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Howling Abyss now on PBE!

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Megaherz

Member

03-15-2013

This is amazing. I love this.

When the game generates the random champions, will it try to fill every role? So someone will roll a tanky champ, an ad carry, an ap, etc... Or will it choose like it does now, just any random champ.

In some of the games you can tell who's going to win right at champ select.
But I suppose that's the nature of ARAM.

Either way would be good I suppose, I enjoy ARAM's as they are, and I wouldn't mind seeing more balanced ARAMs where skill is a bigger factor.


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Morphine

Senior Member

03-15-2013

Super impressed with how you guys decided to go with something lore-related to make it feel more meaningful. Looks great, can't wait to play it!


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IcyOps

Member

03-15-2013

So my question is, will it be the exact same thing with just different color and feel to it, or will you add something gameplay wise to make it more enjoyable?


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SpaghettiCatt

Junior Member

03-15-2013

Hate to be a bit of a party pooper, but I feel like this is going to make Snow Day Zigg's Hexplosive Minefield even harder to see than it already is in Proving Grounds.

Against a full AP Ziggs these mines (icicles) can do a good amount of damage.


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Astounded

Member

03-15-2013

Will there be an easter egg on this map, like the dancing spider on Twisted Treeline?


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TainyTune

Junior Member

03-15-2013

server is down?


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iWomboCombo

Senior Member

03-15-2013

Woot this looks awesome great job!


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Finch Toast

Senior Member

03-15-2013

Quote:
Brackhar:
The current map is not really optimized; we'll be iterating on that now.

Thanks for the heads up!


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RenegadeTQ

Senior Member

03-15-2013

This reminds me of the Narrows map on Halo 3:

637268


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ShooopMedia

Member

03-15-2013

Quote:
XToxicXx:
Will there be an easter egg on this map, like the dancing spider on Twisted Treeline?

There is a tongue goat ;D