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Release Notes v1.0.0.87

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WeabooSwag

Senior Member

06-07-2010

Quote:
Undead Mantis:
Um.

So.

No changes to Cho'Gath?

Like how his feast doesn't work (http://www.youtube.com/watch?v=eac_U3G0no4)75% of the time?

That's great. Is Riot going to surprise us whether or not he'll be fixed?


Its his hit box. At max (or nearing I believe) you can't even throw him over with Singed's skill. Hope that gets fixed.


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Kobrakai

Senior Member

06-07-2010

Still no new ashe? :s


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AkariKamigishi

Senior Member

06-07-2010

When do we have new dps items?


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Ingriz

Recruiter

06-07-2010

Quote:
Undead Mantis:
Um.

So.

No changes to Cho'Gath?

Like how his feast doesn't work (http://www.youtube.com/watch?v=eac_U3G0no4)75% of the time?

That's great. Is Riot going to surprise us whether or not he'll be fixed?


if you actually read the earlier posts you'd see phreak said that the current fix would screw with a lot of other spells in game, thus the reason its not in this patch.


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udunson

Senior Member

06-07-2010

"Ezreal's Trueshot barrage nerf was unnecessary."

"if u wanna make ad ez more attractive do it, but cmon.. dont put ap ez into the freakin dirt man!"

Looks like a good fix except "for Ashe and Ez's ults, you can hear them being cast anywhere on the map which makes it easy to dodge."

massive nerf to ap ez and not even a mana cost decrease to make up for it? and where the hell did the trueshot barrage nerf come from?

Ezreal got nerfed bad..

All of this, in one page. Really? CMON RIOT. I FIND ALL OF THIS IN 1 PAGE.


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xDiamantx

Senior Member

06-07-2010

Quote:
Udyr:
PVP.net and League of Legends will be updated during scheduled maintenance (http://www.leagueoflegends.com/board/showthread.php?t=130836) on 6/8/2010

New Skins in the Store
Forsaken Olaf
Glacial Olaf
Angler Jax
Spectacular Sivir
Mad Hatter Shaco

PVP.net v1.12.23
  • Added a message to alert users that they have been disconnected from PVP.net chat
  • Made several optimizations to the rune book
  • Runes can now be added and removed from the rune book using right-click

League of Legends v1.0.0.87

Olaf, the Berserker (http://www.leagueoflegends.com/board/showthread.php?t=130841)
  • Undertow - Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
  • Vicious Strikes - Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
  • Reckless Swing - Olaf attacks with such force that it deals true damage to his target and himself.
  • Ragnarok (ultimate) - Olaf is immune to disables, has increased armor penetration and reduces incoming damage by a flat amount.
  • Berserker Rage (passive) - For each 1% of health missing, Olaf's attack speed is increased by 1%.

Akali
  • Fixed a bug where Mark of the Assasin would proc even if you miss or are dodged
  • Fixed a bug where her Twin Passives discipline failed to count Ability Power and Damage gained through buffs, such as improved Ignite, Eye of the Storm, or Mejai's Soulstealer
  • Fixed a bug where Crescent Slash was spell vamping for too much
  • Twin Disciplines Spell Vamp ratio increased to 10% per 100 Damage, from 5% per 100 Damage, to compensate for the above bug fix. In total, Akali will vamp more from her single target spells and less from Crescent Slash
  • Akali can no longer Shadow Dance out of disables
  • Adjusted Akali's hit timing to be more accurate

Alistar
  • Fixed a bug that prevented Alistar from casting spells immediately after using Headbutt

Amumu
  • Updated the tooltip on Cursed Touch to include the duration of the magic resistance debuff

Anivia
  • Fixed the Flash Frost tooltip to correctly display that the cooldown of this spell is 12/11/10/9/8 seconds
  • Fixed the Glacial Storm tooltip to correctly display that the cooldown of this spell is 6 seconds
  • Fixed a bug where Icewall could be bypassed by ghosted units

Ashe
  • Fixed a bug where Volley was slowing more than it should
  • Fixed a bug allowing Volley and Frost arrow slow to stack

Blitzcrank
  • Fixed a bug where Power Fist’s cooldown was 12/10/8/6/4 instead of 9/8/7/6/5

Dr Mundo
  • Removed Cooldown from Sadism’s rank up tooltip since there is no change to the cooldown upon leveling up

Evelynn
  • Fixed a bug where Shadow Walk failed to stun the target if used with your first basic attack in the game

Ezreal
  • Mystic Shot attack damage percent increased to 120% from 100
  • Essence Flux heal amount reduced to 50% from 70%
  • Essence Flux attack speed buff/debuff reduce to 5/10/15/20/25 from 20/25/30/35/40%
  • Trueshot Barrage ability power ratio reduced to 0.7 from 1

Gragas
  • Fixed a bug where the Drunken Rage tooltip said it lasted for 25 seconds, when it actually lasts 20 seconds

Janna
  • Howling Gale mana cost increased to 90/105/120/135/150 from 80/95/110/125/140
  • Eye of the Storm mana cost increased to 70/80/90/100/110 from 60/70/80/90/100
  • Reworded Zephyr’s tooltip to indicate that Janna loses the passive boost while Zephyr is on cooldown
  • Fixed a bug where ranking up Zephyr only gives the additional movement speed after Janna has refreshed the buff

Jax
  • Fixed a bug where Jax was being healed when he received bonus health (from Guinsoo's Rageblade, Janna's Eye of the Storm, etc)
  • Fixed a bug where Jax could target himself with Leap Strike

Katarina
  • Bouncing Blade bounce range reduced to 400 from 450

Kayle
  • Holy Fervor (New Passive): 30% of Kayle's attack damage is added to her ability power and 15% of Kayle's ability power is added to her attack damage
  • Reckoning
    • While the target is slowed, Kayle inflicts 8/10/12/14/16% increased damage to the target.
    • Reckoning no longer interacts with Holy Fervor
    • Removed the attack speed debuff component from Reckoning
    • Damage reduce to 60/110/160/210/260 from 80/135/190/245/300. (Note: She does start with additional AP now)
    • Ability Power coefficient reduced to 0.8 from 1.0
  • Divine Blessing
    • Healing increased to 65/105/145/185/225 from 60/95/130/165/200
    • Movement speed increased to 12/14/16/18/20% from 8/10/12/14/16%
    • Duration reduced to 10 seconds from 20
    • Cooldown reduced to 10 seconds from 15
    • Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60
  • Righteous Fury
    • Range increased by 50
    • Righteous Fury now deals the bonus damage as a separate magic damage source to her target. For nearby units, the splash damage is now magic damage.
    • Base bonus damage increased to 8/14/20/26/32 from 6/12/18/24/30
    • Cooldown reduced to 22/21/20/19/18 seconds from 25 seconds
    • Mana cost reduced to 65 from 75
  • Intervention
    • Cooldown increased to 90 at all ranks from 90/75/60
    • Cast range reduced to 1200 from 1300
  • Miscellaneous
    • Base damage reduced to 56.3 from 60.3
    • Base health reduced to 501 from 526
    • Health per level reduced to 93 from 98
    • Base attack speed slightly increased
    • Base armor reduced to 21 from 27
    • Armor per level reduced to 3.5 from 4
    • Magic resistance per level increased to 0.75 from 0
    • Mana regen per level increased to 0.065 from 0.06
    • Attack speed per level increased to 2.3 from 1.85
    • Normalized her attack timing between alternate attacks
    • Attack range increased to 125 from 100
    • Updated recommended items.
    • Updated playing as and against tips.

Malzahar
  • Fixed a bug where a Voidling's attacks would reveal Malzahar through the Fog-of-war and Brush
  • Increased Voidling's movement speed to 451 from 419

Mordekaiser
  • Fixed a bug where Children of the Grave would sometimes create a copy of the target even when they didn't die

Nasus
  • Fixed Siphoning Strikes’ tooltip to correctly display that the cooldown of this spell is 8/7/6/5/4 seconds.
  • Fury of the Sands tooltip now correctly states that the transformation effect from this spell lasts for 15 seconds.

Nidalee
  • Primal Surge heal reduced to 60/90/120/150/180 from 75/120/165/210/255
  • Primal Surge ability power ratio increased to 1.25 from .8
  • Javelin Toss ability power ratio increased to .65 from .55

Poppy
  • Fixed a bug where Diplomatic Immunity would sometimes cause targets with Guardian Angel, Rebirth, or Chronoshift to not properly revive on death
  • Fixed a bug where Valiant Fighter’s tooltip said it reduced damage by 30%, rather than 50%

Rammus
  • Fixed a bug where Powerball could occasionally deal double damage

Sion
  • Fixed a bug where you had to toggle Enrage off and back on after leveling it up in order to get the benefit

Soraka
  • Updated Soraka's Consecration tooltip to properly say that Soraka grants a magic resist aura to nearby allies

Shen
  • Feint has been changed to work like a normal shield. Feint absorbs up to 50/100/150/200/250 Damage, 0.6 AP ratio
  • Fixed a bug with Stand United where Shen was able to teleport while he is taunted

Twisted Fate
  • Wild Cards ability power coefficient increased to 0.65 from 0.5
  • Stacked Deck
    • Attack speed gain reduced to 3/6/9/12/15% from 6/12/18/24/30
    • Bonus damage decreased to 55/80/105/130/155 from 60/90/120/150/180.
    • Ability power coefficient increased to 0.4 from 0.3.
  • Pick A Card
    • Fixed a bug where Red Card's AoE damage was doing significantly more or less damage than intended.
    • Fixed a bug where Red Card's slowing effects are renewed by Lizard Elder's slowing debuff.
    • Fixed the tooltip to correctly indicate that Gold Card's damage is based on the bonus damage of red and blue, not their base damage.

Udyr
  • Changed Monkey Agility’s tooltip on the buff applied upon switching stances to show the cumulative bonuses based on number of stacks.

Warwick
  • Updated Blood Scent’s tooltip to reflect that this ability has no cooldown since it is passive.

Zilean
  • Clarified Rewind tooltip to remove some redundant information

Items
  • New Item: Needlessly Large Rod
    • 1600 Gold
    • +80 Ability Power
  • Innervating Locket effect cooldown increased to 4 from 3
  • Elixir of Fortitude damage buff changed to give 10-28 damage based on Champion level rather than a flat 20 damage
  • Changed Zhonya's Ring recipe to now include Needlessly Large Rod instead of 2 Blasting Wands. Total Price Adjusted to 3460
  • Elixir of Brilliance is now listed in the Ability Power section of the shop.
  • Faerie Charm no longer says it builds into Stinger.
  • Stark's Fervor’s aura buff applied from allied champions who also have Stark's Fervor will now stack with the personal buff.
  • Soul Shroud’s aura buff applied from allied champions who also have Soul Shroud will now stack with the personal buff.

Twisted Treeline
  • Ambient gold per 5 decreased to 6.5 from 8.5
  • Gold from minion kills increased by 3 for all minions
  • Grez size increased by 20%
  • Grez base health increased to 1400 from 1100
  • Grez armor decreased to 12 from 20
  • Dragon base health increased to 2400 from 2000
  • Dragon armor decreased to 10 from 20

General
  • Fixed numerous client crashes
  • Fixed numerous server crashes
  • Fixed an issue where setting the HUD scale to 0 would cause the minimap to disappear
  • Adjusted the color threshold for ping times on the loading screen
  • Character screen (C) updated to remove extraneous ability info and have a smaller footprint

Skins
  • Rusty Blitzcrank
    • Fixed a bug where the hand projectile was showing up as the original color.
    • Updated the texture with a new coat of rust
  • Exiled Morgana
    • Decreased the saturation
    • Reworked the golden detailing
    • Adjusted aura and attack particles to fit the theme



I just realized that this patch is useless and will only cause more rage in the community.

Olaf: What is he? Everything Tryndamere should've been.

Ezreal has been nerfed again, the heal might have been neccessary but his trueshot barrage was definitely unneccessary, how about you put a casting time for Ashe's Frost Arrow instead?

Twisted Fate's Nerf was definitely unnecessary, where have you heard the complaints for the nerf on twisted fate? He is squishy as hell and he needs that attack speed.

Kayle: You guys made an almost useless champion to a godly champion, people will be using her ultimate on themselves as they towerdive and kill most of the other team.

THe locket was a small nerf but seriously if you wanted to nerf the power of innervating locket you should have increased the cooldown time of Soraka's starcall.


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ChaosZeroX

Senior Member

06-07-2010

Quote:
xDiamantx:
I just realized that this patch is useless and will only cause more rage in the community.

Olaf: What is he? Everything Tryndamere should've been.

Ezreal has been nerfed again, the heal might have been neccessary but his trueshot barrage was definitely unneccessary, how about you put a casting time for Ashe's Frost Arrow instead?

Twisted Fate's Nerf was definitely unnecessary, where have you heard the complaints for the nerf on twisted fate? He is squishy as hell and he needs that attack speed.

Kayle: You guys made an almost useless champion to a godly champion, people will be using her ultimate on themselves as they towerdive and kill most of the other team.

THe locket was a small nerf but seriously if you wanted to nerf the power of innervating locket you should have increased the cooldown time of Soraka's starcall.

Completely agree.


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Heat n Serve

Senior Member

06-07-2010

edit: never mind.


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Theostru

Senior Member

06-07-2010

Ugh, not thrilled about the TF nerf. I don't really think the AP ratios make AP TF remotely viable again, but he paid a price for that anyway.


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Basque

Senior Member

06-07-2010

Hahaha, the angry noob EZ's are funny. They dont even realize that their hero has just been buffed... Take the hint... AD Ez is BETTER, it was better before this BUFF, and it's even better now.