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Infinity edge is overated

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Redenbacher

Senior Member

04-26-2011

The bottom line is that if you're not building crit % on an auto-attack champion, you're just asking to be useless later in the game.

I'd rather do 250% additional damage 50% of the time, than do ~30% more damage 100% of the time.

Balance is key in this game. If you invest too heavily in to any one stat, it's value diminishes. You increase it's value by building complementary stats. For Auto-Attack champs, you want Crit %, AS, and Armor Pen in addition to your healthy sum of AD.


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Amatzikahni

Senior Member

04-26-2011

Quote:
Redenbacher:
If you invest too heavily in to any one stat, it's value diminishes. You increase it's value by building complementary stats. For Auto-Attack champs, you want Crit %, AS, and Armor Pen in addition to your healthy sum of AD.


Wow, I was about to write a guide on this exact subject once I had some free time.


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Mattrellen

Senior Member

04-26-2011

It isn't as powerful as some people want to believe, but it is good.

Damage from crits is increased only 25% overall (normal damage and extra from crit).

That would mean that it, alone, is worth an increase of 6.25% damage, between the crit chance and he passive. What this means in raw numbers, however, is quite champ/item dependent. You get more mileage out of it with other items that can cause crits, and champs with higher damage output benefit more.

A 6.25% increase in damage isn't that much. On a champ that is doing 300 damage per attack, the IE alone would raise his damage to 403.75 on average. Nothing to sneeze at. However, would attack speed be better? How much more damage would you get out of a Phantom Dancer? That is hero dependent. Others, like Bloodrazor are enemy dependent. Stark's Fervor could even provide more damage, particularly with a good team that doesn't have the aura yet.

IE is a heck of an item. After all, it provides 3 bonuses that are all good in and of themselves, but it's not unquestionably the best option.


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acosn

Senior Member

04-26-2011

Quote:
Mattrellen:
It isn't as powerful as some people want to believe, but it is good.


The only AD champions that don't want an IE as a core item, and probably their first built item, are champions that don't rely on auto-attack, or can't crit via abilities.


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bylobog44

Senior Member

04-26-2011

When combined with phantom dancer and berserker's greaves, the combination of 80 bonus AD, 55% critical chance, 250% critical damage and an 80% attack speed boost will put many AD DPS champions over 2 attacks per second - which means you crit more than once per second and do more damage each time. That hits both the D and S in DPS.


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Valtegor

Senior Member

04-26-2011

And here I was, expecting a well thought out post with mathematical damage potential and cost benefit calculations proving the premise in the title.

Troll on.


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Blistful

Senior Member

04-26-2011

Quote:
Gnatter:
its a gold shiny sword, who wouldn't want to pay 3830 gold for it?


who the hell wants to buy a gold sword in a fight?


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aRchiBole

Senior Member

04-26-2011

You can buy elixers of agility late game which gives you more per gold spent on them vs another item.


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tbroflaro

Junior Member

04-26-2011

Lets put as this: Most mages build Deathcap since its a amazing AP item.

Most carries build IE since its a amazing AD/Crit item.

Please comeback with a proper argument and then I will make a better counterargument.


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Bone Byter

Senior Member

04-26-2011

Quote:
Blistful:
who the hell wants to buy a gold sword in a fight?


Yeah. Everyone knows diamond does more damage against skeleton archers.


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