The history of replays and observer mode

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Lyov

Member

12-26-2010

Quote:
Originally Posted by Tuberculosis View Post
that's not completely true. S2 games have made games before HoN.

Also replay is very very difficult to do. WC3 replays were broken after every patch so people need to stop pointing to that as an example of a game having a replay function. It's very difficult to do.

Now that being said, it should have been done by now.
S2Games was 10 people working out of a house when they made Savage (good games though)...
So I wouldn't say that they are much different from Riot.


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Lyov

Member

12-26-2010

The problem is that replays are necessary for this game to shine competitively, and for the playerbase to grow in terms of skill. When I watch my HoN replays, I can identify what I did wrong, go to a new game, and think actively on how to be better.
I have nothing to look at besides my KDA and my CS and some other scores telling damage dealt/received (arbitrary at best...).


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