anyone good with ashe have some advice on how to play her effectively?
I had a few ranked matches where everyone went AP and we lost. We had the greater number of team kills but we still always ended up losing cus the other team could push turrets faster. So I've decided to master an AD champ for when everyone goes AP. So I picked Ashe since I think her kiting ability is OP at low elo and her arrow can be used to initiate when there's no tank.
My problem with ashe is that I can't get kills. I can hit like a truck and i can kite champs like crazy.. producing a lot of assists, but I am not getting the kills. Do I have to learn to save my volley for the kill? Do I need more attack speed? I admit my cs is low since I haven't gotten mid with her two often, so maybe its a lack of items?
I run AP reds, Mana regen/5 yellows, CDR blues, 2 crit chance quints and 1 health quint. I run 9/0/21 masteries.
I start with dorans blade. Work on berserker boots, then IE, then LW. At some point after boots I may get a life steal item (vampiric scepter i think its called) so I can stay in lane longer.
Boots 1/Dorans Sheild
You probably won't finish this build unless you are pwning but this is always the order I build and it provides enough attack speed so you can get the kills. Some people perfer a phantom dancer or two but I like my build better because phantom dancers do not provide any ad and when my build is done it hits hits like a truck both with auto attacks and volley.
thanks Eledham. Very detailed and customized advice for my situation! Best reply I've ever seen . I'm having trouble writing something back that is half as good!
One thing that you may have overlooked or I didn't mention is that I am at low ELO. So I do feel like I need to get the kills, otherwise the gold is spent unwisely by my bad teammates. So the support build on ashe is not very good at my Elo. I need to carry 2 or 3 teammates hard, not have positive team contribution. I need to be the team.
For that reason and the fact that the enemy is bad, I don't think I need move speed/health quints. I had crit chance quints on hand and I heard that ashes passive isn't that good late game, so I decided crit chance quints would be good. But with your advice, I'll definitely try some ArP quints.
I also haven't considered multiple dorans blade. I read that you recommend them on your guide, so I will try them. But I am not sure that will help me get kills.
You also recommend 22/7/1 masteries. I will give that a try. More offense seems like common sense, but I'd hate to lose the experience/cooldowns/move speed from utility tree. You made me realize that on all my champs I have trouble matching runes, items and masteries. So I am a little weary of changing my masteries so much.
One other thing to consider about my situation is that in low ELO, early laning phase is the most important part of the game. There are so many times (half the games?) when I'll get 2-3 kills early and the opponent will quit or my teammates will die twice and they will quit. So please detail any responses on whether you think it will help for early game or not.
P.S. Reading more of your guide and thinking things out, I'm leaning to getting a ghostblade instead of LW. The increased AS will help me get kills and/or help me take down turrets. You'd be surprised how easy it is to take down turrets even with 5 mia at low ELO.
You should be aware that Ashe hits like a wimp in the early- to mid-game. This means you shouldn't expect to get many kills in team fights until you've got items that give more kick to your attacks. At a minimum, you need to get a BF Sword early on, as it adds +45 AD (and can later be built into IE). Without it, you simply won't be doing much more than support during team fights (which in and of itself is a role that should not be overlooked or underestimated).
When you're not in team fights, be sure to FARM FARM FARM FARM FARM. Don't ever stop farming if you're not needed in a fight. Ashe really doesn't come into her own until she's completed some core items. (in particular, Boots of Swiftness + IE... you'll probably want to get a Zeal/Phantom Dancer in there too after completing IE) You really need to get a lot of gold to become a real DPS threat in fights.
I've seen a lot of guides say that you should start with Doran's Blade, then get Boots of Speed, then rush to IE (prioritizing BF Sword first). This may work for a lot of people, but I've always had a hard time making this build work for myself, since your auto-attacks really don't have much "oomph" to them until you get the BF Sword. I saw a video guide that someone posted here about a month ago suggesting starting with Boots of Speed + health pots instead, and then rushing to a Wriggle's Lantern first. Wriggle's gives some armor for survivability plus some attack damage and life steal, and its passive proc helps immensely with farming. The active also gives you a free vision ward every three minutes, which can help prevent gank attempts against you. After that, the build becomes pretty standard -- rush to IE, then sell off Wriggle's to complete Phantom Dancer. (or if you're farming really well, you may not even have to sell off Wriggle's at that point)
As far as team fights go, Ashe has several important roles to play:
1) Slowing enemy champions: between her Volley and Frost Arrow abilities, Ashe can be a royal pain to the enemy team's mobility. Be sure to slow enemies who are low on health and trying to disengage from the fight. Also, only turn on Frost Arrow for team fights though since it burns through mana pretty quickly.
2) Enchanted Arrow: this is one of the best ultimates in the game, and its uses are many and varied. It's great on offense and defense, and is on a short enough cooldown that it can be used very liberally. Good Ashe players will constantly be aware of what their teammates are up to and will fire well-placed Enchanted Arrows to turn the tide of combat from anywhere on the map.
3) DPS: as stated before, don't expect to get many kills until you've got some significant AD. If you haven't got much AD yet, focus more on (1) and (2) above during team fights. Once you've got some respectable AD, focus/kite vulnerable enemy champs.
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