Been toying around with the appearance of how I want her to look, nothing too fancy yet, just a couple of sketches as I'm kind of busy elsewhere right now.
However, I'm kind of happy with the overall design at the moment, so going to upload the latest sketch here.
There's a lot of minor little things that annoy me about it, such as the eyes being slightly off in the direction they're facing and such, and other tiny things like that, but it's descent enough for a 10 minute sketch, and goes overall give the impression of how I want her to look =3
If I find time later on, maybe I'll tidy it up in photoshop and add some colouring and such. I dunno, doubt I'll be able to, but maybe.
Making some adjustments and some tweaks for balance due to recent changes in playstyle and the metagame in general.
Healers have been severely crippled, and while the self-healers have not been touched, I'm a lil more cautious about this. The addition of dominion, and some other global balance tweaks, such as item changes, have led me to rethink the design.
For the most part, she'll stay about the same as before, with some minor tweaks to healing capacity and such. Her passive, however, is getting a minor make over, so that she'll be capable of fighting other tanks toe to toe much better, yet weaker healing capacity.
Due to these changes, and the fact I'm removing some text, the previous abilities will be listed in this post.
Hey Katsuni! Been ages since I was on here aye, might need to update a few of my own champs I'll jump straight in as i dont have much to say:
1. The amount of Bloodthirst that Nemhain has now is great, seems like a small thign to just make it ten times larger, but i think it allows greater control of individual costs and the like. Plus big numbers makes people feel safe :P (however make sure you change the total to 1000 in the Passive description, otherwise people might get confused lol)
2. I see that you made the passive slightly stronger again, but i don't have a problem with it as i have a feeling this champ is not gonna be sitting there attacking the same enemy over and over. Still dealing a lot of damage, but that's what her whole game-play is based on so meh
3. Sorry man, i know I've been going on about this since the start (and i have given up with the other abilities) however i just realised that your ultimate doesn't have a c/d either ...... so I'm gonna keep being annoying and say add a 10 second one on here. I know, i know, Nemhain shouldn't have c/d's. It's just that this ability can do a lot of damage and i can see it being extremely over-abused. Again, its up to you, but I'm almost as adamant about this as I was for Decimation ....
And that is seriously it, if there's anything else wrong with her then I can't see it. Now we just gotta wait for Riot to show some love too
Yays thanksies, I've finally started working on a sculpt of her head last night, got about 2 hours in or so, looking kinda descent but it'll need considerably more time to make it really pretties. Still, it's coming along nicely for the moment, so hopefully will have a nice looking one soon. I'm still kinda new to mudbox, so it's taking longer than it should, but oh well =3
1: Thanks for pointing out the passive, missed that and missed reading over it repeatedly XD So hard to see typos when yeu read whot yeu think should be there, rather than whot is =3 Anyways, I mostly just did it because it made more sense with the increments of 5 over 0.5 values, and it won't be quite as messy with the % value gains from CDR. It also made it easier to set the on hit to be +75 from 100 instead of 10 to 7.5 which would've been awkward. Overall, minor change, doesn't really matter, but makes it easier to work with and understand.
2: The passive is a lil bit stronger, but at the same time, her bloodthirst generation is down on melee hits by about 25%, so wanted to make up for that change, since she won't be actively using abilities as often now, so a minor boost to damage on the passive doesn't much hurt. And yes, she's supposed to do moderate damage output, but I stripped her of a good chunk of the healing. On average, she got between 10-20% increased damage on the passive damage (which was weak to begin with), and lost 20-35% of the healing on the passive, figure it's a fair trade off. I was going to change the ultimate's healing, due to dominion, but changed my mind on it since dominion doesn't have much need for tanks, so she'd need a way to be useful instead of a dead pick.
3: Since yeu suggested it, it does kinda make sense... it's been tweaked over and over, and now it actually does kinda sting a good amount more than it should. She should really only be getting one main hit in on each person, typically, and the state of 6 seconds cooldown, was short enough to make her blow it at the start of a fight. Considering most fights last about 5-10 seconds in higher end games, it'd be too good to spam it early fight and again late fight. So, I doubled the 6 second per target to 12, which isn't QUITE whot yeu were asking for... yeu wanted it to only be used at all once per 10 seconds, but this way probably fits the playstyle better. If she's surrounded by targets that're low on life and her whole team is dead, she SHOULD win, because it means they ignored the tank or just spammed AoE, and she's supposed to hard counter that without a taunt. As such, I still want her to be able to hit each target once, I just don't want her pewpewing people MORE than once, or wasting her ulti too soon in a fight. I think the 12 seconds is probably just long enough to make people hesitate on spamming it too soon. Playtesting would be required to verify this.
Anyway, thanks for the help =3 As for "waiting for riot to show some love too", somehow I don't think they'll ever admit to having seen it XD If they DO touch it at all, they'd probably want it to slide off the front page and be forgotten, while they make a champion based on the same concept of no-timer abilities quietly. Which probably wouldn't look anything like this, out of fear of getting sued.
*IF* someone at Riot does want this... lemme know peoples! I can, and will, sign over full consent to use the design, and will send all maya, mudbox, photoshop files, as well as any sketches, stories, or anything else I may've done involving her. If yeu're THAT interested in it, I'll even make a full, official character design package, and send it over as a PDF, and yeu can pay me a tiny bit based on the costs of whot a normal employee would be paid, and poof, there, done. All legal issues fixed.
Or yeu could just hire me *cough* and that'd fix the problem too >.>;;
Not that anyone's going to read this, but yeu have options to work with ^.~ I'd probably even accept no pay at all, so long as I was credited with the design and/or allowed to use it on my demo reel and state that I have worked on an AAA title game.
Anyway, there'll be a fiction story posted shortly, about Nemhain's journey to the league (and subsequent dismissal from it, since she won't be implimented, I have that figured out too =3 ), as well as a mudbox sculpture of the head. Shall be working on the body model, rigging it and so on in a lil bit, but am kind of busy right now so it'll be awhile. Can't blow 100 hours a week on this as I may have once done.
Thanks again Samus93, and everyone else who's given suggestions ^^ Like I've always said, no one knows everything, not even me, and our judgement is biased towards our own work, making it difficult to see errors of judgement. Lemme know if anyone can see anything at all <3
Ye that artwork sounds amazing, I've never really been all that good at 3D modelling and such. So that should be good, i'll be sure to keep checking back for that haha your little speech about the champ-crafting is so true, i don't think many of us actually want payment for the idea we just want to make a contribution to the game and get the credit for it. I don't see it happening but it would be nice. The lore should be interesting as well, although i dont care much for that unless I'm rightign it myself. Does set the champ up nicely though ....
So ye, i may be adding to more champ suggestions up here soon, have a few unique spells and a (possibly) game changing mechanic that I'd like to mess around with. Ok if i post a link here for you to have a look? i realise your heaps busy, so take your time lol although I haven't finished either of them yet :P i'll find time, I'm sure. anywayz i'll keep checking back here for any changes you make, and good luck with everything aye
Mmm, I wouldn't even care if they stole the idea, honestly. Well, not much XD
I certainly wouldn't sue over it, but I'd like a tiny lil bit of recognition, but that's optional. Considering I have all the original files, and they're dated, I'd be able to make use of it anyway.
Funny though... Riot's become a top name in the business in such a short time, with millions of players... yet on the release date of LoL, I called gamestop to see if they had a copy, and they'd never even heard of the game before, so I had been forced to buy it online.
Now, they're worried about legal issues from being such a big name that peoples think they have monies to throw away XD
Oh well, still, <3 Riot, YEU GUYZ DUN GUUD!
So yeah, would like to finish off the 3d model and the storyline I'm writing for her, hopefully will be able to get both done soon. More stuffs is more stuffs =3
Good luck on finishing yeur own mechanic stuffs to work with, I'll help if I can ^^
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