A New SR Meta Idea

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corallein

Senior Member

10-12-2011

You lose out too much on damage and tankiness with two super underleveled and underfarmed characters.

That sort of team comp is extremely reliant on completely destroying the other team early. If you can deny top lane completely it might work. But if that fails, all of a sudden you're losing - without the other team needing to do anything except not play stupid.

And there are a good number of champions that can do decently in a 1v2 lane. Cho'gath. Quite a few casters. Some ranged AD carries. And then when their jungler ganks with +2 levels on the lane ganks your overextended top lane, all of a sudden you go from losing to losing horribly.


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EzraTwitch

Senior Member

10-12-2011

@ Naked Granny

Er. Your completely Wrong, even if the Jungler doesn't make a singe gank, his very presence instantly grants his team advantage as long as the solo top player plays intelligently (And at the level of play where meta-game actually becomes important you can count on solo top playing intelligently).

Imagine it this way each lane, over time, is worth 100 points (Points being Symbolic of a combination of gold and exp.) and each side of the Jungle is worth 75 points.


A team with out a jungler gets 300 points split 5 ways from the start.

A team with a jungler gets 450 (Your jungler + Their Jungle) points split 5 ways from the start.


And that's not even getting into dragon control, when the dragon spawns at 6 minutes and the Two bot mid and jungler go to secure it what is your team do? In my mind you are stuck with two options.

Option A)Engage in a 3v4 two of which will be a higher level then you bottom lane (with no jungler on your side the enemy jungler gets to harvest both sides of the forest and will out level your duo lanes no problem.)

Option B)/wave

And thats not even getting into mid game where they will have 3 higher level characters (Jungler, Solo, Top and Mid) to your one (Mid).

The only chance this really has of working is your Mid has to be VASTLY better then their mid, and their top has to be insanely idiotic by attempting to do anything but stay with in xp. range until he out levels your duo-top. Additionally at least one of people duo-top most run teleport in order for your team to have any hope of securing dragon.

Until you understand the importance of jungling, you will have no hope of beating the current meta.
(My current group has been experimenting Full Tank+AD Carry duo top to zone the bruiser(Both with teleport), Assassin Mid to shut down AP Carry and AP Carry Bot with good save farm techniques (Brand,Xerath, Zilean), and a JUNGLER (Because the advantage he gives just by being there is to big to pass up)


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Reborn Tengu

Senior Member

10-13-2011

2v1 top? cool. you wait till the solo top gets to 6~ while the 2 are 3-4 and the jungler will prop in at presumably 5-6 and just gank straight up and win due to level advantage. that OR you will forever be underlevel, with the jungler constantly harassing mid, making the mid ap unable to farm and get anything done. also, 2 AD champions that are underlevel, with presumably less farm and of course not including that both will be squishy, will lose only in all team fights but also there will not be enough DPS in a team in general, (3 dps and 2 support?)


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Prof YANA

Senior Member

10-13-2011

Why not 1 top, 1 bot, 2 mid, Jungle? Sure, the mids would level a bit slower, but this would set it up so that if someone needed help top or bottom, a mid could go and be there without having to leave the xp and gold of the lane, and let it get pushed. If it was already pushed away, both mids could go even!


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Neoseanster

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Senior Member

10-13-2011

I don't think that "new meta" is a good term for this, but it's a team composition that could situationally work to counter /some/ but not all teams that're built around the current bruiser top/AP mid/support+AD bottom. If the enemy top is someone who can safely farm from a safe distance or under their tower without missing out on too much, who you can't really shut down, like Galio, it'll be pretty pointless.

But if it's someone who's very farm dependent and who /can/ be shut down in lane, like a Nasus, when their team is light on assassins and gap closers? It'll work just fine. You should pick to counter the enemy team's composition, not to try and adhere to some meta (whether the current or this new one you're suggesting).

Some of the teams at last weekends tournament quite notably did this. Enemy team is sending Nasus top? Okay, our 2v1 capable top will go bottom, and we'll 2v1 him. Next thing you know, it's eight minutes in and Nasus has 3 cs. It can work, but only situationally.


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Tim Power Gamer

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Senior Member

10-13-2011

Guys, I got it. Your AD is TF to give you farm. Your support is Zilean to give you exp. gg


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CaliOGkush

Senior Member

10-13-2011

For you mooks who say no tank zomg bad idea! You are implying a tank isnt support

Taric for instance I have CV/ Flash all the time, I build tank. Oh noes tank has CV.

Taric/Ranged ad bot
Support caster/ranged ad or meelee ad top, preferbly meelee ad
ap carry mid.

then the crazy idea of assassins murdering the entire team, implying theres no CC to destroy him. Get a support with CC and the assassin is ****ed.


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