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"Pure" Rune Books

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poepli

Senior Member

01-08-2010

pure crit dmg runes gives you +50% crit dmg.
sounds very nice, but it costs more than 25.000 ip....^^


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Gaeb

Recruiter

01-08-2010

Quote:
ainthe:
Be careful when you use "scaling" Runes. The best way to compare these runes is compare the scaling rune versus the fixed rune


Right. There's good reason I said flat or scaling; for T3 Glyphs of MR the crosspoint is 11.

You can argue going with flat +MR will help with early game, and you can argue that going with scaling will give you that extra 5-6 MR endgame. Personally, I ended up buying all scaling before I did the comparison. Even so, I'm not sure which I prefer. Level 11 is a very late scalar, but MR is one of those few things that the more I can get of it without items, the better.


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FalcoLombardi

Member

01-09-2010

it seems to me that crit dmg runes provide by far the best scaling of any other rune system. Provided you are a carry, i don't see why you would go for something else.


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Brontobeuf

Senior Member

01-09-2010

Beacuse you may want your runes to help you for the early game, and crit dmg runes won't help you there. If you stack avarice blades you can have a use for them in mid game, yes, and if you survive mid game, you'll have the best runes in your book for the end game.
This is a risk in fact, you bet on the end game. If you face opponents that have a strong early game rune book, you may loose the game before your rune book is useful.


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Saint Seraphiel

Senior Member

01-09-2010

Armor penetration is actually 12 slots not 21.


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1 01

Senior Member

01-09-2010

Quote:
Sterk:
It all depends on your masteries, which are flexible, but I keep mine the same because I only play shaco/gangplank 9/10 times.

For Shaco you want to go 0/9/21, full t3 movespeed quints, full t3 mana in every slot.

You want to do deceive/shiv/shiv/deceive/shiv/hallucinate/shiv and so on, no jitb til 13. First item phil stone from health pendant, 2nd merc treads.
I could write a full guide on how well I play Shaco, and how easily I annihilate other jesters using a typical AP build, but why bother.

This post will get hate if it gets any attention at all, but its completely dominating. How do I make it so you can view my profile? I will stand behind my record.

I use ghost/flash as summoner spells.



Don't listen to this guy. He just doesn't want you to play a good Shaco. Mana runes.. LOL. If you ever run out of mana as Shaco early game, it means you got 4 kills in 3 minutes. Get full crit damage for a DPS build. Magic Pen/AP works best for AP Shaco. Move Speed Quints are your choice.


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bobthegood

Senior Member

01-09-2010

Just to note: if you go full page of force runes you get about 80ap/18. If you have zonya's ring, that will translate into 100ap at level 18. Force runes are actually quite cheap and make for good late game casters.

I personally go magic pen for red runes for about 8.5 and force for the rest, giving me 68 at 18, which is probably better in the end.


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Charmicarmicarmicat

Senior Member

01-09-2010

Quote:
Brontobeuf:
Beacuse you may want your runes to help you for the early game, and crit dmg runes won't help you there. If you stack avarice blades you can have a use for them in mid game, yes, and if you survive mid game, you'll have the best runes in your book for the end game.
This is a risk in fact, you bet on the end game. If you face opponents that have a strong early game rune book, you may loose the game before your rune book is useful.


A lot of people could learn something from this post.

Remember how often games are decided early on.

It's not a coinsidence.

As for scaling or flat, it really depends on where they crossover - there is ofcourse a limit to the use of flat runes, not everything is decided within 10 minutes, but generally i use flat if they cross over at lvl 8 or more.


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Raiku

Recruiter

01-27-2010

Can someone confirm my calculations?

I am now seeing that full:

Crit Dmg is: 45%
Armor (Scalable with Quint): 58.79
Armor (Scalable with No Quint): 47.18
Armor (Flat with No Quint): 27.18
Attack Speed: 38.1
Ability Power (Flat): 34.1
Ability Power (Scalable)- 4.62 (@ level 1) : 83.16 (@ Level 18)


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Shakra

Senior Member

01-27-2010

Quote:
Charmicarmicarmicat:
A lot of people could learn something from this post.

Remember how often games are decided early on.

It's not a coinsidence.

As for scaling or flat, it really depends on where they crossover - there is ofcourse a limit to the use of flat runes, not everything is decided within 10 minutes, but generally i use flat if they cross over at lvl 8 or more.


the man is right unless you play shaco ^^, with shaco it improves his early game, his mid game And his endgame