Release Notes 08/07

First Riot Post
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hohums

Software Engineer

08-08-2009
4 of 5 Riot Posts

Just a note. This is a minor release so its not going to have a huge amount of big changes.


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FellowerOfOdin

Member

08-08-2009

New hero looks too strong right now, but the rest is a fine


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Wilky

Senior Member

08-08-2009

Twisted Fate still turns my fun time into Frogger, not very fun to be honest =-\


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Ashaira

Adjudicator

08-08-2009

Quote:
Originally Posted by ByronicHero View Post
League of Legends v0.9.22.7

Champions:


  • A NEW CHAMPION APPROACHES: Kassadin, the Void Walker
    • Kassadin is an agile fighter with a focus of fighting casters and chasing down fleeing foes.
    • Null Sphere: Kassadin fires a void bolt dealing Magic Damage and silencing his target.
    • Nether Blade: Kassadin's physical attacks steal a percent of his target's mana, and he gains twice the mana drained from these attacks.
    • Force Pulse: Kassadin draws energy each spell he casts. Upon reaching 4 charges Kassadin can use Force Pulse to deal Magic Damage and slow enemies in front of him for 3 seconds.
    • Riftwalk (Ultimate): Kassadin teleports to a nearby location dealing damage to nearby enemy units. Additionally, multiple Riftwalks In a short period of time cause them to cost additional mana and deal additional damage.
    • Void Stone (Passive): Kassadin takes 15% reduced damage from abilities and transforms this damage into bonus attack speed.
  • Jax
    • Stats
      • Increased Movement Speed from 315 to 325
  • Tryndamere
    • Stats
      • Increased Movement Speed from 310 to 320
      • Increased Base HP Regen from 1.62 to 2
      • Reduced HP Regen per level from .2 to .18
    • Bloodlust
      • Increased Duration from 10 to 15 seconds
  • Master Yi
    • Stats
      • Increased Movement Speed from 320 to 325
    • Meditate
      • Now increases Armor and Magic Resist by 30
  • Warwick
    • Stats
      • Increased Movement Speed from 320 to 325
  • Yeti
    • Stats
      • Increased Movement Speed from 295 to 310
    • Lore: Updated names
    • Passive: Updated tooltip (8 attacks gets Yeti a free spell)
  • Ashe
    • Enchanted Crystal Arrow:
      • Reduced max stun duration from 5 to 4.5
      • Now applies Slow to the primary target (for when the stun duration is low)
      • Added a min stun duration of 1 second
  • Sivir
    • Stats
      • Increased Movement Speed from 305 to 310
      • Increased Mana per level from 37 to 43
      • Increased Attack Range from 400 to 425
  • Evelynn
    • Hate Spike
      • Increased Cooldown from .75 to .8
    • Malice and Spite
      • Reduced Duration from 20 to 15
  • Annie
    • Infernal Guardian
      • Reduced Cast Range from 650 to 600
  • Cryophoenix
    • Glacial Storm
      • No longer subject to Global Cooldown
      • Updated tooltip to fit the other Toggle Spells
    • Rebirth
      • Added Magic Resist (-36/-24/-12/12/24/36)
  • Veigar
    • Baleful Strike
      • Reduced Mana Cost from 80 to 75
    • Event Horizon
      • Reduced Cooldown from 26/24/22/20/18 to 24/22/20/18/16
    • Dark Matter
      • Reduced Cooldown from 16 to 14
    • Entropy
      • NEW IMPLEMENTATION: Auto Attacks lower the target's Ability power by 25% (non-stacking)
    • Primordial Burst
      • Now gives a bonus 5 Ability Power upon killing a champion (just like Baleful Strike)
      • Has a new updated sound.
  • Ryze
    • Overload
      • Reduced Ability Power Ratio from 1 to .8
    • Spell Flux
      • Reduced Ability Power Ratio from .75 to .7
  • Singed
    • Poison Trail
      • No longer subject to global cooldown
  • Cardmaster
    • Wild Cards
      • Reduced Ability Power Ratio from 1 to 0.75
      • Increased Cooldown from 4 to 5
      • Reduced Range from 1750 to 1450
  • Teemo
    • Bantam Trap
      • Increased set duration from 2 to 2.5
      • Now has a bonus 150 Armor while stealthed
  • Minotaur
    • Triumphant Roar
      • Reduced Healing from 50/70/90/110/130 to 40/65/90/110/130
  • Cho'Gath
    • Carnivore
      • Increased the Heal from 15-72 to 30-72
Items:
  • Dorans Items & Gold per 10 Items now sell back for 50% (from 70%)
  • NEW ITEM - Nashor's Tooth:
    • +30% Attack Speed
    • +55 Ability Power
    • +10 Mana Regeneration per 5 +15% Cooldown Reduction
  • NEW ITEM - Rylai's Sceptre:
    • +500 Health
    • +500 Mana
    • +80 Ability Power
    • Passive: After a spell cast, your champion's next basic attack reduces your target's movement speed by 35% for 2.5 seconds. This effect can only occur once every 6 seconds.
  • NEW ITEM - Malady:
    • +15% Lifesteal
    • +40% Attack Speed
    • Passive: 30% chance on hit to proc a debuff that increases the damage received from enemy champion attacks by 8 Magic Damage for 8 seconds. This effect stacks to a maximum of 6.
  • Frozen Mallet:
    • Increased Slow% from 25/35% (range/melee) to 30/40%
    • Increased Duration from 2.25 to 2.5
  • Phage:
    • Reduced Duration from 3 to 2.5
Summoners:
  • Boost:
    • Increased Cooldown from 120 to 150
    • Reduced Duration from 15 to 12
    • Exhaust: Reduced Cooldown from 240 to 210
  • Clairvoyance:
    • Reduced Sight Range from 2000 to 1800
  • Clairvoyance Talent:
    • Vision is now blocked by Line of Sight
  • Fortify:
    • Increased Fortify Talent from a passive +6 damage boost to minions to +9
  • Promote Talent:
    • NEW IMPLEMENTATION: While the cooldown is readied, Physical Attacks deal a bonus 15 damage to buildings
  • Heal:
    • Reduced AoE Healing from 66% of total to 50%
General:
  • Fixed a few ability tooltips
  • Moved decay timer up by 1 minute
  • First Blood:
    • Increased First Blood gold from 100 to 150
  • Fixed Random Lua Errors
  • Dragon:
    • Reduced Global Experience from 250 to 145
  • Increased Global Gold from 125 to 165
  • Global Cooldown:
    • Reduced from 1 to 0.5
  • Movement Speed Soft Capping
  • Increased Minor Soft Capping Threshold from 370 to 400
  • Increased Major Soft Capping Threshold from 450 to 475
  • Melee DPS Champions:
    • Now gain 1.25 Magic Resist per level
  • Inhibitor Turrets:
    • Reduced Base Damage from 226 to 210
  • Field of View:
    • Increased from 51 to 53
  • Kill Streak Bounty:
    • Decreased Kill Streak bonus per kill from 25% to 20%
  • Runes
  • Fixed Tooltips
  • Rebalanced rune stats (nerfed hp5 / mp5 lvl 1 stats, rebalanced armor pen and magic pen)
  • Removed armor pen by lvl and magic pen by lvl runes from the grab bag and combiner
  • Boosted static armor pen and magic pen runes
  • Removed tier 1 and 2 gold / 10 runes from the grab bag and combiner
  • Changed tier 3 gold / 10 rune to 1 gold / 10
  • Wraith:
    • Increased Armor from 7 to 35
    • Reduced Damage from 65 to 60
    • Increased Gold from 22 to 35
  • Lesser Wraith:
    • Increased Armor from 5 to 30
    • Reduced Damage from 45 to 35
    • Increased Gold from 7 to 12
  • Load screen no longer displays Summoner Level
  • AFK timer increased to 8 minutes
PVP.net v0.24.15
  • Upgrade Adobe Air to version 1.52
  • Fixed some localization bugs and added support for non-English characters
  • Adjusted how teams are balanced in matchmade games
  • Fixed a bug where you could manipulate your runes in your rune book while on the rune combiner page
  • Fixed a bug where some users could not see chat
  • Fixed a bug where users could get over the max amount of runes from the grab bag
  • Re-skinned password input screen for practice games
  • You can now look up forgotten usernames and look up for change passwords using our website.
people are already screaming about the new guy OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOPPPPP PPPPPPPPPPPPPPPPPPPPPPPPPPPPPP
in my opinion hes great and pretty balanced. i killed just as easy as i could be killed so in my oppinion just tweak him a bit dont nerf him and the new items are great for dps caster hibrids like eve and the new guy


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JayceJa

Member

08-08-2009

im concerned that we now have 2 lifesteal/attack speed hybrids while still no health or armor/lifesteal items, however rylais staff is awesome, perfect top off to my teemo build


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Xpload

Adjudicator

08-08-2009

I still don't understand all that magic resistance stuff. Spells below level 4 are useless. My 280 damage spell does ~150 damage. And now you add more magic resistance to the carries? What's the point? They still are fragile early game but endgame they get a lot MR so they can be even more imba and own the casters.


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Larias

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Adjudicator

08-08-2009

It was only melee champions, Xpload, the ones who have been weak for a long time against casters.

I think that the anti-caster champion being added in though is changing this some.


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Flaggro

Member

08-08-2009

Quote:
Originally Posted by Ezupio View Post
Tristana isn't imba. Don't feed her and it'll be alright.
The people who say she is just don't like her and got owned by her a couple of times while they weren't cautious enough.
The only thing that could "balance" her would be to remove the slow from her Jump.
I dunno; it's not that feeding Tristana makes her a powerhouse. Simply letting her farm makes her into a carry. And with her high HP and decent escape ability, it's difficult to stop her from farming all game.

A nerf to her HP (at least in the early-mid game) is what she really needs.


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Ragnoros

Member

08-08-2009

Quote:
Originally Posted by hohums View Post
Just a note. This is a minor release so its not going to have a huge amount of big changes.
So when might we get a "major" release?


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eXes

Senior Member

08-08-2009

They used to swap weekly between minor and major release, but seriously if they call this patch a minor release, how is the major one going to be? 5 new champions? 10 new items?