Doctor Octohog (Repost)

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SilverSeraphim

Adjudicator

08-31-2009

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[Champion] Dr. Octohog - The Creeper
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Revision 5

Doctor Octohog is a cyborg ground hog with mechanical tentacles and red cyborg eyes.


Type:
Caster

Role:
Stealth Anti-ranged

Attack:
Melee (Usable underground)


Abilities:
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Q - Burrow
Burrows underground reducing his movement speed by 50%, but making him invisible to enemies outside of 400/350/300/250/200 range (unaffected by stealth detection). This ability lasts until toggled off. Detection distance decreases with level.

W - Tentacle
Blindly lashes out with a mechanical tentacle attempting to grab an enemy and drag them back to him (ie Meathook). The tentacle is always visible even if he was underground when casting. Range increases with level.
Usable underground

E - Revenge
Mechanical spines burst from the ground dealing damage in a straight line. Damage diminishes with distance (so enemies nearer to him will take more damage). This ability has a low cooldown and costs a low-medium amount of mana making it dependent on the mana pool to be spammable. Damage increases with level.
Usable underground

R - Dirt Tomb
Slams an enemy hero into the ground dealing damage and immobilizing them for several seconds. During this time the target can only be seen by heroes if they are within melee range. Damage and immobilize time increase with level.
Usable underground

Passive - Natural Habitat
Doctor Octohog recovers from movement inhibiting effects slightly faster when underground.


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Larias

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Adjudicator

08-31-2009

not again...

/facepalm


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Clutch Gatorade

The Council

08-31-2009

Yes again! Doctor octohog must live on!


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Zetsu

Adjudicator

09-01-2009

Sounds totally sweet ^^


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Ravenite

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Adjudicator

09-01-2009

I like the burrow mechanic, but you need a different W considering Blitzcrank has hook. I think that is fine because E is already a skillshot. Good work.