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LP is bull...

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UnCaG3D

Junior Member

03-06-2013

i win 7 straight gaining 5-8lp i lose 2 games both ~-20Lp.... broken game


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UnCaG3D

Junior Member

03-06-2013

https://account.hirezstudios.com/smitegame/default.aspx?ok=
smite.. still a better ranked system...


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BroloSwag

Member

03-06-2013

I just made the same thread. I'm literally only winning 3-6 points a game and losing 14-18 a game. Basically forced to play a billion games and have above a 65% win ratio


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Code Obliterate

Junior Member

03-06-2013

lp system is a fail this time. riot you failed. create a better, reasonable rank system. epik fail period.


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ArCblizz

Junior Member

03-08-2013

100 percent agree. RIOT really doesnt care, maybe one day they will read the forums. but probably not today.


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Kugi

Member

03-08-2013

http://na.leagueoflegends.com/board/showthread.php?p=34279814#34279814

Read this post and hopefully you guys will understand the new ranked system after.


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Boagster

Senior Member

03-08-2013

Has nobody clicked the "More about the League System" link on the League page in the client? It explains why this happens right there.

Quote:
":
How many League Points will I gain from a win?

There are numerous factors, but these are the two major ones:
  • The difficulty of the match: if matchmaking considered your opponents to be favored, you'll gain more League Points than normal if you pull off the upset. The opposite is also true.
  • The relative Matchmaking Ratings (MMRs) of the other players in your game: if the other competitors are generally higher in the standings than you, you'll gain more LP (and lose less from a loss), so that you'll general trend upwards even with a 50/50 record.

Since your MMR determines the number of LP you're awarded from a game, players who intentionally tank their ratings after reaching a new tier will find they progress toward the next division VERY slowly. Essentially, they'll have to make back the MMR points they intentionally dumped in order to make meaningful progress toward the next tier or division. There's a lot of complicated logic on the back end to prevent this sort of abuse, so it's always more effective to play legitimately.


Quote:
":
Why do I sometimes earn fewer League Points per win when I'm close to reaching the next tier?

Since tier upgrades are permanent in the League System, you have to demonstrate you can maintain a higher level of play before the system will allow you to start a Promotion Series. In rare instances, this means that your LP earnings will be normalized until you meet this bar, so you may need to win a few more matches to trigger your Promotion Series. This is more likely to occur if you're closing in on a spot in the Challenger tier, since you have to outperform a current member of that tier to be promoted.


With this information, I think it's safest to say that in many of these situations, the system just doesn't think you are ready to be promoted due to your hidden MMR being lower relative to people in your current division and the next division, so it's making you prove yourself.


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Boagster

Senior Member

03-08-2013

Quote:
ArCblizz:
100 percent agree. RIOT really doesnt care, maybe one day they will read the forums. but probably not today.


They read the forums and post on them regularly, so I don't know what you are talking about. They don't frequent the map-specific pages often, though. General Discussion and Feedback forums get the most attention, in my opinion.

I'd like to point out to you this strange notion people get when it comes to forums: that the people on the forums somehow make up the majority. Most people who play games couldn't be arsed to post on forums. Players who are happy with their game are even less likely inclined. People with something to complain about are the most likely to make their voice heard, rather than those that might sing praises. How often do you see people posting to any games forums going, "I LOVE THIS GAME IT'S THE BEST THING EVER THANK YOU THANK YOU THANK YOU!!!"? Almost never, because they'd rather be spending their time enjoying the game than telling others who already play the game how good it is.

I am sure Riot has the numbers showing how many accounts have started playing again, how many new accounts have been made, how many accounts have gone inactive and any popularity shifts between the different queues to know how successful this system is.


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