Renekton's Passive - Ideas

Comment below rating threshold, click here to show it.

Fracture Eon

Senior Member

01-19-2012

Renekton is overall very powerful if played right, and early game he can be very dominating, but his passive pretty much does nothing. Team fights are very fast most of the time, and very often start with both teams at full health. There simply isn't enough time in a normal team fight for Renekton's passive to contribute any Fury.

I have thought of a few options for what can be done to fix this problem so that Renekton actually has a passive.

1. Renekton gains 1% more fury per 1% health he is missing.
2. For every 1% health Renekton is missing, he generates 0.1 Fury per second.
3. Renekton also generates 2 Fury every time he is hit by an enemy champion (damage over time spells only count as a hit when initially applied), and 0.5 Fury from minions and monsters. (maybe to help make him a decent Jungler?)


Comment below rating threshold, click here to show it.

McHue

Senior Member

01-19-2012

^yes.


Comment below rating threshold, click here to show it.

Level200Poop

Senior Member

01-19-2012

Yah for real. Most of the times even with my ulti i have no fury while in team fights.


Comment below rating threshold, click here to show it.

khalrox

Senior Member

01-19-2012

if you think renektons passive is usesless .. look at eves... it has almost no game values at all


Comment below rating threshold, click here to show it.

solidfake

Senior Member

01-21-2012

added your thread to the main Renekton thread in the general area!
http://na.leagueoflegends.com/board/....php?t=1515193

Keep slicing!


Comment below rating threshold, click here to show it.

Dusksaur

Senior Member

12-22-2012

Bump


Comment below rating threshold, click here to show it.

Armageddal

Senior Member

12-22-2012

Quote:
Originally Posted by khalrox View Post
if you think renektons passive is usesless .. look at eves... it has almost no game values at all
Um.... what? She can stalk enemies and gank without fear of wards (for the most part). Not to mention she regenerates mana very quickly while stealthed. Oh, and if she's laning she can force her opponent to call MIA constantly.

*She doesn't have to worry about wards because she can go around them. A lot of people claim that a pink ward will make her useless. On the contrary, it hardly matters. If there's a pink ward in the river, she can easily go around or through the lane without being spotted. If the enemy has 2-3 pink wards up to give them complete protection against her, then they're damaging their build due to the high cost of pink wards.

EDIT: Darn old threads getting revived. Whatever... the point is still being made.