Buff Kayle

Rework her Passive, and give Righteous Fury a passive effect 25 62.50%
Only rework her Passive 8 20.00%
Only give Righteous Fury a passive 4 10.00%
Dont change her 3 7.50%
Voters: 40. You may not vote on this poll

Buff Kayle

Comment below rating threshold, click here to show it.

Blazekaiser

Senior Member

02-14-2010

Kayle's abilities are limited severely.

Holy Fervor only works when enemy champs or ally champs die near her, it also has a miniscule duration. This makes it as a negligible version of Evelynn's Ultimate, Malic and Spite(which is a great ability). I dont think Ive ever been able to get any use out of it. It also stacks but when can you actually go around near-simultaneously killing 4 enemy champions in less than 10 seconds each to get those stacks?

Righteous fury gives some good bonus(range attacks, a little damage boost, and attacks become AOE), problem is that its not a great buff and has a short duration. Unless you could basically keep it ALWAYS active, its not much use waiting 25 seconds for a 10second small buff.

Intervention is like Tryndamere's Undying Rage and Poppy's Diplomatic immunity Ultimates, but can be used on others. However with only a 6 second duration and no easy self caste, its rarely as useful as it could be.

Divine Blessings heals and Buffs the target for for a Movement boost. Good, but again short duration for the buff and relatively long cooldown mean its healing effect is rarely a factor.

Reckoning is great. Its a mid range damage and slowing ability. It has good damage, ap ratio, range, and the slow is good.

Overall Kayle has only ONE damage ability. Her buffs only last a short while but have relatively long cooldowns for small boosts. Holy fervor is rarely used as it works AFTER the enemy champion is dead, so unless you fight another champion in less than 10 seconds, its wasted.

I know Kayle can be ok, but her DPS is based on using Divine Blessing for a speed buff, Reckoning to slow the enemy, and Righteous Fury to attack the enemys when they run. Kayle is just one of the characters that requires equipment to do almost all her damage, with almost nothing from her abilities.

She also has almost no support, unless you go around using Intervention on allies hoping that theyll appreciate a 6 second buff every several minutes, or that one person will enjoy the speed boost from Divine Blessing.

She desperately needs to be reworked. Her abilities are weak in their individual areas, and have long cooldowns on top of that.


Comment below rating threshold, click here to show it.

Talamare

Senior Member

02-14-2010

Quote:
Originally Posted by Blazekaiser View Post
Kayle's abilities are limited severely.

Holy Fervor only works when enemy champs or ally champs die near her, it also has a miniscule duration. This makes it as a negligible version of Evelynn's Ultimate, Malic and Spite(which is a great ability). I dont think Ive ever been able to get any use out of it. It also stacks but when can you actually go around near-simultaneously killing 4 enemy champions in less than 10 seconds each to get those stacks?

Righteous fury gives some good bonus(range attacks, a little damage boost, and attacks become AOE), problem is that its not a great buff and has a short duration. Unless you could basically keep it ALWAYS active, its not much use waiting 25 seconds for a 10second small buff.

Intervention is like Tryndamere's Undying Rage and Poppy's Diplomatic immunity Ultimates, but can be used on others. However with only a 6 second duration and no easy self caste, its rarely as useful as it could be.

Divine Blessings heals and Buffs the target for for a Movement boost. Good, but again short duration for the buff and relatively long cooldown mean its healing effect is rarely a factor.

Reckoning is great. Its a mid range damage and slowing ability. It has good damage, ap ratio, range, and the slow is good.

Overall Kayle has only ONE damage ability. Her buffs only last a short while but have relatively long cooldowns for small boosts. Holy fervor is rarely used as it works AFTER the enemy champion is dead, so unless you fight another champion in less than 10 seconds, its wasted.

I know Kayle can be ok, but her DPS is based on using Divine Blessing for a speed buff, Reckoning to slow the enemy, and Righteous Fury to attack the enemys when they run. Kayle is just one of the characters that requires equipment to do almost all her damage, with almost nothing from her abilities.

She also has almost no support, unless you go around using Intervention on allies hoping that theyll appreciate a 6 second buff every several minutes, or that one person will enjoy the speed boost from Divine Blessing.

She desperately needs to be reworked. Her abilities are weak in their individual areas, and have long cooldowns on top of that.
Alright so many things wrong on this post

Holy Fervor sucks and I agree it needs rework (actually this whole thread is mainly about this)

Righteous Fury is an amazing buff for AP Kayle providing her melee attacks upwards of +100 or more, and making it ranged - only problem is that youre right, the duration is fairly short and it is a bit lacking (the 2nd part of this thread is to give this move a minor buff by giving it a passive effect for when its not active)

Divine Blessing can probably be kept on 2 people, however the heal is really far too little and while I would personally suggest it gets increased, I dont think it would matter enough - Also the movespeed is fairly small too... but I have seen the combination of the 2 help ganks and help escapes.

Divine Intervention has 90/75/60 CD, and most Kayles get CD reduction items so it can go down to 36 seconds CD, which is insanely useful for saving several allies from spikes and saving yourself as well if youre quick enough, not to mention every kill the enemy loses is 400 gold their losing too


With a Lichbane and another AP item, AP Kayle can probably burst for close to 1k - 1.5k damage, which is plenty of a support hero who also just prevented the enemies from killing the carry, and healed the tank for 1k effective HP


Comment below rating threshold, click here to show it.

Talamare

Senior Member

02-14-2010

Kayles healing definitely needs a buff too

Taric, Nidalee, Soraka all heal for nearly twice as much as Kayle does

Hell, even Alister and Sion could probably heal for more then Kayle


Comment below rating threshold, click here to show it.

Zeta

Senior Member

02-14-2010

Quote:
Hell, even Alister and Sion could probably heal for more then Kayle
Alistar is the best healer in the game. Bar none.

Kayle is the worst healer in the game.


Comment below rating threshold, click here to show it.

Klinkin

Senior Member

02-14-2010

My ideas for Kayle buffs:
New passive: Holy Fervor
Nearby allied champions gain a bonus to attack speed. As victory draws closer, that bonus escalates, and when things seem bleak, Kayle inspires her allies to turn the tide of the battle.
Mechanics: 5/10/15% passive attack speed and movement speed bonus to nearby allies. If any champion (allied or enemy) within range on Fervor drops below 35% HP, that bonus increases by 5% of the percentage of HP that the champion has lost. This stacks for all champions. Whenever a champion dies within range of Fervor, that bonus rises an additional 5% for 20 seconds.
Yes, I'm aware how out-of-control this could get. Attack speed still maxes out at 2.5, and the bonuses are additive, not multiplicative. But yes, this has the potential to get really out-of-hand with an invulnerable Master Yi killing everyone...if there wasn't such a thing as stuns. Also, Kayle's death removes the bonuses, but leaves the 5% death bonus.
Righteous Fury: New Passive/Toggle idea
Passive: Kayle's attacks deal additional damage and splash.
Toggle (5 mana per attack): Kayle's attacks strike at ranged and the bonus damage doubles.


Comment below rating threshold, click here to show it.

Talamare

Senior Member

02-14-2010

New Holy Fervor - Every time Kayle casts a spell on an ally she gains 15/30/45% attack speed for 6 seconds - stacks twice

Basically Holy Fervor triggers on any spell casted except Reckoning, tho

Kayle has really low base attack speed so a high percentage doesnt really do much

This idea is good except, remove the double damage
Passive: Kayle's attacks deal 6/12/18/24/30 (+0.35) additional damage
Active: Kayle's attacks strike at ranged and splash dealing 10/20/30/40/50% damage to enemies near her target. 10 seconds // 20 cooldown


Comment below rating threshold, click here to show it.

DeeBeeP

Senior Member

02-14-2010

Is it too much to ask for Kayle's passive to be permanent? 10% attack speed increase for allies, 50% base attack speed increase for Kayle. This would make passive worthwhile and fix her low attack speed.

Even better, make all of her abilities tack 1:1 with AP and she could actually be effective at dps AND healing. Granted it would only be with Reckoning and Righteous Fury.


Comment below rating threshold, click here to show it.

Talamare

Senior Member

02-14-2010

Quote:
Originally Posted by DeeBeeP View Post
Is it too much to ask for Kayle's passive to be permanent? 10% attack speed increase for allies, 50% base attack speed increase for Kayle. This would make passive worthwhile and fix her low attack speed.

Even better, make all of her abilities tack 1:1 with AP and she could actually be effective at dps AND healing. Granted it would only be with Reckoning and Righteous Fury.
If they make Kayles passive a permanent then they would have to remove the 25% damage boost from Reckoning

Righteous Fury with 1:1 would be fairly OP

Tho the healing being 1:1 probably wouldnt considering the low base amount and high cooldown


Comment below rating threshold, click here to show it.

GringoStarr

Member

02-15-2010

Quote:
Originally Posted by Talamare View Post
If they make Kayles passive a permanent then they would have to remove the 25% damage boost from Reckoning

Righteous Fury with 1:1 would be fairly OP

Tho the healing being 1:1 probably wouldnt considering the low base amount and high cooldown
Righteous fury is pretty close to 1:1 currently.

The best way to play kayle is as a AP kayle.

Its fairly easy to get her up to 400ap (lichebane, soulstealer, rune page, zonyas ring) 600+ nuke with a slow on a short cooldown, 400+ heal and speed increase, The damage increase(at level 5 with 400ap you get around 170 bonus damage)+ range+ splash of reckoning.

After close to 100 games(57-40) as kayle there is nothing better then getting to the 300-400 ap range, hitting them with a righteous fury for 600 damage, casting wreckoning and to proc lichbane and hit them for 800 damage, then another swing and the cool down for righteous fury again = a dead enemy champion squishy.


Comment below rating threshold, click here to show it.

Klinkin

Senior Member

02-15-2010

Question: how does one get into that AP range? In my experience, AP Kayle can't farm. In fact, Kayle as a champion has a hard time farming without giving up other important items or abilities. I'd really like to see a major increase to Kayle's farming ability.
But can you please share your AP Kayle build?