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Sverin was once a member of the Sarpan people. He dwelt within the depths of the ocean abyss, worshiping the Goddess. The Sarpans enforced strict rules and imposed dangerous trials upon maturing Sarpans to prove their worth. During his trials, Sverin was unable to complete the test as he could not successfully form a bond with the Goddess. Exiled from the sea and never being able to return, Sverin joined the League of Legends in an attempt to redeem himself in the eyes of the Goddess.
Health - 425 (+60 per level, 1505 at level 18)
Mana - 200 (+40 per level, 920 at level 18)
Move Speed - 300
Armor - 12 (+4 per level, 84 at level 18)
Spell Block - 15
Critical Strike - 2 (+.3 per level, 7.4 at level 18)
Health Regen - 1.2 (+.1 per level, 3 at level 18)
Mana Regen - .64 (+.048 per level, 1.504 at level 18)
"Care for a swim?"
Innate - Whirlpool
Description: The power of the sea encompasses Sverin and at all times, is ready to assist him in his plight.
Effect: Whenever Sverin casts a spell, all nearby foes within a 600 AoE gain a Whirlpool stack. Per each stack, units are pulled in 10 units per second. Maximum stacks; 5/7/10 and Duration of debuff; 10/15/21 seconds.
The AoE of Whirlpool's pulling effect is 600 AoE.
"Die by my blade and return to stars..."
(Q) - Crescent Strike
Description: The training and trials has honed Sverin's skills to the points where his attacks bear unfathomable reach and strength.
Effect: Upon casting, Sverin's next attack deals normal attack damage and +25/+40/+55/+70/+90 damage within a 90 degree cone in Sverin's facing direction. Killing a foe resets Crescent strike's cooldown.
Mana Cost: 100/100/100/100/100
Cooldown: 14 seconds
90 degree cone range: 400 units
(W) - Tidal Wave
Description: Sverin begins to moves at accelerated speeds rivaling those of a tidal wave.
Passive Effect: For each second spent moving, Sverin accelerates by .5/1/1.5/2/2.5 move speed per second, maxing out at 10/10/11/11/12 stacks.
Toggled Effect: Canceled the passive effect until the cooldown finishes. When triggered, Sverin gains 50%/60%/70%/80%/100% move speed for 5 seconds. Upon ending, Sverin creates a tidal wave that continues on for 1000 range dealing X(X = 50(+AP) damage + (Distance traveled during the 5 seconds/ 100).
Mana Cost: 80/80/80/80/80
Cooldown: 20 seconds
Damage dealt by Tidal Wave: 50
(E) - Bubble Shield/Water Veil
Description: Sverin surrounds the target in water.
Effect: If an ally; Sverin engulfs the ally in water, protecting it from 16%/22%/28%/34%/40% of the magical damage it receives. Half of the damage blocked in this manner becomes mana for the target. Lasts 6 seconds.
Example; After reduction, target receives 200 magical damage with level 5 Water Veil. They instead receive 120 damage because 80 is blocked. The target then has 40 mana restored.
If an enemy; The target becomes unable to cast spells for 3 seconds and receives 10/15/20/25/30(+AP) per second. 5% of all magical damage received by the target also damages their mana.
Mana Cost: 100/100/100/100/100
Cooldown: 10/9/8/7/6 seconds
(R) - Tsunami
Description: Sverin infuses himself with the strength of the sea and Goddess.
Effect: The mana cost of Sverin's abilities are halved by 25%/50%/75%, gains 20/40/60 AP, and 40/80/120 damage for 10 seconds.
Passively; he also gains 2.5%/3%/3.5% attack speed per nearby enemy with a whirlpool charge.
Mana Cost: 200
Cooldown: 90 seconds
Sverin is meant to fit many roles and as the capabilities of excelling in these roles when played correctly. At the beginning of the game, he is rather difficult to play because of his horrible mana pool and high mana costs. As he racks up levels, the strength of his attacks and spell casting allow him to stack up whirlpool charges, pulling units in. The whirlpool ability can work against and for you as casting spells can boost enemies move speed if you're trying to escape them.
The effectiveness of Sverin's skills varies with what you're attempting to do with them.
Crescent Strike can be a very effective farming tool with high damage builds or by simply using Tsunami. A good damage build, AP build, or mana regen build will thrive with Sverin as he can take the role of a disabler or support unit with Bubble Shield/Water Veil, Crowd control or carry with Crescent Strike, and a chaser with Tidal Wave. It all varies with the situation and your play style.
The most dangerous part of Sverin is surviving the early game. Intelligent moves will help you survive for leveling up to gain Tsunami or other skills. Racking up gold is also important to developing varying builds to suit your goals with Sverin.
Any constructive criticism, tips or comments will be greatly appreciated! Thank you very much for reading!