Attack Speed is only fully utilized on stationary targets.

Comment below rating threshold, click here to show it.

Super Explosion

Senior Member

07-11-2013

For melee champions especially, if something is moving away from the champion, less autoattacks will get in per contact with the target.

Melee may then benefit from a 'martial arts' range, where they get a micro-gapcloser per autoattack within a certain range.

This may potentially scale on attack speed, or movement speed.

OP? Maybe. But perhaps worth testing various iterations of.


Comment below rating threshold, click here to show it.

XxMLG420NoScopeX

Senior Member

07-11-2013

Sooooo... give everyone Udyr's bear?


Comment below rating threshold, click here to show it.

Verxint

Senior Member

07-11-2013

IMO Melee attack range should just be higher.

Things like Irelia's E, Kha's Q, and many more are actually quite a bit longer than autoattack range.


Comment below rating threshold, click here to show it.

Naju

Senior Member

07-11-2013

And this is why people buy phage


Comment below rating threshold, click here to show it.

Blue Scarf

Senior Member

07-11-2013

Quote:
Originally Posted by BoxDeBento View Post
And this is why people buy phage
This is why melee champion's abilities almost always have more overall utility to them. and base/scaling stats.


Comment below rating threshold, click here to show it.

Dark Binding

Senior Member

07-11-2013

support & bump its gay trying to keep up with a melee champ


Comment below rating threshold, click here to show it.

WC3betterthanSC

Senior Member

07-11-2013

wrong wrong and wrong

attack speed increases your auto attack animation speed, it makes orb walking way better. Attack move attack move attack move is way more effective with higher attack speed.