AP- her Q has a 1:1 ratio, E has a 1:0.2 ratio, and her W has a .35 ratio.

Kayle has two abilities that scale to AD- Q has a 1:1 ratio, and 1:0.4 ratio on E.

The problem with going AP, or even hybridizing Kayle is that the builds simply get watered down. Kayle can't turn into a Q-bot and hope to work in a pure AP build, and she makes for a god awful support character- she literally has the weakest targeted heal in the game, and between that and her R she simply doesn't compete well with other supports. At the end of the day a raw AD or raw AP build is always going to trump a hybrid build because thus far Riot hasn't built an item or a character that's really on par with the ace items in AP and AD- the Infinity Edge and Rabaddon's Deathcap. They're literally the strongest damage items for each respective source in the game, virtually every character in the game that builds AP or AD wants them, and a hybrid build fundamentally does not have an equivalent answer to it.

There's really only two viable builds for Kayle- AD carry, and AS + on hit. The problem with AS + On hit isn't nearly as bad as a raw AP build- the only reason it's not terribly viable at the moment is just a consequence of the current meta. While it might look like a strong build for soak heavy teams, what it does best against is actually squishy characters. For Kayle's AS + On hit build to properly work in the current meta she actually needs a second character that does damage scaling to a target's total HP to properly work (IE: Kog'maw, ect).

The only way for Kayle to work in a solo lane is that she gets blue. Not a huge deal- characters like Vlad, Garen and Tryndamere make for good solo laners that don't need blue buff. The alternative is literally dropping half your rune book into mana per 5 / per level runes. Kayle's ability to eat through mana in-lane is really only rivaled by the likes of, say, Poppy, which is part of the reason why its actually smartest to put her in a duo lane with a support character like Sona, or Nunu. Spreading the cost of what her abilities do- the slow, the damage, ect- between two characters keeps her viable without having to drag 2 more characters into your scheme.

At the end of the day you really can't play Kayle without at least one other character helping to shoulder the burden- its just how she's built.


Now, with all that said, Kayle isn't that bad a 2v1'er. Between her AOE, Q, and R she's simply hard to force off tower, and as long as you can keep blue buff on a steady flow, or simply gear a bit more mana regen than you might be comfortable with, W will keep you in lane for a while. Ultimately to play Kayle in a 2v1 lane you need to do what anyone else would do in the same situation- get your jungle involved. Kayle's a great poker. I advise you take advantage of that.


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Carados

Senior Member

02-26-2012

The problem is in a 2v1 lane, it's trivial to not get the lane under a tower and deny her tons of gold and XP.

She can 2v1 assuming the enemy team is bad and just pushing every lane to the tower.

There is a third way to build Kayle though: Tanky with an Atmas. It's better then on-hit on everyone, because it does more damage and gives more survivability and utility.


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acosn

Senior Member

02-26-2012

Quote:
Originally Posted by Carados View Post
The problem is in a 2v1 lane, it's trivial to not get the lane under a tower and deny her tons of gold and XP.

She can 2v1 assuming the enemy team is bad and just pushing every lane to the tower.

There is a third way to build Kayle though: Tanky with an Atmas. It's better then on-hit on everyone, because it does more damage and gives more survivability and utility.
but the problem with atma's dependent builds is that it takes a while for them to get the ball rolling.


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Carados

Senior Member

02-26-2012

Same with on-hit, due to not laning effectively.


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