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[Champion Concept] Jasmine, The Fire Flower

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MilkusWolfus

Senior Member

03-02-2013

Intro
Jasmine is a mid lane mage that uses thrown discs known as chakrams. She holds two in her hands while up to five circle her. She utilizes wide arcing attack animations while dishing out huge damage to many foes at once.

Fun Facts:

  • Another one as requested for my sister. =)
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Status:
[Work In Progress]
634165
Original Artist (http://browse.deviantart.com/art/Gypsy-Dancer-9834408)

For more champions and other ideas. Please visit:
~:: MilkusWolfus' Character Concept Emporium! ::~ (http://na.leagueoflegends.com/board/showthread.php?t=2884929)

[:Index:]
  • :Information:
  • :Lore:
  • :Base Stats:
  • :Abilities:
  • :Speech:
  • :Playing As Jasmine:
  • :Playing Against Jasmine:
  • :Recommended Items:
  • :Skins:
  • :Change Log:
  • :Visual Aid:
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:Information:
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  • Name: Jasmine, The Fire Flower
  • Role: Mid
  • Comparison: Brand, Syndra, Zyra, Twisted Fate
  • Race: Human
  • Gender: Female
  • Appearance: Gypsy Dancer
  • Weapons: Chakrams
  • Resource: Ammo (Mix of Rengar and Karma)
  • Attributes: Mage, Ranged
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:Lore:
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Coming Soon.
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:Base Stats:
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  • Health: 355 (+75 /per level)
  • Ammo: 5
  • Heath Regen: 4.85 /per 5s (+0.5 /per level)
  • Damage: 50 (+3.2 /per level)
  • Attack Speed: 0.625 (+1.8 /per level)
  • Move Speed: 300
  • Range: 550r
  • Armor: 12 (+3 /per level)
  • Spell Block: 30 (+0 /per level)
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:Abilities:
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629483[Passive] Blessing of Seven Circles (Innate)
Jasmine wields her chakarms with style and grace.
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Quote:
Jasmine surrounds herself with up to 5 chakrams. Jasmine gains 1 chakaram every 20/17/15/12s. [Blessing of Seven Circles] is effected by Cooldown Reduction.

Notes on [Blessing of Seven Circles]:
  • Jasmine uses a new resource system refereed to as "Ammo". It is similar to Rengar in the fact she will have the 5 dots instead of mana but similar to Karma in how it builds.
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629484[Q] Torchlight
Jasmine slams a chakram into the ground at target location.
  • Type: AoE, Ward
  • Cost: 1 Ammo
  • Cooldown: 6s
  • Range: 800r
  • AoE Range: 250r
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Quote:
Jasmine slams a chakram into the ground at target location dealing 60 / 100 / 140 / 180 / 220 (+45% Ability Power) in an area. The chakaram will remain at target location for 10s revealing the area and dealing 10 / 15 / 20 / 25 / 30 (+10% Ability Power) each second to foes that stay near it.

Notes on [Torchlight]: __________________________________________________________________________________________________________
629485[W] Flame Shade
Jasmine raises a chakram in front of her. Upon being hit by spell damage she launches the chakram at the target.
  • Type: Self Buff, Single Target
  • Cost: 1 Ammo
  • Cooldown: 14s
  • Parry Range: 850r
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Quote:
Jasmine raises a chakram in front of her for 5s. Upon being hit by spell damage she launches the chakram at the target reducing their Magic Resistance by 5 / 10 / 15 / 20 / 25. Jasmine gains 15% tenacity for 5s if she successfully blocks a spell.

Notes on [Flame Shade]: __________________________________________________________________________________________________________
629486[E] Petal Dance
Passive: Jasmine gains Attack Speed. Additionally every 5th basic attack throws a flaming chakram.

Active: Throws two chakrams that arc outward in an oval crossing paths at the max range and circle back to her.
  • Type: AoE
  • Cost: 2 Ammo
  • Cooldown: 9s
  • Range: 775r
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Quote:
Passive: Jasmine gains 10 / 15 / 20 / 25 / 30% Attack Speed. Additionally every 5th basic attack throws a flaming chakram dealing 5% (+1% per 50 Ability Power) of target's health over 3s.

Active: Throws two chakrams that arc outward in an oval crossing paths at the max range and circle back to her each dealing 40 / 80 / 120 / 160 / 200 (+40% Ability Power). Foes can be struck by both chakrams but being hit by the same chakaram multiple times only deals 25% damage. Chakaram Ammo cooldown is reduced by 2s per champion hit.

Notes on [Petal Dance]: __________________________________________________________________________________________________________
629487[R] Razor Blossom (Ultimate)
Jasmine spins her current chakrams out in a spiraling circle before flying back smashing around her in an explosion of fire.
  • Type: AoE
  • Cost: 1-5 Ammo
  • Cooldown: 110 / 100 / 90s
  • Range: 900r
  • AoE Range: 375r
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Quote:
Jasmine spins her current chakrams out in a spiraling circle each dealing 50 / 100 / 150 (+40% Ability Power) before flying back smashing around her in an explosion of fire dealing 150 / 250 / 350 (+80% Ability Power). Foes can only be struck once per chakram and again by the explosion.

Notes on [Razor Blossom]: __________________________________________________________________________________________________________
:Speech:
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  • Upon Selection- ""
  • Move 1- ""
  • Move 2- ""
  • Move 3- ""
  • Move 4- ""
  • Taunt- ""
  • Attack 1- ""
  • Attack 2- ""
  • Kill Minion- ""
  • Kill Champion- ""
  • [Q]- ""
  • [W]- ""
  • [E]- ""
  • [R]- ""
  • Death- ""
  • [B]- ""
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:Playing As Jasmine:
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:Playing Against Jasmine:
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:Recommended Items:
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:Skins:
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  • Floral Jasmine: Very flowery look.
  • Nightshade Jasmine: Dark purple ninja-like
__________________________________________________________________________________________________________
:Change Log:
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  • (--) []:
__________________________________________________________________________________________________________
:Visual Aid:
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MilkusWolfus

Senior Member

03-02-2013

Flower Bump!


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MilkusWolfus

Senior Member

03-03-2013

Trading Reviews!

~:: MilkusWolfus' Character Concept Emporium! ::~ (http://na.leagueoflegends.com/board/showthread.php?t=2884929)


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MilkusWolfus

Senior Member

03-06-2013

Ability icons added.


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MilkusWolfus

Senior Member

03-08-2013

Review Trading!


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MilkusWolfus

Senior Member

03-11-2013

Bump


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MilkusWolfus

Senior Member

03-12-2013

  • Health: 355 (+75 /per level)
  • Ammo: 5
  • Heath Regen: 4.85 /per 5s (+0.5 /per level)
  • Damage: 50 (+3.2 /per level)
  • Attack Speed: 0.625 (+1.8 /per level)
  • Move Speed: 300
  • Range: 550r
  • Armor: 12 (+3 /per level)
  • Spell Block: 30 (+0 /per level)


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