Which of these can jungle?

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Wakeman

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Master Recruiter

03-25-2011

My friends and I decided to practice more on jungling. We don't have much experience with jungling previously, so I want to know which of the champions we have can jungle better first. Here are the champions we have:

Shen
Dr Mundo
Ashe
Anivia
Tryndamere
Sion
Kogmaw
Olaf
Alistar
Amumu
Lux
Chogath
Nunu
Teemo
Kennen
Garen
Rammus
Sivir
Janna
Karthus

Which of the above would be good junglers here? Thanks!


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blues809

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Senior Member

03-25-2011

Trynd, Olaf, Amumu, Nunu, Rammus and Cho


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Ragebeard Manric

Senior Member

03-25-2011

Shen, Mundo, Tryn, Sion, Olaf, Amumu, Cho, Nunu, Rammus.

Out of those, the best ones are probably Tryn, Olaf, Nunu and Rammus.

Out of those, Olaf and Nunu.


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Cenerae

Senior Member

03-25-2011

I'll break them down into 3 lists. Good junglers, unusual junglers, and bad junglers. There won't be any particular ordering to them - any champ that's listed as a 'good' jungler is usually played as one, rather than laned. Unusual junglers typically lane but can make effective junglers if desired (actual effectiveness will vary from good to just-barely-viable). Bad junglers should stay away.

I've listed a few comments by each of the not-terribad junglers to explain a little, if you cared.

Good junglers:

Olaf (risky start, but very quick clears. Decent ganks if you can aim Undertow properly)
Amumu (clears fairly fast, but isn't particularly strong at ganking. Bad in a lane so jungle him)
Nunu (one of the best gankers and counter junglers in the game. Very easy to jungle with)
Rammus (predictable jungle route, but fast clear and powerful ganks)

Unusual junglers:

Shen (A little slow, but very safe. Strong laner too though)
Dr Mundo (Can be fast, but risky, or slow but safe. Decent ganks if you can land cleavers)
Tryndamere (It's arguable that Tryndamere shouldn't be laning in the first place, though)
Sion (Good ganks and a reasonable clear time, but really should be laning)
Alistar (very slow clear, but fairly safe after you take golem)
Chogath (fast clear as long as you have attack speed runes, but he's also a strong laner)
Karthus (edge-case scenario, as Karthus has very weak sustained jungling)

Bad junglers:

Ashe
Anivia
Kogmaw
Lux
Teemo
Kennen
Garen
Sivir
Janna


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Wakeman

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Master Recruiter

03-25-2011

Thanks a lot everyone! I'll discuss this with my friends.


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Lemaru

Junior Member

03-25-2011

From your list, the best jungler in my opinion would be Nunu.

BUT

I can't believe you didnt include Warwick :[

Warwick is my favorite jungler.

Pros:

-does not need smite
-does not need runes
-self heal+lifesteal so you shouldnt ever be below half health
-only needs 1-2 pots so you can buy a ward
-very fast jungler
-great ganking power especially when he hits 6

Cons:

-not having blue will slow you down
-tougher to gank when not 6
-lack of any escape abilities
-lack of any disables other than his ult


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Furrral

Senior Member

03-26-2011

Quote:
Originally Posted by Lemaru View Post
-does not need smite
<,<

I hope I'll never play with you on my team.

W/e, out of all those I'd prefer Nunu as well. I did have a game with jungle Karthus on my team though. He had pretty strong ganks and did quite well in jungle (even though he was a little slow in the beginning).

With Rammus I'm double buffed and ready to gank at around 3:30 minutes into the game. Fast, strong ganks but easy to counter in jungle. If blue buff gets stolen, he has a real problem :/


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Kamaro

Senior Member

03-26-2011

Quote:
Originally Posted by Lemaru View Post
-does not need smite
If you were on my team, I would pick smite regardless of what champion I would pick and I would go and steal every buff you try to kill.


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McFatson

Member

03-26-2011

Quote:
Originally Posted by Lemaru View Post
From your list, the best jungler in my opinion would be Nunu.

BUT

I can't believe you didnt include Warwick :[

Warwick is my favorite jungler.

Pros:

-does not need smite
-does not need runes
-self heal+lifesteal so you shouldnt ever be below half health
-only needs 1-2 pots so you can buy a ward
-very fast jungler
-great ganking power especially when he hits 6

Cons:

-not having blue will slow you down
-tougher to gank when not 6
-lack of any escape abilities
-lack of any disables other than his ult

There are some flaws to this.

- Not taking smite means when I ward your blue golem I'm going to steal it with smite and there isn't a thing you can do about it.
- Runes really really really help make your junglign efficient. Efficient jungling is key.
- Pre 6 ganking isn't too hot. Best to counterjungle, but ganking is possible for really overextended folks.