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Do you think Zac's glob's should have an invunerability window?

Yes!!! 112 75.17%
No (if so, why?) 37 24.83%
Voters 149 .

Zac QoL buff for passive (give globs temp. invun.)

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Eyrgos

Senior Member

03-21-2013

I know you're adjusting how far and where the globs fall from Zac and all of that...

which is nice and all, but in a big ol' cluster fest with other enemy melees involved and so forth... even small skirmishes against a melee that's attempting to stick on you... so often the glob will spill right into them and they'll stomp it incidentally, without effort.

This feels bad and punishing.

I vote you guys give the globs a 0.3 second (or so) time-frame where they're not able to be stomped.

What do you all think?


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Needles K

Senior Member

03-21-2013

This would be consistent with most other "step-on" mechanics in the game — Nidalee and Caitlyn's traps, Teemo's shrooms, Zyra's seeds.


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Sorator

Senior Member

03-21-2013

But those, with the exception of Zyra's seeds, are traps - intended to be put somewhere and unwittingly stepped on by the enemy. They have that function so that you can't just lay a trap under someone and instantly spring it on them.


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Eyrgos

Senior Member

03-21-2013

Quote:
Sorator:
But those, with the exception of Zyra's seeds, are traps - intended to be put somewhere and unwittingly stepped on by the enemy. They have that function so that you can't just lay a trap under someone and instantly spring it on them.


Both are true, but this is Zac's lifeline in team fights basically, so I think it's fair to treat it the same in regard to the delayed opponent snuff-out.


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subninja

Champion Designer

03-21-2013

We've been playing around with this internally, and it'll be on PBE in the next few days.


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Laxtras

Senior Member

03-21-2013

Quote:
subninja:
We've been playing around with this internally, and it'll be on PBE in the next few days.

thanks man!


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Cuix

Senior Member

03-21-2013

Maybe, yes, but a very small one. Enough for a Zac player to know where they've landed and start moving in that direction, but not enough to preclude a nearby enemy's strategic options concerning the blob. I think 1 second would be too long, while half a second might be just about appropriate.


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Eyrgos

Senior Member

03-21-2013

Quote:
subninja:
We've been playing around with this internally, and it'll be on PBE in the next few days.


Hey thank you so much sub! I really appreciate you stopping by here to inform us and the hard working you're putting into ZAC getting him up to snuff. I honestly LOVE this champion and I can't thank you enough for your efforts.

While I've got you (I've never received a Red before- I'm so giddy! Also I'm glad it was you, I'm a fan), would you mind answering two questions?

1) Will there be a pre-release ZAC AMA (or could there please be one)?

2) Would you please share your thoughts about giving ZAC's skin a "sinister filter" on his VO? Or one added touch of flair to him (e.g. boots or a "core/heart&quot.


Once again, thank you and we appreciate you.

Sincerely, Eyrgos


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Eyrgos

Senior Member

03-21-2013

P.S. I'd love to play a match with you sometime soon maybe Zac v. Zac duel xD


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Hellioncat

Senior Member

03-21-2013

BTW is it a bug that as karma I cant use my W on him? or is that just normal?