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[Champion Concept] Cosmosis, the Illuminating Quasar

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Mulvone

Senior Member

04-13-2013

Role: Mid lane, Support
Tags: Mage, Melee

Quote:
Gender: Male
Origin: Outer Space
Ability Resource: Mana-less
Weapon(s): Each hand holds a shrunken star
Appearance: A being purely made of Cosmic energy, wrapped in a spacial cloth that contains what looks like entire solar systems. Cosmosis' eyes glow red like that of red stars. Long arms on each side. Wherever Cosmosis walks, he leaves a small trail of space dust.


Quote:
Stats from levels 1 and 18:

HP: 400/1660 (+70 per level)
HP5: 4.8/15.3 (+0.6 per level)
Attack Damage: 53/116 (+3.5 per level)
Attack Speed: 0.612/1.062 (+2.5% per level)
Armor: 14/86 (+4 per level)
Magic Resist: 30/57 (+1.5 per level)
Movement: 335


Abilities:

Quote:
(Innate): Spacial Energy
Passive
: Every time Cosmosis casts a spell, he gains one Rift Essence, stacking up to 5. Each stack grants 2/3/4/5 health per second. These stacks last 10 seconds.
When Cosmosis dies, his body starts to turn into a Nova, brightening the area around his dead body, revealing all units for 5 seconds.

Cooldown: 2.5 minutes
Range of reveal: 1500


Quote:
(Q) Cosmic Punch
Cosmosis' arm travels at a high-speed, connecting with the first enemy hit, releasing some of the energy from the star in his hand into the enemy, revealing that enemy with bright light.

Active: Cosmosis' shoots out a skill shot punch, and the first enemy hit is revealed for 5 seconds with a bright light and receives 50/85/120/155/190 (+80% of AP) as magic damage

Cooldown: 6/5.5/5/4.5/4 seconds
Range of Skill shot: 600


Quote:
(W) Quasar Beacon
Passive: Whenever Cosmic Punch is on cooldown, Cosmosis' stars start to flare brightly, causing Cosmosis' auto attacks to blind his target for 0.25 seconds (does not stack, only resets).

Active: Cosmosis' starts to flare up within, becoming a bright beacon of light, Blinding all enemy units surrounding Cosmosis for 1/1.25/1.5/1.75/2 seconds and causing them to take 75/125/175/225/275 magic damage (+60% of AP) over 2 seconds.

Cooldown: 10 seconds at all ranks
Radius of Blind: 700


Quote:
(E) Radiant Meteor Shower
Cosmosis' calls down a meteor shower of immense light, bathing the effected area in a bright light, damaging all enemies hit and revealing that area for a small period of time.

Active: Cosmosis' calls down a meteor shower of immense light, revealing an area for 5 seconds. Enemies in that area take 45/70/95/120/145 (+10% of AP) as magic damage per second as long as they are inside the meteor shower.

Cooldown: 12/11.5/11/10.5/10 seconds (cooldown starts once Radiant Meteor Shower ends).

Range of Cast-Radiant Meteor Shower: 2500/3000/3500/4000/4500
Radius of Reveal: 1500
Radius of Meteor Shower: 750


Quote:
(R) Super Nova
Active: Cosmosis' starts to build up energy over 2 seconds after activation. Once enough energy has been built up, Cosmisis will create a Super Nova from within his body from one of the millions of stars inside, releasing enormous amounts of energy in the area. Enemies hit by Super Nova receive 275/350/425 (+110% of AP) as magic damage, and have their armor and magic resistances reduced by 8/9/10% (+1% for every 100 AP) for 5 seconds.

Cooldown: 120/105/90 seconds
Radius of Super Nova: 900


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Mulvone

Senior Member

04-13-2013

bump


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Mulvone

Senior Member

04-14-2013

bump


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Mulvone

Senior Member

04-14-2013

bump


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Mulvone

Senior Member

04-21-2013

bump


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Mulvone

Senior Member

04-22-2013

bump, feedback? :/


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Artic Arion

Member

04-22-2013

On hit blind is OP. Remove it.


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Mulvone

Senior Member

04-22-2013

Quote:
Artic Arion:
On hit blind is OP. Remove it.


It's not different from Teemo, Garen, or Quinn with blinds.

Teemo has a targetable blind, as does Sorakka and LeBlanc(after she lands another spell which is usually her ult which is a 2nd blind).


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Mulvone

Senior Member

04-23-2013

bump


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Mulvone

Senior Member

04-23-2013

bump


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