With them attempting to make the game shorter what happens to the champs that shine during the later part of the game? How hard are they going to be hit by this?
oh, good point
Like what about the champs that need a **** load of farm? The want more deaths and faster tower drops but this cuts down on farm time...
Well obviously you then up the gold cost on items. /sarcasm
Majority of carries shouldn't be effected that much, and consider the fact that more cannon minions means more exp and gold.
What of the ones that are affected. Kayle needs a lot of farm right now and safe environment to do it. With faster pace games is she going to be compensated.
Honestly all carries deal enough damage in all portions of the game.
The difference is for melee carries is that usually their mobility or survivability isn't always complete for mid game.
Kayle, Kassadin, etc. are all crying about this change.
I don't see how a cannon minion every two instead of three detrimental to late-game carries.
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