Next new change for Summoner's Rift...

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Chiron The Mage

Senior Member

11-29-2011

"We have felt that a square map was anti-fun and lead to passive play, so we made the map a circle to promote more aggressive play."


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DarkXPanda

Senior Member

11-29-2011

"The circle allows a more condensed map to make it more aggressive, we also buffed Volibear because we added a cave to the circle."


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LordRoland

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Senior Member

11-29-2011

The map's square?


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Wozniack

Senior Member

11-29-2011

"We were also able to make the map 3Dimensional, because bears hitting you head on is no fun. We want them to be able to jump out of trees."


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Canchelli

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Senior Member

11-29-2011

''Since support champions meant a less aggresive gameplay we made a few changes and turned them all into ad carries.''


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AsuraSama

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Recruiter

11-29-2011

oh noes circle!


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Slavyzzz

Member

11-29-2011

"We realized having the spawn points on separate sides of the map was promoting a few minutes of passive play, so in this next patch everyone will spawn in the middle of the map. We also changed the camera to always fully zoom, just to **** with you."


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Chiron The Mage

Senior Member

11-29-2011

Quote:
Originally Posted by LordRolan View Post
The map's square?
whoooooooooooooosh


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twinksthebard

Senior Member

11-29-2011

"Also those turrets we made them grant a free level everytime they hit an enemy. This is for the fact that since the new jungle has been nerfed beyond belief junglers need a way to gain a level at least once every 5 minutes."


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Isphus

Senior Member

11-29-2011

"We also thought that minions provided a way too passive way of getting gold and experience. So we made them all give no gold or XP at all."

"Additionally we gave all minions a buff which permanently increases the AD of the killer. This is supposed to keep you interested in last hitting."


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