Best ad carry? Best chance of changing the game.

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Queen Sejuani

Member

12-27-2011

Koq Maw(both Magic damage Koq and AD Koq) Vayne, Graves and Tristana

All the people in this thread saying Trynda is a good AD carry are dumb.


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Gabelous

Senior Member

12-27-2011

Vayne pretty much wins simply on Silver Bolts. Gives her a mini-Bloodrazor that is true damage. My go-to AD carry right now is Ashe, but I'm not ELO-ranked.


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Kabel

Member

12-27-2011

Vayne is a snowball champ, good or bad she will kill at late game. If your team lasts that long.


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Grogpoc

Junior Member

12-27-2011

twitch


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NakedGranny

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Senior Member

12-27-2011

Quote:
Originally Posted by Yippppeeekiyayy View Post
What's up with everyone saying cait, she's outclassed by most AD carries nowadays.
no.

and for a very simple and obvious reason: range. she's practically impossible to deny during laning, and her Q and ult scale very well with AD. her range allows her to contribute safely to a teamfight, while her Net and traps offer her good escape and map control. Caitlyn offers most of what Ashe does, while providing superior damage and range. it's just that simple.


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Intsikandy

Senior Member

12-27-2011

Cait, Tristana, Kog Maw all work very well for poke comps because of their sheer range.

Cait's also very useful, since she can save your support some money on wards and she doesn't need much mana to sustain her damage or burst. She works in that she's very deceptive about how much damage she can do, her kit can slow, escape, snare, ward, burst, poke, finish off escapers, and her range is rediculous.

Kog Maw also has good utility with the AoE slow, scaling range, and some of the best anti-facecheck tools, and also does tons of damage.

Vayne is a great late game champ, and can get pentakills if the enemy is stupid enough to get out of position or come at you one at a time. She also destroys tanks with her true damage, and she doesn't give a care what you build on her, her natural chasing abilities and steroids will give her enough damage anyway.

That's not to say Ashe, Tristana, Corki, Sivir aren't amazing in their own right.
Ashe is a great farmer, AoE burster, single-target crit burster, slower, initiator, and a free CV every minute, and has a fairly okay range, if they increased it by 25, people might play her more though, but a small change like this might make her overpowered. She may not have an escape, but she can put your team in situations in which you wouldn't need to escape.

Tristana has amazing scaling range, an escape, a displacer/initiate and steroid. They all have their benefits, just try them out.


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Gabelous

Senior Member

12-27-2011

Quote:
Originally Posted by NakedGranny View Post
no.

and for a very simple and obvious reason: range. she's practically impossible to deny during laning, and her Q and ult scale very well with AD. her range allows her to contribute safely to a teamfight, while her Net and traps offer her good escape and map control. Caitlyn offers most of what Ashe does, while providing superior damage and range. it's just that simple.
Sometimes it doesn't always work that way. I laned against Cait as Ashe many times and if the Cait player is dumb you can out-poke simply because they fixated on trying to get you with the Peacemaker. You have to stand still for a second to pull it off, while Ashe can simply kite and move while auto-attacking or even using Volley.

Sometimes the player > the champion.


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Sora No Kishi

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Senior Member

12-27-2011

Kog Maw, Vayne, and Twitch. Yes, Twitch.

Kog Maw because of his amazing range and % HP damage. Only con I can think of is his inability to escape (no good escape mechanism.)

Vayne because... Well she's Vayne. Insane damage scaling with the game. A vayne decent items can really **** up anyone, no matter how bad her early game was. Not to mention the insane ability to chase down enemies that can also serve as an escape mechanism. I know this from over 1k games played, You dont **** with Vayne. Ever.

Twitch because his AoE with decent items can simply decimate teams. However, you do need a decent team to keep enemies at bay, a little like Kog Maw. He also gets aspd just from skills alone pretty much, making him a pretty decent damage dealer without building aspd items, which only make him more threatening. Only thing that makes his escape better than Kog Maw's is his stealth which doesnt always work out too well if the enemy gets an oracle. Basically his downside is in many cases is oracle = gg if your team isnt as tanky as they could be.


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LAVA LAD

Senior Member

12-27-2011

a lot of players think that tristana is very game changing because of her passive scaling into late game and also all the steroids she gets from skills


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Keeperofstars

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Senior Member

12-27-2011

Quote:
Originally Posted by Gabelous View Post
Sometimes it doesn't always work that way. I laned against Cait as Ashe many times and if the Cait player is dumb you can out-poke simply because they fixated on trying to get you with the Peacemaker. You have to stand still for a second to pull it off, while Ashe can simply kite and move while auto-attacking or even using Volley.

Sometimes the player > the champion.
Then that is a bad cait,

Simply just farm up building passive charges when its up, charge in shoot squishy for 1/4 their life, run back to farming. If you use your traps well you can basically push your whole lane up to their tower and hit it while they can't move cause if they do snap goes the trap and you unload on them.

She gets free choke point wards, and can free baron ward cause someone has to trip the trap to get in for tanking.

Vayne's only real grace is her bolt shot, since it will stun nearly ever time it seems and if it doesn't the knock back alone is good, her tumble damage gets beastly, and it gives her great escape, but an oracle shuts her down on the escape. If her bolts didn't do super high true damage, she wouldn't be viable at all though.

If you feed a mundo, he is the best AD carry but no one feeds mundo, mundo sad.
Mundo gets 600 + AD with little to no gear at all, so you can make him lifetap / attack speed beastly, add on high crit, oh the fun, with 2.5 AS mundo doing 600 base attacks / 1200 damage crits, with 30% lifetap per hit.


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