Multiple random errors after logging in

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iRox

This user has referred a friend to League of Legends, click for more information

Recruiter

09-17-2009

Hi

Here's what happens: I key in username and password, and enter. Then it's either one of two scenarios

A) One Unknown Error message immediately after pressing enter. PVP.net Client displays "Session Closed. Your session has closed. The application will now exit. Please login again to continue." Internet Explorer pop-up saying "The launcher has experienced an error. Please restart this application."

Quote:
(mx.messaging.messages::ErrorMessage)#0
body = (null)
clientId = "5B734E80-8809-B401-6DF2-C50143E261BC"
correlationId = "D8ACB03F-51F6-16C4-DB56-C8119E33800A"
destination = "matchmakerService"
extendedData = (null)
faultCode = "Server.Processing"
faultDetail = (null)
faultString = "org.springframework.security.AuthenticationCreden tialsNotFoundException : An Authentication object was not found in the SecurityContext"
headers = (Object)#1
messageId = "5B734E87-DB0B-417B-E668-F748864CAB10"
rootCause = (Object)#2
authentication = (null)
cause = (null)
extraInformation = (null)
localizedMessage = "An Authentication object was not found in the SecurityContext"
message = "An Authentication object was not found in the SecurityContext"
mostSpecificCause = (Object)#2
rootCause = (null)
timestamp = 1253192088843
timeToLive = 0
B) Three Unknown Error messages several moments after the 'doors open', as it were. PVP.net Client is blank.

Quote:
(mx.messaging.messages::ErrorMessage)#0
body = (Object)#1
clientId = (null)
correlationId = "69C845A8-84DD-E8B6-E4DF-C820DA4DA106"
destination = ""
extendedData = (null)
faultCode = "Client.Error.RequestTimeout"
faultDetail = "The request timeout for the sent message was reached without receiving a response from the server."
faultString = "Request timed out"
headers = (Object)#2
messageId = "FE10717F-8DF9-90D6-E9B2-C8214FEA327C"
rootCause = (null)
timestamp = 0
timeToLive = 0
Quote:
(mx.messaging.messages::ErrorMessage)#0
body = (Object)#1
clientId = (null)
correlationId = "A26E5A8C-0363-BB2A-17D4-C820DA464373"
destination = ""
extendedData = (null)
faultCode = "Client.Error.RequestTimeout"
faultDetail = "The request timeout for the sent message was reached without receiving a response from the server."
faultString = "Request timed out"
headers = (Object)#2
messageId = "3ACF47C7-14D1-A3FE-2049-C8214FD91FCD"
rootCause = (null)
timestamp = 0
timeToLive = 0
Quote:
(mx.messaging.messages::ErrorMessage)#0
body = (Object)#1
clientId = (null)
correlationId = "8E8EFB82-B382-C017-42DD-C820DA1E3C6E"
destination = ""
extendedData = (null)
faultCode = "Client.Error.RequestTimeout"
faultDetail = "The request timeout for the sent message was reached without receiving a response from the server."
faultString = "Request timed out"
headers = (Object)#2
messageId = "E36FAD0B-E73C-29AB-5BF2-C8214F86BEEF"
rootCause = (null)
timestamp = 0
timeToLive = 0
So when I try to log in, that's what happens. Let me provide the game log and the dxdiag.

Quote:
09/17/2009 14:10 [INFO] Solid LauncherLib [1.0.0.32] initializing...
09/17/2009 14:10 [INFO] Patcher_AddPackage([LOL.Beta.Launcher],[http://hwcdn.net/h2f4b5v4/cds/patcher/lol/],[C:\Riot Games\League of Legends\]) successful
09/17/2009 14:10 [INFO] Attempt to retrieve package [http://hwcdn.net/h2f4b5v4/cds/patche...ncher.package]
09/17/2009 14:10 [INFO] Version retrieved [LOL.Beta.Launcher] 13/13 [LOL.Beta.Launcher.09_01_2009_03]/[LOL.Beta.Launcher.09_01_2009_03] type [PACKAGE_TYPE_INCREMENTAL]
09/17/2009 14:10 [INFO] [LOL.Beta.Launcher] State change [PATCHER_STATE_IDLE] to [PATCHER_STATE_ALLTASKSCOMPLETE]
09/17/2009 14:10 [INFO] Patcher_RemovePackage([LOL.Beta.Launcher]) successful
09/17/2009 14:10 [INFO] Patcher_AddPackage([LOL.Beta.Runtimes],[http://hwcdn.net/h2f4b5v4/cds/patcher/lol/],[C:\Riot Games\League of Legends\]) successful
09/17/2009 14:10 [INFO] Attempt to retrieve package [http://hwcdn.net/h2f4b5v4/cds/patche...times.package]
09/17/2009 14:10 [INFO] Version retrieved [LOL.Beta.Runtimes] 1/1 [LOL.Beta.Runtimes_08_04_2009_02]/[LOL.Beta.Runtimes_08_04_2009_02] type [PACKAGE_TYPE_INCREMENTAL]
09/17/2009 14:10 [INFO] [LOL.Beta.Runtimes] State change [PATCHER_STATE_IDLE] to [PATCHER_STATE_ALLTASKSCOMPLETE]
09/17/2009 14:10 [INFO] Patcher_RemovePackage([LOL.Beta.Runtimes]) successful
09/17/2009 14:10 [INFO] Patcher_AddPackage([LOL.Beta.Game],[http://hwcdn.net/h2f4b5v4/cds/patcher/lol/],[C:\Riot Games\League of Legends\]) successful
09/17/2009 14:10 [INFO] Attempt to retrieve package [http://hwcdn.net/h2f4b5v4/cds/patche....Game.package]
09/17/2009 14:10 [INFO] Version retrieved [LOL.Beta.Game] 31/31 [LOL.Beta.Game.09_09_2009_01]/[LOL.Beta.Game.09_09_2009_01] type [PACKAGE_TYPE_PROGRESSIVE_VCDIFF]
09/17/2009 14:10 [INFO] [LOL.Beta.Game] State change [PATCHER_STATE_IDLE] to [PATCHER_STATE_ALLTASKSCOMPLETE]
09/17/2009 14:10 [INFO] Patcher_RemovePackage([LOL.Beta.Game]) successful
I was just invited yesterday. I got the latest installer. I'm aware that there's a scheduled maintenance today. But I have been trying to log on since yesterday, and it doesn't work. I am completely at a loss.


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FornaX

Junior Member

09-28-2009

I can provide more information about this error.

My brother showed me the game, he tried to log on his account first and this error popped
. then i made my account and i was able to play, but i got these error messages when i went to my profile. I had no information in my first profile page execpt the friends i had. I could not get runes, the error message would appear when i click a tab in the profile tough i could set my masteries but i couldnt get more runes, it said i was maxed out even though i had 0.

I went to my friends house and the profile navigation was perfect, I got 250 runes and filled out 3 rune pages and combined a couple runes.

Back home, I could not play anymore, I was getting these error as the door opens and nothing else showed up.

Hope this helps fixing the prob


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Jesse Perring

NOC Technician

09-29-2009
1 of 1 Riot Posts

Windows SP3 is required to play LoL. Try installing all Windows updates and updating your graphics/network drivers. You may have to reinstall LoL after all the updates.