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Champion Sneak Peek – Wukong, the Monkey King

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runek

Senior Member

07-15-2011

I hope he uses energy.

I like the staff, my favorite combat weapon,
I hope it's a big part of his animations/playstyle. It seems like it will be.

prediction: 4800 ip

I wonder what his skins will be like, he seems like he will have a pretty flavorful background and aesthetic.
Fez Hat Cymbal-Monkey King anyone?


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Nasik

Senior Member

07-15-2011

OH SNAP!!!! sounds like jax and tryn has fellow slayer coming.


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Valencia117

Junior Member

07-15-2011

Nah make him look like Goku or something not a monkey....


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Nasik

Senior Member

07-15-2011

Quote:
runek:
I hope he uses energy.

I like the staff, my favorite combat weapon,
I hope it's a big part of his animations/playstyle. It seems like it will be.

prediction: 4800 ip

I wonder what his skins will be like, he seems like he will have a pretty flavorful background and aesthetic.
Fez Hat Cymbal-Monkey King anyone?


Sorry this guy will be 6300


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Stop squirting

Recruiter

07-15-2011

Yes Finally! SO HAPPY!


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SOGKarimi

Member

07-15-2011

**** yes


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mcillson

Member

07-15-2011

Breathe of Fire say what


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Master Chequer

Junior Member

07-15-2011

THAT will be Epic.


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ILoveSwimming

Junior Member

07-15-2011

Finally, 孫悟空 ftw!


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ShadowPiper

Senior Member

07-15-2011

Swipe(20/16/14/10) 40/50/60/65 mana
uses his staff to extend out and deals (.4+) physical bonus damage in a cone formation in front of him and slows for 2 or 3sec 20-50%

Nimbus(15/15/15/15)cool down 65/70/75/80 mana
calls out a cloud that which he could ride on and go in a straight path which damages the enemy he hits along the path which deal (.5+) magic damage.

Skull Bash(15/12/12/10)cool down 50/55/60/70 mana
targets an hero that bashes an enemy dealing (+.2)phy and (+.3) magical damage

Gone Bananas(110/100/90)cooldown 100 mana
Becomes in rage which makes him freakishly huge and gives him crowd control for 15/15/15/15sec and deals splash attack damage(aoe)

Brawler
his animalistic nature grants him even greater proficiency in single combat. With each continuous blow on the same target adds up 10%(max 55%) attack speed and If it changes targets, his counter drops.