[Champion Concept] Rebecca, The engine of destruction

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Wark Beedrill

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Member

04-23-2013

Lore:
None right now

Type: - Ranged,Carry

Health - 410 (+70)

Health Regen (Per 5) - 5.4 (+0.8)

Mana - 215 (+53)

Mana Regen (Per 5) - 4.7 (+0.9)

Range - 575

Attack Damage - 54 (+3.2)

Attack Speed - 0.638 (+3.1%)

Armor - 15 (+2.8)

Magic Res - 30

Movement Speed - 325



Abilties

Inate - Charge power
Rebecca's basic attacks give her 1 charge. after 15 charges, Rebeccas next basic attack will deal 2% / 4% / 6% of there mising health(+100% AD) as additional magical damage, and increase her attack speed by 15% / 30% / 45% for 3 seconds. resets to zero afterwards. (max 15 charges.)

Q Ability - Charge Blast
Cost - 3 charges + 50 mana
CoolDown - 9 / 8 / 7 / 6 / 5
Active - Rebecca shoots out an orange sphere of electrical energy, dealing physical damage and blinding the first enemy hit for 1.5 sec.
Physical Damage - 30 / 50 / 70 / 90 / 110 (+100% AD)
Range - 675


W Ability - Charge Dash
Cost - 80 / 85 / 90 / 95 / 100 Mana
CoolDown - 20 / 19 / 18 / 17 / 16
Range - 525
Active - Rebecca dashes forward dealing magical damage to the first enemy hit and charging her with charges.
Magical Damage - 80 / 120 / 160 / 200 / 240 (+50% AP)
Charges given - 1 / 2 / 3 / 4 /5


E Ability - Charged Shot
Cost - 10 Charges + 100 mana
Cooldown - 20
Passive - Rebeccas basic attacks deal 5 / 6 / 7 / 8 / 10 true damage per second for 3 seconds. stacks 2 times.
Active - Rebecca charges her next basic attack, giving it increased range and dealing true damage over 3 seconds additionally slows the target for 2 seconds.
true damage over 3 seconds - 30 / 60 / 90 / 120 / 150 (+10% AD)
Increased range - 25 / 50 / 75 / 100 / 125
Slow amount - 20% / 24% / 28% / 32% / 36%


R Ability - Super Charge
Cost - 150 / 125 / 100 Mana
CoolDown - 80
Active - Rebecca instantly gains 15 charges. then shoots a powerful laserbeam forward dealing physical damage to all enemies hit, and also slows them.
Physical Damage - 150 / 300 / 350 (+50% bonus AD)
Range - 800 / 1200 / 1600
Slow amount - 60% / 70% / 80%
Slow Duration - 3 / 4 / 5


Reccomended Items
Summoners Rift
================================================== ========================================
Infinitys Edge
Phantom Dancer
Blood Thirster
Berserker Greaves
Guardian Angel
Last Whisper

Updates
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Changed inates damage from 50 / 75 / 100(+10% bonus AD) to 2% / 4% / 6% of there mising health(+100% AD)
added a slow to E - 20% / 24% / 28% / 32% / 36% for 2 seconds.
Changed Es passive from per Rebeccas basic attacks deal 10 true damage per second for 2 seconds. stacks 2 times. to Rebeccas basic attacks deal 5 / 6 / 7 / 8 / 10 true damage per second for 3 seconds. stacks 2 times.


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LeVentNoir

Senior Member

04-23-2013

Lore and central concept of champion is so important, that atm you don't have a champion. You have a bunch of abilities. Design a character. Give them a who, a why and a what do they want. Then give them the backstory that fits that.

Only then can you correctly start giving abilities.


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Wark Beedrill

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Member

04-24-2013

Made some changes