ok since Manric is basically a low life char, like all mages, you cant go to the front whit it. however, the mana bandages can be really useful on mid lane, cause you will prevent your enemy to spam his spells while you can spam them all the time.
For the build, i go for next:
-rod of ages
-will of the ancients
thats the main core, sorcerer shoes can be optional, but it gives a good magic prenetation, also the archangel staff is really useful on this char, since the 3% max mana as AP is really useful on this. RoA is basically for surviving and more mana, and will of the ancients to have an extra mana.
other good ideas would be a rabadon deathcap and then anothr archangel, or a mananune (to have raw attack to kill towers) and a deathcap. or another two archangel staff, its all up to you now.
I like the idea of a dedicated anti-mage character! So far we only have Kassadin for that.
Reading your post was a little hard because of the grammar and spelling mistakes but I got through it after a bit of work. It would be wonderful if you could edit those out eventually. Now for feedback!
I see you're following Brand's passive. I think you need to buff this much much higher than it is right now. Mana regens very much faster than health, not to mention many champions don't even use mana as a resource.
Seems very similar to Amumu's bandage toss. I understand you did this because of his lore, but this could just as well be some mana-drain tentacle.
I think this is perfect for an anti-mage. I do think that the range needs to be increased since at 450 other ranged champions can just keep kiting him / harassing with little danger. I also think you need to buff up the ratios a little more since mana is much easier to regenerate at higher levels.
I like this concept. Helps Manric support his allies while still being true to the anti-mage theme. I do think this ability tries to do too much, most abilities only do 2-3 things while this one does 5 things.
Very similar to Sion's shield I think, I do like the mana aspect of it which fits very well with your champion's theme. Overall very good ability.
I don't know about this. It feels like a slightly buffed passive of his. I think you need to rework this because at the moment it just seems like a regular ability and not an ultimate.
-ok, i got your idea whit the passive, but you know, whit three stacks, on a enemy who has about.. 2000 mana, it will drain 60 mana per second, and i dont think that its too low mana. read it carefully, its not 1,5 over the duration, its 1,5 each second inthe duration, what is 3% mana... ok on the numbers, only if the enemy has hig mana it will be good, si it might need a slight buff, but still i will do it to burn enemy mana (rather that just drain it)
so i will just buff it. and eliminate the ult as you suggested.
-ok the char looking still is on the work ( im not good drawing and in deviantart or google images there is nothing like my concept) so ill just update range and thats all
-W: i never said it was only mana cost, its says ability cost. but i get the idea of doing too much things.
so iŽll keep the mana double cost, and the spells bonus damage (and the burnout dealing too)
E: ok, it might be similar to sion, but still it needed a shield for surviving or it would be too weak, to squishy. but now i need an ult so... im moving this to ult, and changing the E spell, just give me time
R: ok, if you say its total fail (and Darius too) ill change it, just empower the innate
ok you said almost the same that katsuni just whit other words, so i know its bad.
This seems like a very intimidating champion, many spell related champs would not be able to do very much at all in the laning phase, causing Manric to really kick ass. One question I have is what happens to non mana champs like rumble, vladmir, renekton, and shen? Does it instantly deal damage instead?
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