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Brainlizard's Tier List: Boredom Incarnate

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brainlizard

Senior Member

01-11-2012

Updated for Ziggs patch!

Here is a tier list for you to rip apart Why? Because Dominion is fun!

Explanation of tiers
-Ban Tier is exactly that: the six champs you do NOT want on the enemy team. These guys are game-changers.
-Needs Nerf Tier is for champs that I firmly believe could use some nerfing, simply because they outclass their counterparts.
-Strong Tier is for champs that are pretty much always going to be good picks. They're in a very good place, design-wise.
-Comp-Dependent Tier is for those champs that only do well with or against certain other champs.
-Needs Buff Tier is for champs that would always do even better as some other champ.

Most tiers are simply in alphabetical order.

NOTE: I assume very strong play on all champs, as that's what I see from my opponents. I can only give you my best guess at how champs do at lower elos Sorry!

* denotes those champs that really require strong mechanics.

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Ban Tier (Ordered from strongest to weakest)
Rammus, Kassadin, Yorick, Poppy, Urgot, Shaco

Needs Nerf Tier (Ordered from strongest to weakest)
Wukong, Ryze, Pantheon, Vayne, Talon, Blitzcrank, Singed

Strong Tier (Ordered alphabetically)
Ahri, Akali, Alistar, Brand*, Cassiopeia*, Evelynn, Ezreal, Fizz, Gangplank, Graves, Heimerdinger, Irelia, Karthus*, Kog'Maw, LeBlanc, Lee Sin*, Malzahar, Maokai, Nasus, Nocturne, Orianna*, Riven, Rumble, Sion, Skarner, Soraka, Twitch, Udyr, Viktor*

Comp-Dependent Tier (Ordered alphabetically)
Amumu, Anivia*, Annie, Ashe, Corki, Dr. Mundo, Fiddlesticks, Garen, Gragas*, Janna, Jarvan IV, Jax, Katarina, Kayle, Kennen, Leona, Lux*, Malphite, Master Yi, Mordekaiser, Morgana*, Nidalee*, Nunu, Olaf, Shen, Shyvana, Sivir, Sona, Swain, Taric, Teemo, Tristana, Tryndamere, Twisted Fate, Vladimir, Volibear, Warwick, Xin Zhao, Zilean

Needs Buff Tier (Ordered alphabetically)
Caitlyn, Cho'Gath, Galio, Karma, Miss Fortune, Renekton, Sejuani, Trundle, Veigar, Xerath*

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Some explanations/notes for some champs:

Rammus is King. It's fun to pretend otherwise, but in reality, you just played a crappy Rammus

Urgot somehow doesn't dominate mid elo like he does high elo. My theory is that Urgot counters resists, which mid elo players seem to ignore. At higher elos, where the importance of resists is understood, he melts face. Don't ban him if you're below +30 wins, I'd say.

Ryze should be banned if you have first pick because he's so easy to play and you want to force the enemy team to give you one of the Ban Tier champs.

Blitz, Panth, Talon, and Wukong are simply the kings of the bruisers. In particular, they have great gap-closer abilities and are not affected by thornmail nearly as much as champs like Sion and Xin. Also, Blitz and Panth have particularly strong map-control.

Akali still has that ult for insane clean-up powers.

Brand and Ori have incredibly powerful ults for 3v3 jungle fights. If you watch high elo Brand/Ori players, you'll notice they stay out of sight. They don't want the enemy to see their ults coming. Note, Ori is very weak when not played by an expert.

Irelia's passive and the low CD on her gap-closer (Q) allow her to move around fights much more easily than most bruisers. Her gap-closer is on half the CD Xin's is, for example. This elevates her to a "good every game" pick, unlike the more kite-able bruisers.

Nasus hate is nonsense. No other hypercarry-type farms/pushes as well as he does, which makes him an exceptionally good bot. Just don't expect to beat AP Yi once his "trollitate" gets up there (darn you Nekrogen!).

Skarner hype should have died down by now. No hard gap-closer means he's just not ban-worthy. Great champ, but not ban-worthy or in need of a nerf.

Udyr is a strong botlane pick, as shown by Jjaja, but as a top, he's really vulnerable to kiting.

Ashe does have a place on a team that can really babysit her and maximize the value of her arrow. It's a rare case to have such a comp in solo Q, however

Amumu still goes with other AOE champs like cookies 'n' milk. Get him with the right allies and you can crush 3v3s.

Corki's long escape cooldown is why I have him in comp-dependent tier, but I may be biased because I'm a full CDR Ezreal player. Corki's kit is great for dominion, and may warrant a spot in the "strong" tier.

Lux HAS to have an amazing player plus the right team comp to work, or she's just a bad Ezreal. If you can get a kite/poke team together, her double-snare becomes very, very good. Still, most players who win with Lux would win even more with another champ.

Mordekaiser is a solid counterpick for botlane. He really excels vs. enemy bot champs that rely on harass or pushing. He also has a pretty unique ability to stand in front of his tower and tank huge waves while clearing them quickly, allowing him to both stall the lane AND be nigh ungankable. Even Nasus doesn't do this as well as Morde. Then, he can choose to throw down when his ult/ignite combo is ready. However, an enemy bot that can force him to fight when his ult/ignite combo is down gives him fits, as without those, he'll lose pretty handily to most good 1v1 champs.

Mundo still has a great poke skill and an insane AD steroid, so should not be completely disregarded. Vs. a team without escapes, he's still going to pound face. Trouble is, escapes/kiting are very common in Dom.

Nunu seems to be a source of hot debate in this thread. My placement of him is all about his potential synergy with champs that can maximize his slows and bloodboil. Yes, Consume is effectively a non-skill. However, he has incredible impact on movement with his slows and movespeed buffs. That all said, he falls off hard enough after 16 minutes that he may need to drop a tier.

Olaf lacks a hard gap-closer. He's exceptionally good whenever you need a lot of true damage (e.g. vs. Poppy) or CC-reduction. Otherwise, you'll usually be better off with someone that has a hard gap-closer.

Janna and Leona are the queens of babysitting, so if you have an ally to work with, these two are actually really, really good. But in most solo Q games, the required coordination means you're better off with Ali/Mao/Blitz for your CC.

Master Yi AP Yi vs. no interrupts? Trollolololol So silly...

Morgana depends on landing her Q so much that she just folds in the open. She's really only good as a bot-lane counter-pick.

Tristana is too weak for too long. If she has a team to carry her through minute 17, however, she can win it from there.

Caitlyn and Miss Fortune simply have nothing to offer over other ranged DPS champs. Graves and Urgot are miles beyond them on bot. Ez has better map control and kiting. Corki and Vayne out DPS them. Kog is a better 'baby-sit-ee' than any of them. And none of them comes close to Tristana's endgame.

Watching LaRoue play Karma gives me hope, but I still think a buff is warranted.

Renekton and Trundle break my heart Two of my favorite champs, but they simply fall off too hard in the end game. Great for levels 6-14. **** afterward.

Sejuani has no steroids and **** AP-ratios, so while her slows are excellent, she's either doing no damage or dying too easily. Really hoping she gets a buff.

Ziggs Patch Comments
-Ashe buffs are nice for dominion. 3s CD reduction on her level 2 volley really helps the windmill fight, and a bit more health and armor is nice.
-Jax seems strong now. Not sure if he's ban-tier again, but those are some hefty buffs. Very impressed with what I've seen so far today.
-Lee Sin nerfs aren't enough to drop him from strong. He doesn't really rely on auto-attacks for his damage in Dominion. That's more of an SR jungling thing.
-Sivir nerfs shouldn't hurt her botlane game too much. The last 5s of ult probably don't come into play THAT often. It does kinda suck for her top game though.
-Viktor's gravity field buff looks quite good. The nature of reaction time is such that people should be dodging it far, far less than before.
-Zeke's Herald looks awesome. 425g for 50 health, 5 CDR and an aura that shares 870g of stats! It will be hotness on tanky supports like Leona and Taric. And in the right comp, it'll even go on main tanks or tanky DPS.
-Locket of the Iron Solari, on the other hand, pays about 900g for a regen aura + shield active. Hard to say if that active is really worth that much gold, as the regen certainly isn't. I'm skeptical.

Sejuani Patch Comments
-I don't think the Ahri nerf was enough to drop her out of strong.
-Mundo's buffs still leave him fairly weak. He's still only going to work if the enemy team can't kite you.
-Graves's ult isn't that critical to his kit in Dom. His steroids and buckshot pushing power are still intact, so he's still excellent.
-The new Jax seems maybe even more comp-dependent than before. 1.5s of 100% dodge can either be insanely good or worthless. Otherwise, his steroids have been nerfed, so his endgame is weaker.
-Rammus nerfs are great, but he's still King.
-Riven skill rebalancing is a nerf. Definitely puts her toward the lower half of the "strong" tier.
-Shaco nerfs were excellent. IMO, AP Shaco is no longer ban-worthy. AD Shaco still is, however.
-Skarner nerfs make me sad, as I love the lobster. That impale CD nerf really sucks. He's still "strong" tier, but he had been borderline "needs a nerf" before.
-Tryndamere is lame. Die
-Vayne nerfs mean she'll depend on the CC of her team more than before. It hurts, but shouldn't matter too much if your teamplay is good. Lower elos will feel the nerf more.
-Vlad is viable after the Sejuani patch buffs. All of the buffs seem appropriate, though I'm guessing the passive nerf is for SR, as he's still not a particularly strong Dom pick.
-Volibear changes don't really fix his vulnerability to a kiting team. Blinks >>> movespeed buffs.

Change Log
-Mordekaiser bumped to comp-dependent. His ghost is enough to give him a place, and he has some good botlane matchups.
-Lux bumped to comp-dependent. An ace Lux player can make a kite/poke comp quite beastly because of her double-snare.
-Ashe bumped to comp-dependent due to her arrow in teamfights. She still really, really needs teammates to cover her.
-Udyr bumped to strong tier. Jjaja has shown that he's a legit botlane champ.
-Sejuani placed in needs a buff tier.
-Vlad bumped to comp-dependent after recent buffs.
-Bumped Irelia to strong. Low CD on Q + CC reduction makes her very hard to kite for a bruiser.
-Dropped WW to comp-dependent. In most cases, Skarner simply outclasses WW by too much.
-Dropped Xin to comp-dependent. His short W duration makes him too susceptible to teams that kite well.


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Iorek

Senior Member

01-11-2012

Upvote, I think Panth could be at "Ban Tier"


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Stimuz

Senior Member

01-11-2012

Quote:
ARG Iorek:
Upvote, I think Panth could be at "Ban Tier"


Nope, nerf tier is right. Everything in nerf tier is "I wish I could ban them without letting slip the other bans" tier.


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Stimuz

Senior Member

01-11-2012

I agree with Urgot being an iffy ban. Honestly though, it's not worth chancing necks or any of the other good Urgots getting their hands on him to risk the ban skip, even if there is 20 bad urgots to every good one.


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Carados

Senior Member

01-11-2012

Akali is far too high for how bad she is currently, or else Riven and Kog'Maw are too low.


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DivineBovine

Senior Member

01-11-2012

I find Lux as more compu-dependant as she can be fairly useful at causing melee heavy teams to be vunerable to one of the longest snares in game, along with a fairly decent shield that can be reapplied and can hit multiple targets. Shes not as great a interuppter or baby sitter as Janna, but Her ult can help clear out a minon wave, turn the tide of a 1v1 battle in which she is close unough to have her ult hit, and she has a pretty good set of slows and snares. There ARE better, but I love my lux <3


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Hugs From Momma

Senior Member

01-11-2012

Pretty good overall, but I think you're wrong about lumping Irelia in with Olaf. Xin and WW are better? No way. Sustainwick is annoying but his damage is so slow. Xin has nothing going for him at all.

On the top tier, I prefer to ban Vayne over Urgot as there's so many Vayne players out there and she's the single champ most likely to run away with a game late (though Urgot will smash you early, no doubt). Basically there's only a few good players who like to play him, so I've seen.


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Stimuz

Senior Member

01-11-2012

Quote:
Hugs From Momma:
Pretty good overall, but I think you're wrong about lumping Irelia in with Olaf. Xin and WW are better? No way. Sustainwick is annoying but his damage is so slow. Xin has nothing going for him at all.

On the top tier, I prefer to ban Vayne over Urgot as there's so many Vayne players out there and she's the single champ most likely to run away with a game late (though Urgot will smash you early, no doubt). Basically there's only a few good players who like to play him, so I've seen.


I actually ban vayne too, but if I know a good urgot is queueing I switch it over.


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Hobocop

Senior Member

01-11-2012

I really think that Cho'Gath is underestimated as a pick. He at least belongs in the comp-dependent tier because his follow-up to another CC when playing top is pretty absurd, especially with some AP. As a bot champ, I don't believe he outright loses bot to any other champ with the right play and skill order. He might not be able to straight up beat or kill many bot choices, but his lane control is strong enough that he's probably not going to lose, either. Plus, he's excellent at assisting ganks.


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Argodis

Senior Member

01-11-2012

I don't know why I click these threads expecting to see an actual good tier list.

Oh well, maybe next time.