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IMPORTANT: Arcade Hecarim needs his “Game Over” sign!

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Gorbache

Recruiter

08-15-2013

Some awesome suggestions in this thread (especially post #2 I really like it)


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Thundermaus

Junior Member

08-15-2013

I'd say that considering hecarim is holding a giant guitar hero guitar I'd want him to play the Guitar Hero Game Over credits when he dies. Maybe just a short clip. Also the "Insert Coin" animation would be cool if it popped up every time he respawned or died.


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Galefire

Senior Member

08-15-2013

Quote:
Xelnath:
... we need an Arcade Skin whose game-over sign is a laughing dog.


Arcade Anivia or Swain would be perfect for that.


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Virtus Vanic

Senior Member

08-15-2013

Quote:
Xelnath:
... we need an Arcade Skin whose game-over sign is a laughing dog.


hunter graves, obviously.


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Magic Spoon Lord

Senior Member

08-15-2013

Make it the "Your wishes didn't come true" or "you turned into a star" from Robot Unicorn Attack.


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Rommel44

Junior Member

08-16-2013

Long time Hecarim player here (he is my favorite champ) and I have all his skins...except this one. This skin is HORRIBLE and seems to be made to please those Bronies (don't get me started on those guys...ridiculous)...sorry not a fan


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TOuchMsesilly

Junior Member

08-16-2013

http://www.twitch.tv/mrsquishytaco


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Goish

Member

08-16-2013

like fight games: K.O.


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Nagor

Senior Member

08-16-2013

Quote:
Bitsplosion:
It's a reference to when a boss monster dies and freeze-frames, exploding gratuitously as it holds the pose. Obviously the process has to be abridged in our game for readability's sake, but that is the intent here :]

Well why dont you have him freeze and then fall apart, or crumble into rainbow dust, or explode, or have his body flash and then have it leached of all color, cause how it is now is pretty unclear to what the trope is like i love his death animation and i love the skin i just feel the death animation is lacking. :/


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Vortex IV

Recruiter

08-16-2013

Quote:
Bitsplosion:
It's a reference to when a boss monster dies and freeze-frames, exploding gratuitously as it holds the pose. Obviously the process has to be abridged in our game for readability's sake, but that is the intent here :]
My idea was still best. (: