BotRK (nerf) vs Madred's Bloodrazer

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gameaholic2k

Junior Member

03-07-2013

With the BotRK hotfix, it ended up weaker than Madred's Bloodrazor as the AD stats is weaker than Madreds. Madred's was replaced so it could have a better alternative.

Blade of the Ruined King
+25 attack damage
+15% life steal
+40% attack speed

Unique: Your attacks deal 5% of the target's current health in physical damage (60 max vs minions and monsters).

Unique: Drains target champion, dealing 15% of the champion's maximum Health in physical damage and healing you by the same amount. Additionally you steal 30% of their movement speed for 4 seconds - 60 second cooldown. (500 range)

VS

Madred's Bloodrazor
+25 armor
+40 attack damage
+40% attack speed

Unique: Your basic attacks deal bonus Magic Damage equal to 4% of the target's maximum health (maximum 120 versus monsters).

Madred's has more AD, max damage against monsters and dealt maximum health as opposed to BotRK's current health.

How superior is the lifesteal from BotRK is to Madred's armor?

If Madred's was removed because due being a weak pick, than what's to become for BotRK?


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MarcusGraves

Senior Member

03-07-2013

Quote:
Originally Posted by gameaholic2k View Post

How superior is the lifesteal from BotRK is to Madred's armor?
considering how good this item is for ADCs the lifesteal is just 3% short of a fully stacked BT which is quite nice and ADCs love life steal. then we have the active which does 15% of target's max health in physical damage which is the exact damage a deathfire grasp does and healing for the same amount done, the MS siphon is also really nice.

the thing that honestly blows bloodrazor out of the water for me though is the passive and the active are both physical letting it work with armor pen. that is friggen awesome for ADC because they pick up last whisper. you did not have this luxury with bloodrazor because it was magic and tanky targets usually have 80-90+ MR that wasn't even built for you its either by accident or built for the AP mid leaving you with no actual way to get through that MR w/o magic pen to keep the damage for MBR up.

so to recap for BoTRK:
-lower cost
-better item recipe as well (forgot to include)
-better core stats for ADC (AD/AS/lifesteal instead of AD/AS/armor)
-WAY more utility
-works with armor pen

im glad that piece of garbage bloodrazor is gone. lover's of the item can hate all they want but its **** compared to BoTRK.


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Kholdstare13

Senior Member

03-07-2013

Madred's was a BIT expensive. What I want to see is the item moved CLOSER to madred's, but with an on-hit heal (half the proc damage) instead of lifesteal or armor. MBR clearly had the best passive, but it was too expensive to build up to, and armor is more of a situational thing.


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Krosan

Senior Member

03-07-2013

There's a fairly large gold difference between the two.

BOTRK is much chunkier and easier to buy in small pieces.

Blade offers lifesteal instead of armor; the tiny bit of armor on Bloodrazor was not likely to save you from someone if they were on top of you.

Blade's passive is physical damage rather than magic damage, meaning that your armor penetration will work on it. (This is a big one, especially with armor penetration being significantly better than in S2)


And most importantly:
Blade's active is a magnificently useful self-peel to help you push off of a bruiser who has engaged on you.

Basically, Madred's was only okay on some bruisers and suffered from most bruisers not being built for constant autoattacking; there's a reason why it was one of the big marquee Warwick items for pretty much forever. It was bad on ranged carries under more or less all circumstances.

Blade gives a carry an easier upgrade path from scepter, letting them scoop up early in-lane lifesteal, and it gives them the ability to self-disengage from the bruisers that are often a major direct threat. That by itself makes it a superior item.


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The Pässion

Member

03-08-2013

LoL needed blade of the ruined king, while mandreds maximum health damage effect was better then Blades current health blade offers way more for lots more characters, adc's, bruiser who don't hit alot, WARICK *finaly* and it destroys gay people stacking hp now, its finally good to get the high risk play back and not having to worry about people stacking hp, riot did good with thise, lets hope now they focus of helping the older champs get back into the spot light


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Khalahn

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Senior Member

03-08-2013

Another good note is that while Madred's did max health as magic, BotRK deals physical. Now, tell me, will an AD champion be more likely to have magic pen or armor pen? Also, that active makes a difference.


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Kholdstare13

Senior Member

03-14-2013

Quote:
Originally Posted by Khalahn View Post
Another good note is that while Madred's did max health as magic, BotRK deals physical. Now, tell me, will an AD champion be more likely to have magic pen or armor pen? Also, that active makes a difference.
an on-hit will have hybrid pen, and magic shred. Simple logic. Malady stacks so well with a bloodrazor, and enemy MR is generally 2-3x lower, and much easier to target. Are you trying to force Teemo to build a LW? I sure hope not!


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67chrome

Senior Member

03-15-2013

Life steal is substantially more beneficial than armor on pretty much anyone reliant on auto-attacks. Also, there's a pretty big price difference between the 2 items - which is enough to make Blade of the Ruined King much more practical to get.

Beyond that, it's crazy easy to make up the 15 AD on other items - AD is almost to common for itemizing for AD carries, what with Infinity Edge, Bloodthirster, and Last Whisper - on AD bruisers it's largely the same deal, with Maw of Malmortis, Black Cleaver, Hydra, and Last Whisper offering plenty of AD as well. Offering less AD more or less allows you to put that 15 AD towards another item you're getting anyways.

As for life steal - having life steal offered on non-redundant items is super useful, as it ceases to be a choice of one or the other and you can get both, which is huge.

As for magic on-hit damage - that only really felt optimal on Teemo and Kog'Maw, and Kog'Maw has enough AD to benefit as much from armor penetration. Kayle can use every item in the game, so she doesn't count.

Blade of the Ruined King also has a really nifty active, and Madred's Bloodrazors didn't.


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Lexinus

Senior Member

03-31-2013

I don't get why they removed it because it was a noob trap. They take out an item that certain champs really benefitted from because certain people were stupid builders. That's their fault. Don't suggest that item in suggested items except for people who really do well with it. Removing an item that worked on Warwick and others is just stupid. Makes the game less diverse.

QUICK! Everyone go rush buy Warmogs on AP mid so they take it from the game.


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Yuan Shikai

Senior Member

03-31-2013

Just take the point that BotRK is built at least twice or thrice in every mach while Madred's never was a legitimately good choice except maybe on Teemo and Warwick, and even for those it was never a good choice to build as anything but 5th or 6th item.