Quote:

**reposado**:

Philosopher's Stone used to be a decent alternative early item.

But now no one with decent ELO would get it instead of the superior Doran's items or building Catalyst the Protector 1st.

Philo's stone needs a slight buff to make it viable again.

I always build it first on Singed. My early game suffers, but considering I start with the Regrowth and Singed can go through his mana FAST early on....

Upgrading the Regrowth to Philosopher's means I get the bonus mana regen it gives over Meiki, plus the gold.

If you assume that you are playing a character who takes a Regrowth to start and benefits from mana regen...

Regrowth costs you your starting 475.

Meiki is another 390 - but you needed to get *something* for your mana regen, so the cost is negligible.

You now have 14/5 health regen and 7/5 mana regen.

For another 250 gold, you get 8.5 health regen and 3/5 mana regen. Based on the first coss, that's 61% increase in hp regen and 43% increase in mana regen. Value-wise, that's 289 gold worth of hp regen and 168 gold worth of mana regen.

HOW is that item bad? If you care about the 2 stats other than gold that it gives, it is a *phenomenal* value.
Now, if you only care about mana regen, but go philosopher's stone anyways, you are spending 1015 gold, and getting 558 gold worth of mana regen. Which means it'll take the stone 914 seconds (15 minutes) to earn it's extra cost back (which is sub-optimal for sure). But you get the extra hp regen at the same time.

However, even for a character who doesn't use mana (let's go Mundo, as he enjoys the hp regen)...

You get 475 + 289 gold worth of hp regen - that's 764 gold of the 1015 gold value. Only 251 gold to "earn back", which takes a much shorter 502 seconds (8 minutes 22 seconds). After that time, it is pure profit, and if the game goes long, it sells for more than 0 too.