I can't stop losing!! Advice please

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Sadness Assassin

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Senior Member

02-03-2010

Because the way matchmaking works, because you form a team you may be getting tossed at opponents above the norm, and teamed with those decidedly under it. In that sense, you could blame the matchmaking system.

If the issue really is personal playing, however, then I suggest a practice game binge. Although there are the occasional (though still too frequent for my taste) pedants with attitudes, it's a great place to practice your strategy with characters. I've been doing practice games recently to test out different strategies with Sivir and to practice my last-hitting with Cho'Gath and Ashe. Also, you can sometimes find people in practice games who might be willing to give you advice, or even to team up with you in the future.

Heck, if nothing else find some players on the forum that feel like casually hooking up every so often for a team. If you have a 5-man premade team with people who have played together enough, your chance of success improves quite well. You don't even need to look far *CoughI'llplayafewroundcoughcough*. Sorry, I have a bit of a cold. Anyway, hope I helped even a little.

~Sadness Assassin (who, I might add, happens to enjoy teaming up with all kinds of people)


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Joru

Senior Member

02-03-2010

Quote:
Originally Posted by Resilga View Post
I commonly group with
This is probably why.

If you join games as a group with ANYBODY, even just one other person, the matchmaker considers you to be a premade and artificially weights your ELO a whole lot higher than it would otherwise, intending to compensate for the fact that premade groups are more coordinated than people thrown randomly together. Two- and three-person premades get the short end of the stick here, since they take a big penalty in terms of ELO but their teams as a whole aren't much more coordinated than usual. Meaning you're probably being put against players with a lot more experience than you two have.

Plus, since you're low level, that experience/ELO difference is also probably amounting to a larger-than-usual summoner level difference. So on top of being more experienced players, it's likely that most of your opponents also have an advantage over you in terms of talents and maybe runes.


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Nether

Senior Member

02-03-2010

Yet another instance where replays would be awesome


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Resilga

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Senior Member

02-03-2010

I'm glad I made this thread. It restores my faith in the LoL community. xxGokuSSJSephirothxx9000s get in the way of my pursuit to be a better player.

But these last two posts here conflict a tad which is why I've always been unsure about things.

"Group with a full pre-made, you'll do great"
vs
"Don't group at all or matchmaking will feed you to pros"

I guess I just have to try both or if I group, I need to group with people I'm confident in.

My conflict with trial by fire is that it takes much longer, but it seemed noble of us to all get good collectively but it's taking a long time :P


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Grovel

Senior Member

02-03-2010

The absolute #1 teamkiller I've discovered is not knowing when to back off. It's like in Poker, people who can't fold and just keep getting destroyed. Game after game in my recent losing streak I've seen the same kind of selfish, oblivious players sink our team after a solid start.


It's always a carry who is CONVINCED he can win any match outnumbered.

It's the group that lets themselves get picked off one by one instead of retreating to a tower.

It's the initiator who doesn't notice there's no one there backing him up.

It's the guy at 1/4 life who wont wont pill and thinks he can take an opponent at full health.

It's Mr. lane soloer who doesn't notice all of the opponents on the map have disappeared and he's their best target.

It's the reckless player who negates a numbers advantage after a team fight by going solo in an attempt to get more kills and gets ganked.

It's the over aggressive type who continues to push a lane after a wipe and doesn't pay attention that the other team has respawned and running right at him.

Bad players don't try to exploit the other team being weak, they're in too much of a hurry to win the game at every moment and just end up trading kills. I can't tell you how frustrating it is to see a Katrina/Yi/Twitch/Shaco/Poppy/Ashe/Sivir/Trist/etc start off strong and then think they're unstoppable because they got a couple kills only to get worked over and over again once the other team realizes all they have to do is stick together.


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x mentat x

Junior Member

02-03-2010

try solo for awhile. It's hard to notice your teammates flaws (or your own) when you guys are buddies in a premade. When it comes to solo though, everyone is expected to man up.

I played 3 games with some friends of mine and lost... and some terrible stupid things were done. I got so frustrated. Then I solo'ed, and carried my team 18/5/8. What I noticed that at a certain skill level, all the right things are done... item builds, last hitting, correct aggressiveness / defensiveness, everything.

and you know what, if my above post wasn't helpful, try this out as a last resort: do something new and fresh.


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Grovel

Senior Member

02-03-2010

Quote:
Originally Posted by Resilga View Post

I guess I just have to try both or if I group, I need to group with people I'm confident in.
It's really this. Grouping with a friend isn't going to ruin your match making.

Grouping with 4 other strong players can help, and even if you lose it's kind of satisfying to see what a game that's decided by skill actually looks like.

Grouping with 4 randoms you've played with once, but are on your friend's list will likely get ugly.

I say, unless you have a strong core of friends on vent who play together, it's best to build your premade team slowly, one slot at a time.


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Anhi

Senior Member

02-03-2010

There is a big difference between grouping up with five friends at low lvls and grouping up with five friends at the the higher ones. This was a mistake I made. Once you and your friends are higher tho you'll notice less game changing stuff like flash. Four people who don't know how to deal with flash because they've never seen it before is completely different than four people who know flash, know its counters and aren't shocked by it (plus they saw who had what summoner spells on the load screen)

speaking of counters....

League is a lot like jujitsu in the sense that you learn a move, I learn its counter, you learn the counter to my counter, I learn the the counter to your counter to my counter and so on. We continue this game until one of us runs out of counters and then bam. That's pretty much league, in a nut shell. Throw in a couple random off centered scenarios and that'll make up your game. You're doing the right thing by researching but just know that when you solo a lane, and see the five man gank coming and pull out, they are saying "****, he saw the five man gank, lets pull out" in which then you double back and return to which they then double or split to make you think the ganks not coming... and this whole scenario is countered by clarivoyance.

My other piece of adivice is League win losses go in waves due to match maker. You were either a HoN or DoTA player and have a lot of early sucsess coupled by harder later games (balancing your win loss) or you haven't played a MOBA before so you sucked a lot at the beginning but once you learned the heroes and style you slowly balance out your win loss. OR You sucked in the beginning, got mad, read everything about the game, learned how to play a MOBA, started grouping, taunted your oponents and watched your mini map like a paranoid 14 yo boy afraid his mom is going to find his Macy's women's lengeria and evening gown porn stash and NOW you rock at the game going 9 and 1 in your last ten games.

As it was explained to me, when I supremely sucked, there is a lot of instinct involved int this game. A lot players make the mistake that you can just get book "smart" in this game, but that's not the case. It's the sublties that make or break matches. Like just knowing when the gank is coming. Knowing how long it takes to traverse the jungle. Knowing when to b, or when to do baron. Just little nuances that you pick up over the course of the game.

And don't be scared if you win loss doesn't balance out as quick as other players. I personally didn't see a balance until 200 games. It was quite funny since it was a race to see which side hit a hundred first. I'm happy that it was the win column that this happened to, but some balance out quicker or slower than others, don't let that discourage you. (This is starting to sound like a talk on pubuerty


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Krosan

Senior Member

02-03-2010

I don't queue dodge, but I keep feeling like doing so would be beneficial for my win/loss record. Especially when I see someone pick an Eve; I seem to have reached an ELO where Eve players just get shut down.

Seriously, Eve players? If you're going to run around the map like you're filming a documentary, watching us lose teamfights because it's 4v5, pick a different hero or something. When a game ends, if you have a ****py k/d/a and eleven total minion kills, you sucked, and that's the end of it. I'm as against the concept of champion tiers as any; Janna in my top three champions list speaks to that, and Janna gets more people bawling about how weak she is than Eve does.

Aside from that, I tend to let people have their choices. If we get a team full of DPS, I pick a support caster or a tank and go for it.

Really, there's certain lessons you really do need to learn. Watch who's on the other team. Watch for tricks; if there's a half-health Blitzcrank going for the jungle entrance next to your second mid turret instead of motoring out of there, don't follow him, even if the ****** playing Annie is shouting at you to do so. (By the way, I was playing Janna again, had no way of finishing him off if I did catch him, and I popped clairvoyance to show their Heimer sitting there in the grass with enough turrets to turn me into vapor if I'd tried it). If you get caught, watch for your teammates! If you're being chased by two guys, you can turn it around by pulling them to the brush where the rest of your team is sitting, waiting for them.

There's other stuff. I understand high-end games revolve around things like controlling the golem/lizard buffs and Baron, and there's a whole host of other high-level things that you might learn, but for more casual play, there's far more fundamental lessons you could try picking up. Watch your minimap; if the enemy Ashe laning mid suddenly goes off the radar, pull back and watch out for massive flying arrows coming in from the side. If it's forty minutes in and their entire team suddenly goes MIA, you might want to check Baron.

And please, try out item builds or new champions in private bot games before you try them in public servers. The AI bots are pretty dumb but they're not worthless; if your bold new idea on making Veigar into a tank or something fails there, you need to take a long hard look at it before you try it in public. Same to you, Alistair stacking six philosopher's stones (swear to God, I've seen it). You too, Kat with five Hearts of Gold. And you, you know who you are. You're the person who picks up the champion who just now got released, tries him in a game, and starts figuring out how his abilities work around twenty minutes in. The kind of person who picks Ashe and has three levels in Plentiful Bounty at level 5 because "omg doodz rad pilez of moneyz". Private servers!


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Lateralex

Member

02-03-2010

Resilga, the answer here is to play some solo games. Whenever I teamed up with a friend I would get absolutely crushed. I'm level 12 as well.