Exploitable factoids about LoL and it's mechanics.

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Jungle Nunu

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Senior Member

11-22-2011

EDIT: the hell? this got moved to bug report? not cool guys, not cool.

teleport works on jarvan's battle standard, heimerdinger's turrets, tibbers, yorick's ghouls, and any other pets that aren't champion clones (except orianna's ball and maokai's saplings).

teleport will not show a particle effect if you use it on something thats about to expire, such as a dead ward or a standard thats about to disappear. try and time your teleports on expiring objects for sneak attacks!

fiddlestick's passive, Dread, reduces enemy magic resistance by a flat amount, it does this by putting a debuff on nearby enemies. if you are against a fiddlesticks, pay attention to your buffbar when going into a bush, its a dead giveaway.

Heimerdinger's passive, techmaturgical repair bots, works on nearby teammates even if heimerdinger is dead. if you are against a heimerdinger and happen to have a fizz or chogath on your team, make sure their ults prioritize heimerdinger, as the passive WONT work if heimerdinger's body isnt there.

EVERY champion has a BASE magic resistance of 30. over 50% of champions have a per level MR increase of 0, while the rest have a 1.25 per level modifier, with a few exceptions. a full list can be found here
http://leagueoflegends.wikia.com/wiki/List_of_champions%27_magic_resistance
if you are playing a mage, set your runepage up with 10 magic penetration, doable with 9 red marks and either 1 quint or 3 blue seals. if you are laning against one of these 30 mr champions, rush sorcerer's shoes and you will be doing true damage to your opponent.

When twitch activates his ult, spray and pray, each champion hit with the piercing projectile will proc on hit effects, including tiamat. if youre in the mood for a little fun, stack tiamats on twitch and play defensive, keeping baron constantly warded; if you activate spray and pray, having the projectile pass through 3 champions standing close enough together for tiamat to proc on each one, a single projectile will do triple damage to three people at once.
gangplank's parrrlay also procs tiamat, however, even though its a ranged projectile, tiamat will still splash for 50% of the initial damage.
if you proc wriggles, that bonus damage will also get splashed with tiamat, as can be seen here: http://www.youtube.com/watch?v=VAvF9entw88 (note: this mechanic may have changed since the patch that made wriggles procs unaffected by lifesteal, as it may mean that no on hit effects work on the proc)

Galio's ult is affected by tenacity. this one is obvious, but noone seems to realise that in most circumstances, one tenacity item will allow most champions to simply walk out of the radius. note that nunu's ult is a continuously reproccing slow debuff, and is essentially tenacity-proof.

If you play sona or malzahar, pick a first spell that doesnt require a target and charge your passives at your base. you will arrive in your lane with a ready voidling or power chord without wasting mana.

Dispite being an ad champion, tristana has some of the best AP ratios in the game (0.8, 1 and 1.5). The tooltip of explosive shot states that when last hitting a minion, tristana will do a flat amount of splash damage to everything around it. however, what it doesnt mention is that that flat damage is affected by a hidden AP ratio of 0.25.

Fizz's trickster can jump over a wall and then jump back again. this mechanic is great for scouting areas without putting yourself into danger.

Use DFG first.

Poppy's charge stuns enemies on walls, turrets and inhibitors, but NOT champion created obstacles.

You can flash over ashe's arrow (if youre godlike), but you CANT jump over it using maneuvor spells that propell your character across the z-axis, such as tristana's rocket jump (actually you can, disregard this) and corki's valkyrie.

Singed's insanity potion increases his health and mana regen for its duration, if youre solo topping with singed, dont save it, use it whenever it is up for enhanced sustain.

zileans bombs can be put on friendly targets. furthermore, zilean's bombs can be put on friendly INVISIBLE targets, and the bombs will also become invisible.

if you use shen ultimate on an invisible teammate, that teammate will be revealed. ult low health scouting twitches for maximum lols.

tryndamere is extremely easy to deal with, many people think his ult makes targetting him in a fight futile, however battling him is all about mind games. tryndamere's NEVER get health or resistances, even in high elo games, because of their reliance on their ult and lifesteal. an initial burst will usually be enough to make him blow it and be useless for 60 seconds. in LANE with tryndamere; play agressively if youre ranged, he is an extremely strong early lane character because of his passive critical strike chance, but the danger lies in allowing yourself to be chased by him. if tryndamere feels he is in danger, he will keep his distance, and will be unable to farm, if he is unable to farm, he has no sustain. tryndamere is one of the easiest champions to zone. (more of a personal opinion than a factoid)

teemo players; you are fast. spam move quick, leave your lane and plant mushrooms OTHER than in your lane's shrubbery. a shroomed enemy jungle renders the jungler useless, and allows you to push a lane well beyond the safety of your tower. shroom dragon at all times.

Sion's health will go up for each creep he kills with auto attacks AND spells as long as his E is on. nasus q farm will not go up for any creep kills he gets with anything BUT his q.

Swain's torment and vlad's hemoplague will increase the damage the targets take from summoner spells. there is no reason not to take ignite on these two champions.

magic PENETRATION removes magic resistance from an enemy down to 0. magic resistance REMOVAL removes magic resistance from an enemy PAST 0, and can go well into the negatives, increasing damage. knowing this, remember that MR removal is applied BEFORE penetration, making magic penetration pointless if copious amounts of removal is going to be applied.
Flat magic reduction and penetration are applied BEFORE percentage penetration. if you have a void staff and the percent penetration mastery, this will give you a total of 46% penetration (as the numbers are applied one after the other, not additively). this 46% penetration will only be applied after your flat removal. if, for example, you have sorcerers shoes and a void staff, and are against a fiddlesticks with 30 MR, your 46% penetration will affect only the 10 mr he has left, leaving him with 5.4 mr.

spells made to render your character untargettable, such as zhonyas, sanguine pool and trickster will NOT break leash spells, or spells that apply a debuff.

twitch can spray and pray turrets from outside turret aggro range. you can slowly backdoor a turret if youre extremely patient.

Twisted fate's destiny is affected by banshee's veil, and will proc all enemy banshee's veils.

The damage multiplier on Nidalee's spear is affected by how far nidalee is from the target when the spear hits, NOT how far she was away from the target when the spear was thrown. if youre going for a kill shot, throw a spear, go into cougar form and pounce backwards for a potantial 50% increase in damage.

because of serverside control; banshee's veil's will protect the bearer from multiple spells, as long as those spells are received by the server in the same packet. this is incredibly obvious to anyone who has ever played ryze.

if playing morgana; dont rely on your skill shot to start a combo and secure a kill. initiate a kill attempt with your ultimate. if it procs, THEN you throw your dark binding. this will keep your opponent in tormented soil for its full duration.

There are some spells, such as dark binding and soraka's starfall, that are uncastable unless there is a target within range. if you are by yourself and have no targets in range, but said spell is castable, this is a dead giveaway that you are being scouted by an invisible champion.

Karma/talon bot is OP. too many fans.

corki players; i dont have to tell you that regular rockets are freaking pathetic; if youre travelling, charge a big one and save it.

Buy a skin with sunglasses - buy power.

leblanc players; your ult can be used on your W and E spells aswell, you know. please play properly when you leave the lane.

the buff portion of ezreal's essence flux is too commonly forgotten. if you are playing AD ezreal, aim it in a way that prioritizes hitting friendly ad carries, as it doesnt do very much damage by itself. if youre attacking a turret with a friendly teemmate, use essence flux on them for passive stacks and increased atkspeed for your teammate.

mystic shot will give ezreal 5 mana from manamune and 2 stacks of guinsoos.

the buff that aura items provide for the bearer is different to the buff that it gives to teammates. if two teammates bear the same aura item, they will both receive the buff twice, but everyone else will only receive it once.

too many people ignore tiamat as a troll item, but its worth mentioning that tiamat is only 420 gold more expensive than a bfsword, and supplies the bearer with 5 more attack damage, as well as 15 HP5, 5 MP5, and the splash passive. any champion who rushes an early BFsword for lane dominance should consider a tiamat if they blue pill with 2070 gold.

items sell back to the shop for 70% of their purchace price. Doran's and GP5 items sell back for 50%.
it takes 25 minutes for the 750g avarice blade to generate the 750g needed to pay for itself. slightly longer for the other gp5 items. it takes half this time if you elect to sell it.

teemo's mushrooms are unaffected by all enemy spells, even when visible, however, invisible mushrooms can still be revealed by nidalee's traps (they no longer pop if a ward is placed on top of them though.)

Activating zhonya's hourglass will interrupt chanelled spells, such as tf's destiny, nunu's ult and karthus' ult, but it WONT stop continuous AOE effects, such as fiddlesticks crowstorm, kennen's ult or the leash portion of morgana's ult. zhonyas is a powerful item on these three champions.

elmcninja: spell vamp is a very inconsistent stat; for one, itll only do 33% of your vamp for ANY spell that doesnt hit a single target and isnt a DOT, but on top of this, any champion abilities that add magic damage to an autoattack will not benefit at all from this stat, including kogmaw's w, fizzes enchanted trident and teemo's poison. there are a few exceptions;kassadin's w steroid, chogath's vorpal spikes, kayles fury (unconfirmed) and jax's auto-attacks (unconfirmed). spell vamp WILL proc off of DFG and gunblade, though.

elmcninja: smite procs spell vamp.

a mordekaiser ghost will retain the ghosted players passive benefit. a ghosted blitzcrank will have a mana shield, a ghosted anivia MAY proc an egg, and a ghosted zilean will supply its team with 8% experience gain for the duration of its life.

RBeckham: executioners calling ticks proc graves' passive, keeping him in combat for far longer.

Did i miss any? add your own!


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Bito Maney

Senior Member

11-22-2011

saved this page, lots of testing to be done..


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Kurada

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Senior Member

11-22-2011

+0

Nice thread.


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Ryda

Senior Member

11-22-2011

very nice


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Rushuna Tendo

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Senior Member

11-22-2011

As karma You can Shield and Heal Minions for Extremely OP tower pushing potential

As karma you can Stack your mantras so you dont have to hit R again after using 1 stack already


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Lilitu

Senior Member

11-22-2011

Contrary to what you said you can jump over Ashes arrow with trist.


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H1gh3rPr1m4t3

Senior Member

11-22-2011

.


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Jungle Nunu

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Senior Member

11-22-2011

Quote:
Originally Posted by Lilitu View Post
Contrary to what you said you can jump over Ashes arrow with trist.

my mistake you are correct. 230 ping must have been messing with me.


http://www.youtube.com/watch?v=ZQmp3dZaIwo


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Tinytankz

Senior Member

11-22-2011

Pantheon's passive coupled with high attack speed allows him to kill turrets without him taking any damage.


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Thargz

Member

11-22-2011

Good list


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