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Swift Shader Settings? Pixel Shader 2.0
I have a ATI 9250, which we all know does not have pixel shader 2.0. I am currently using swift shader to emulate the shader but i have no success. Does anyone know a custom configuration you can put int the ini file that will change how Swift shader works so it can actually do what it was intended to do. (Run new games on non 3D computers=crappy hard ware)