Kell - The Escape Artist

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Ravagestar

Senior Member

03-06-2013

Kell – The Escape Artist

He's a ranged AP Assassin that excels at running like the dickens when things get hairy.
He throws Kunais

Lore: Among the various criminal circles of Valoran, a certain name tends to come up a bit too much. Born with magic, Kell grew up on the streets of Noxus without parents. He made his living by stealing food from the various street vendors. One day he attempted to pickpocket an old man that had wandered into town, before his hand even went near his coin purse, his hand was slapped away and the man grinned. Something about his snickering smile made Kell furious. Kell had been challenged to a duel. Over 5 days Kell made several attempts to steal at least SOMETHING from this man. Eventually he was right in front of the old wanderer, and he demanded to know his secret. The old man just motioned for Kell to follow. He was lead to a dark alley where the man pulled out a loaf of bread and Kell gobbled it up greedily. While Kell was eating, the old man let it slip that he was a highly successful thief that had traveled Valoran hundreds of times over stealing troves of gold; however, he kept none of it for himself. He gave it all away to those without a roof over their heads or food in their stomachs. Kell amazed at his stories, begged the stranger to train him. He did just that. He taught Kell control over his magic and sharpened his reflexes. Ten years later, his training was complete and The old man, just suddenly left without any explanation. Since then, Kell has built an impressive reputation for being almost completely untouchable. His quick wit combined with sharp reflexes and an unhealthy fondness for smoke bombs has pulled him through almost every possible situation completely unscathed. He once wrote a note saying he would steal a priceless vase in broad daylight and even told them what he’d be wearing. Yet still he managed to incapacitate the guards, steal the vase, make his escape, and leave them with a patsy to wrestle to the ground. It wasn’t until recently that Kell joined the League, hoping to use the influence, to help those in need.

Passive: CHEEZ IT!
When Kell falls below 20% of his max health, he throws down a smoke bomb that reduces vision drastically for 2 seconds. Kell is granted a 40% movement speed buff upon activation that lasts for 4 seconds. 2 minute CD

Q: Blitz Fang Costs: 60/70/80/90/100 CD: 8/7/6/5/4
Kell throws a hexed kunai that explodes on contact with an enemy or after reaching the end of its range, dealing 45/115/1175/205/260(+ 0.7 per ability power) Magic damage to all enemies caught in the blast. The enemy that touches the kunai is dealt an additional 20/40/60/80/100 true damage.

W: Patsy Costs: 100 at all ranks CD: 40/38/36/34/32
Kell transfers all currently active crowd control effects to an enemy champion at half effectiveness (Can affect: Slows, DoT, Roots, Snares, and Surpressions)

E: Night’s Kiss Costs: 30/45/60/75/90 CD: 10/9/8/7/6
Kell empowers his next basic attack dealing 45/95/145/200/255 (+ 0.6 per ability power) Magic damage and slowing the target by 20/25/30/35/40% for 2 seconds

R: Fade Away Costs: 100 at all ranks CD: 110/95/80
Kell fades into darkness becoming stealthed for 7 seconds. During this time he can reactivate the ability to unleash a torrent of arcane energy around him, dealing 150/300/450 (+ 0.8 per ability power) magic damage.


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Ravagestar

Senior Member

03-06-2013

AN EXPLANATION AS TO WHY PATSY ISN'T OP

Patsy does not affect stuns, taunts, knockups, blinds, and DoT. You also need to be in range of an enemy champ to use it.


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Ravagestar

Senior Member

03-06-2013

bump for lonliness