There are a lot of strats on how to play champs so I figured I'd make a guide on how to kill a champion. There is a bit of futility in this since the people who have problems with champions are the ones not looking up how to kill them. But maybe since this is a guide on how better to kill people instead of a flame post responding to their "OMGZORDKJALSKDJF (Hero Name) IS SO ****ING REDICUOUSLYASLKDFJ OP!" they will respond to the advice better.
I've been playing Poppy a lot recently so I think I'll start there. I'm open to people's thoughts on how best to kill Poppy as not only will it make me a better Poppy *know what to avoid* but people will find comfort in knowing many ways of killing her.
1. Fun Facts
Golem buffs are great! But the point I was making is that she naturally eats through her mana (she's no amumu tho). Luckily for Poppy she is fast, so she can run the map and nab buffs whenever, and all her spells *except her ultimate... well indirectly* work on creeps.
I found the ice wall didn't work with Anivia when I tried it. I was the Anivia in that encounter though. What I noticed was that she would blow her and her target right through my wall. This could be because the wall was melting, however you still had to walk around the wall for pathing like normal :S I believe it the latter of the two since the game has taken out quite a bit of character synergy and replaced it with style synergy.
For instance, you used to be able chill with Nunu's ice bolt *From what I remeber* then frost bite for double damage, then flash frost to damage stun and auto for a couple hits then rinse and repeat since both ice bolt and frost bite have super short cds. Even with out ultimates you could shrink anyone. They replaced that with combos like Kayle Yi. You bubble your Yi and watch him go. That's a support carry team instead of a "chill" team.
Cheers for being the first to reply.
Great Thread. I play mostly Poppy nowadays, so giving ppl tips how to kill me isn't an natural intention, but i will do it.
Another thing about poppy is, that she doesn't farm good. You need your early kills because otherwise u cant buy a thing. And people who buy Tiamat are completely wrong because poppy makes money through kills not creeps.
Last game i got my sheen at minute 15, which is really late and that screws your game pretty well.
So just dont go in so aggressive against poppy, because our burst is high. If you deny us our early kills we are quickly behind.
I usually go for sheen, greaves, bloodthirster, Trinity. But the Movement speed 3 idea is nice. I might try the starks idea but that also delays the damage item for the sheen trigger. What do you buy?
You are right. She swings that hammer slow at first so last killing creeps is a pain. Your lane partner will more often than not get more money than you. I farm because I a) kill the people in my lane to leave me free to and b) stay aggresive. Slamming my opponents against a wall once or twice makes them shy about harassing me.
I think they suggest tiamat simply because she doesn't farm well and she has no aoe. Yi can hit multiple targets, Jax has an aoe (albiet small) stun plus damage, Malaphite has a damage + reduce aoe and every other "fighter" has an aoe or aoe like effect. Poppy is the only champion in this catagorey that can't hit multiple things. But she balances by being able to negate multiple sources.
I build mana cyrstal (with pots) -> to sheen -> to boots one -> life steal item -> to boots 3 and then take the game from there. Whoever I'm having more troubles with I'll build towards killing but generally its all the same. Attack speed, crit, damage. Its all good.
I'll more likely than not be the one on my team buying the oracles. I can survive really well and I EAT STEALTH CHAMPS! :P There are games where I go fishing in the jungle because I know that even with stuns and poisons *which I fear* I can pop them down and throw a pot on to keep me alive.
PS All Poppys should get Sheen. No matter what build. I played Poppy as a true tank champ for two games (I shake my head at this. She can't be a true tank because although she can choose who damages her and has a high threat level she lacks any true cc and doesn't have the supportlike abilities that other tanks have.) before a malaphite, who at the time I swore was a giant ****, tore a strip out of me for dancing around with health items *like leviathain* instead of getting sheen -> trinity and winning this game. I've had stupid scores with her since.
I play Sivir and saddly Spell Shield doesn't work against Charge or Devastating Blow for some reason. The shield goes down whe hit by charge or devastating but the damage and effect still happen...
I've been stun against my own tower with shield up after a charge, it's probably a bug that will be fixed but right now all a Sivir can do is run away from Poppy.
I adore Poppy and I love your post. I'd have to note that Poppy's biggest weakness is her inability to make MONEY. As Rach noted, she is a horrible farmer. If I'm not paying attention, I'll often find myself lagging behind in gold which late-game can be a problem if you are playing a decent ELO team. Once I hit level 6, I'm spending as much time as I can hitting the jungle for a quick cash bonus. It's also wise to play in lane with a partner that allows you to last hit creeps.
I just got Poppy today and I really adore her power and it's something to abuse; with such power I am able to wipe out any other champion in early, mid and LATE of the game. Enjoyable character to have. I switched from Ashe and finally gotten the Poppy. I do agree with the fact she does make low amount of money early in the game, unless you have been fed. However, her skills can get her the money by kills but during mid game once she has items that increase Damage, Attack Speed, critical; she can 2 - 3 shots minions and make decent amount of Money.
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