idea for a minion champion
its abilities would be something along these lines:
passive: minions affected by hero's abilities don't give off gold/reduced gold
1:buffs all minions in selected areas damage
2:revives x minions in selected area / or heals minions (2,3,4,5 possible scaling for reviaval)
3:converts x enemy minions (1/2/3/4 possible scaling).
4: ult creates a super minion from another minion that is stronger by far than anni's teddy bear but isn't player controlled (would truly be a terror to turrets)
has a ranged attack and medium health. anyway feedback would be appreciated.
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