changing Jax's dodge stun.

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Lollerman

Senior Member

08-31-2009

Quote:
Originally Posted by Mizerable View Post
The only problem with people saying spells can own him is what if your team only has 1 nuke/stun. Sure if you were playing with a group of 5 people this won't happen, but what if your team consists of like yi, tryndamere, cho'gath, annie, and ashe. Nothin there is going to help well. The problem is only certain heroes can counter him. He is not OP if your team has the right heroes. But if your team doesn't, it seems like there's no way unless their jax sucks.
Wait... what's Annie/Cho'Gath/Ashe doing there when you say "Nothing there is going to help well"?

And only Tryn/Yi get upset over Jax in that line up; Cho/Annie/Ashe couldn't care less. Tryn/Yi could even through in a Spinning Slash/Alpha Strike for good measure when they're not too busy chopping Jax's team mates.

Really, the only way Jax can effectively abuse his stun lock is if Jax had a Ryze/Eve on his team, forcing your team to fight while holding each other's hands.


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Zoobi

Senior Member

08-31-2009

Quote:
Originally Posted by Skystriker View Post
Actually, I believe dodge stacks diminishingly. So, he actually gets 37.8% dodge chance from the numbers you just posted.

That being said you can get much higher dodge from runes.
That would be surprising considering pretty much no other % stack multicatively. Snares for example stack additively.


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Aspartem

Senior Member

08-31-2009

Well the problem Annie + Ashe would have is, that he jumps out of the fog and ~3-4 hits them in the first 5 levels?


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Laudani

Junior Member

08-31-2009

Quote:
Originally Posted by Mizerable View Post
The only problem with people saying spells can own him is what if your team only has 1 nuke/stun. Sure if you were playing with a group of 5 people this won't happen, but what if your team consists of like yi, tryndamere, cho'gath, annie, and ashe. Nothin there is going to help well. The problem is only certain heroes can counter him. He is not OP if your team has the right heroes. But if your team doesn't, it seems like there's no way unless their jax sucks.
Cho'gath = aoe stun
Annie = pyromania
Ashe = stun ult


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Laudani

Junior Member

08-31-2009

Quote:
Originally Posted by Aspartem View Post
Well the problem Annie + Ashe would have is, that he jumps out of the fog and ~3-4 hits them in the first 5 levels?
Annie nukes, Ashe slows / vollys. With the combined damage from both heroes, Jax would be jumping into suiside.

Not to even mention if Annie and Ashe have minions with them.


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Laudani

Junior Member

08-31-2009

Quote:
Originally Posted by Skystriker View Post
Actually, I believe dodge stacks diminishingly. So, he actually gets 37.8% dodge chance from the numbers you just posted.

That being said you can get much higher dodge from runes.
.75 dodge per rune x 9 runes = 6.75 dodge


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