New Masteries- AD Carry

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Cellifal

Senior Member

11-16-2011

Hey, so I'm wondering what peoples' opinions are on the new masteries for an AD carry... I'm currently running 26/3/1, taking armor in the Defensive Tree and the Summoner Spells in the Utility Tree. Anyone wanna give me a little feedback on this?


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Applum

Senior Member

11-16-2011

I'm going 24/5/1 taking +3 armor and +2 MR in defense and the summoner in utility.


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Cellifal

Senior Member

11-16-2011

Bump because GD moves ridiculously fast.


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Cellifal

Senior Member

11-16-2011

Bump again..


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ezbakeoven

Senior Member

11-16-2011

i go 28/2/0 getting c/d reduc in offense, and 1 point in the summoner ability and one in armor in the def tree


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DagsJ

Member

11-16-2011

For Ashe, I use 21/0/9 and I mainly use the 9 in utility for increased for increased mana, movement speed, and summoner ability.

I think 22/0/8 would also be viable.


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Mesa the Phoenix

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Senior Member

11-16-2011

25/0/5 here on Graves.

I want to work it down to 23/0/7 so I can get all 3 points in the mana regen. It's just really hard to narrow it down.


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Kyrie Friegraf

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Senior Member

11-16-2011

Offense PURE!!!

I lie, 25/5/0. But I have an OFFPure mastery thing for when I'm really bored.

EDIT: Actually, I've got a good ten pages tailored to each individual thing I intend to do throughout the game... I like preparing.


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AhhShucks

Senior Member

11-16-2011

I'm running 15/0/15

You get your 10% bonus crit damage and armor pen, and you get to start with a doran+pot as well as getting a little bit of free gold. Loving it.


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SlushieGuy

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Senior Member

11-16-2011

20/9/1
i don't feel executioner is that good unless you're karthus/vlad/garen.
defensive side for veteran scars, too good to pass up on
utility for summoners insight for flash. if you don't use flash you can put it in executioners instead i guess.


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