What is leash?

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tataku999

Senior Member

01-07-2012

Ive heard this a couple times, and the players in game don't want to tell me can someone explain??


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Fleiska

Senior Member

01-07-2012

Junglers usually want "leash" to help them jungle faster. What it means is to hit their first target (usually blue) and then flee from the sight. This way the monster will use few seconds chasing you instead of attacking the jungler.

Why mid should give the leash? Mid usually has either ranged attack or skill and can leash through the wall. Mid has shorter distance back to lane and doesnt lose any exp/gold. And the golem will then run in the bush which is alot safer place for the jungler.

Top can leash too but safer route to lane might mean you lose some gold/exp and shorter route might get you ganked (rare but might happen).


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Taciturn Dragon

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Member

01-07-2012

Leashing is when champions in lane help the jungler by weakening neutral minions in the jungle without actually killing them, leaving the gold, experience, and buffs (if applicable) to the actual person jungling. Leashing can consist of auto attacking until the minion is weak or can simply be a quick spell from a caster (usually from mid) from across the trees (assuming blue golem buff is being leashed).


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shalexade

Senior Member

01-07-2012

In general, you'll find that your Jungler starts at the Blue buff.

In order to Leash the blue buff, all it means is to hit him once and walk back to your lane.

The Blue guy will hit you a few times, then chase you, enabling your jungler to get a good number of hits on him before getting targetted.


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Ransom Lewis

Member

01-07-2012

All of the above is right, but I'd like to add two things: it's usually good to give your jungler a strong leash if possible, especially if it's a champion that's not as strong in the jungle or a player new to jungling or that character. A strong leash helps them survive the first fight (which is where most inexperienced jungles will die if they mess up), will speed them up so they can gank lanes sooner, and keep them at higher health so they can gank and can't be counter jungled or hunted down as easily.

Last thing: don't get the last hit on creeps or stand too close as the creeps die or you will steal gold and experience your jungler needs. 4-5 attacks/spells is enough, then you should leave. Leave sooner if several people help attack it or the big creep drops below half. If they start at the double golem camp, then only attack once, then leave. help them, but don't steal experience from them.


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Panzerfaust

Emissary of the League

01-08-2012

A 'strong leash' for those who are confused, is one where instead of a single attack, you help them by dealing heavy damage to golem before leaving. Typically the side lane will stay a bit longer to help with the heavy leash, as they have more time to get back to their lane, and missing the first wave isn't as significant as it is to mid.

As for why mid typically deals the initial leash... In low-mid Elos when the game doesn't start with the entire team either invading the enemy jungler or protecting yours, mid should typically be standing in the brush by the river to ensure he doesn't have company. Since you're standing there anyway, it's only natural that you would be the one to leash blue.


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tataku999

Senior Member

01-08-2012

cool thanks!!!


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TwistWrist

Senior Member

01-08-2012

There is actually another strong leash that involves mid hitting blue golem once and running back and forth between the two bushes near mid. Basically, if the blue golem goes down, you run up. Then the blue golem will turn around and go up, so you run down.

I've never had to do it before but it seems interesting.


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Panzerfaust

Emissary of the League

01-08-2012

You'll be more help actually damaging the golem, even if you take a few hits; if you're going to run around for a bit, you're going to miss out on lane presence without actually contributing much help to the jungler.