I'm pretty sure you've missed the point. The post doesn't assume that you will win every game playing your best - even the highest rated players have a 60%+ win ratio, not 90%. It is the consistency in which you play well - this CAN GREATLY AFFECT the outcome of the game. If you notice in most cases, yes you only win about 12 points per game, that's fine. if you get lucky, you're winning 1 game due to your other players applying their own skill to boost your rating, and if this was the case, CHANCES are that the next game, you will be challenged by higher rated players, be forced to play in that level, and most likely be one of the reasons for losing.
At some extent, carrying is a big factor in a game. This does not mean it is the only factor. As the post has mentioned above, its useless if a carry gets sniped because no one did their job as support to defend the carry, taunt off the carry, support the carry, stun for the carry, etc. In higher ratings, when I become near last pick, I pick support and fulfil my role as best I can with all the knowledge I have. Sure I'd rather carry, but matchmaking has given me a reason to let others do it (they got to choose first).
ELO is about consistency. In the beginning, you will win/lose elo very fast - this is to speed up the process in which it will place you in whichever bracket you belong. In 8 games, you could win yourself into the 1500-1600 bracket. In that case, the system wants you to be there because you have given it a reason to believe that you actually perform at that level. When your ELO "caps out", that is when you start to earn and lose around 10 rating per game. ELO has then decided - this is the level in which you play. If you want to get out of this rating, something about your playstyle needs to change. You then need to show you have improved some part of your gameplay where you can win 8 games in a row to go up 100 rating.
And guess what a good way to increase your odds of winning are. Fulfilling your role. Knowing the game, using mechanics to your advantage. Teamwork. Will you always win? No. Will you destroy teams that don't talk? Most likely. Playing smart will increase your rating and show the system you are somewhere higher than you belong.
If you have more comments or questions - feel free to keep posting.
*edit* I forgot to mention - as you are winning, you need to be learning. If you've jumped almost 200 rating (lets say from 1400 to 1600) and you have just been going through the motions and not really thinking about it, there's a good chance you are going to get pulled back down. Make sure you are learning and being consistent with good playstyle and manner.
Great Read ++
Totally agree, people need to let go of their ego's, get along with their teams and try and learn from everything possible. Learn from the guy being a **** on your team even though its so easy to get into a words battle with him, learn from from your enemies, think about wins and losses and learn from them, learn from the forums. There is a lot to learn and will always be room for improvement.
You still don't get it.
This is not about "how to boost your rating automatically to the 2000+". This post is meant to focus on techniques that are utilized to expand on higher level play. Technically, your words would imply a system where all the carries are all high rated. In that case, in solo queue, who plays supports when the MM is full of 1850+ players? They all carried to get up there right?
And now that all those players are there, what sets them apart from each other? How fast they react? How much they've played the game? How well they know the game? There are an infinite number of random variables. This is why your counter arguments are not helping the thread.
My posts are designed to promote a better sense of general gameplay that not everyone may have been exposed to. Just because you have seen all this stuff before, doesn't mean everyone else has. If you're telling me that a post like this is completely useless, I would like you to please make a poll on this thread to see how many players agree with you. This is a team game. Collectively, skill and good technique come into play as a team, and this is where every player has their own chance to shine in each game. As players start to become more educated in this respect, they will begin to improve - these improvements could make or break the game, you never know. The difference between someone who consistently doesn't die verses someone that dives everytime. You think everyone knows the consequences and how to weigh them?
Great thread. Coming from other competitive games, I am leveling up now, getting to know the game and found myself wondering what endgame looked like when I found this board. You both have good points but I agree with Onisake as Dark just covered the "Welcome to LoL Basics". It would be better suited in the Guides & Strats or General Discussion board because to play ranked you should have at least an intermediate level grasp on how things work in this game (i.e. knowing champs strengths/weaknesses, map/situation reading, communication, general gameplay and being proficient with a variety of champs).
Having said that, I learned some things from both of you when the main reason I opened this thread was to find out what ELO was and neither of you answered that, it was TacticFail that came through with that info since the title is "Need help? A guide to ELO and ways to improve your rating." But again, you should already know that if you are playing ranked.
Meh, you are both right.While Onisake is going about it in a more berating way, he still has some solid points. The thread title becomes a misnomer, but his advice actually helps to bring that title around.
In all honesty, I kind of hope you two keep arguing as it seems lots of good information is seeping into those arguements, hehe.
One good thing to possibly list is what the top players all think are non-competetive champs. That is, those that absolutely do not bring to the table what is required given that both sides have players of equal skill. (I know an unlikely situation but it is really the only true way to measure)
In any case I shall watch the thread for all the bits of information that dribble out.
fact of the matter is that in this game ELO means nothing about your solo skill level. it goes down when you lose ranked games with a horrendous team, therefore keeping you forever in this elo. if you want your elo to go up you need 5 people that play together extremely well. great guide tho.
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