Hey everyone, Mathyous here with my 2nd member from VAAM. As always please give it a look over and offer your thoughts. Constructive criticism is ALWAYS appreciated. I'm always looking for ways to improve my characters and am aware of the benefits of multiple viewers.
Rex, is designed mainly to be a jungler, relying on movement around the map to charge his abilities, however I surmise he can function fairly well in top lane as well. I really wanted to give players the gratification of crashing into the thick of combat like a real shock trooper would and starting some chaos. So with that in mind, I present to you Rex, The Shock Trooper:
Not sure hot to upload pics to the post, but I know how to do links...so those of you wanting to know what Rex looks like? check out HERE
A revolutionary Jet propulsion system was his latest achievement, capable of attaining speeds upwards to five hundred kilometers per hour, and Rex was eager to put it to the test. It was only in mid-flight that Rex discovered a fatal error; being unable to correct it, Rex fell spiraling out of the sky crashing into a countryside villa, fatally wounding one person. As a punishment for his disregard for safety, Heimerdinger placed a “no-fly” restriction on Rex, banning him from designing anything that exceeded a certain speed, until he had learned to exhibit better self-discipline and control.
Rex’s chance to prove such disciplines came when Heimerdinger was approached by Gauss with the proposition to lead a specialized research analysis strike team, later dubbed as VAAM. Heimerdinger decided that if Rex could successfully operate under Gauss’s command during the mission, he would lift the ban, pending a positive report from Gauss. Accepting the offer without a moment’s hesitation Rex joined VAAM in hopes of lifting his ban restrictions. Wrench, who had been recruited by Gauss a few weeks earlier, and was in charge of designing the specialized armor and equipment for the mission, decided to surprise Rex with a now new-and-improved version of his prototype jet pack. When the day finally came for VAAM’s trip into the portal, Rex held his head high filled with the hopes of realizing his dreams once again. When the team eventually returned through the portal many months later, many noted that Rex’s demeanor had noticeably changed. Shortly after having his ban lifted, Rex petitioned to join the League of Legends, deeming it as a safer place to achieve his dreams and keep his fighting skills sharp. Rex can now be seen soaring into battle on Fields of Justice.
Must warn you that I'm not great at balancing ratios or stats. However I will look over the skills and champ as a whole.
Very well put together and thought out lore. At the start I was liking him for being a bit cocky and then respected him for coming back the hardened warrior...then I read the quote and quite literally laughed out loud. <3
One of my very good friends did an initial artist rendering of it. Its a B&W sketch, but it really does him justice. I think you'll enjoy the drawing. Rex being sexy
The idea of having all of his abilities basically function like Statikk Shiv is...interesting. Of course, requiring someone to run around in a circle to restore a resource is a bit...silly. Especially is the resource is called "fuel." Fuel from movement. Huh.
A total 60% bonus AD damage for an ability is pretty underwhelming. Something that not a lot of people realize is that AD and AP scale very differently. A 100% AP scaling nuke is terrifying, because AP is so much cheaper per point than AD, but 100% AD is, well, just the damage someone deals from a single hit. That's not that scary, at least not as an ability.
W is a bit...complex. I'd not have the ability cost on the actual damage dealing part, most abilities don't. As is it's basically a line version of Lux's E, which is fine and all, but again, your scaling is...low. Like, really low. 30% AP scaling is just kinda terrible.
E is 100% dependent on his other abilities, and therefore is pretty bad. I'd add some sort of AS and MS steroid to it or something, to make it a viable first pick.
I'd DRASTICALLY increase the range on his ult. A 800 unit dash is just kinda...sad. Pantheon basically gets a global drop, TF gets a global teleport, etc. Raise its range to at least 2000, if not significantly higher. This is supposed to be a high mobility guy.
I can see what you were going for with this guy, but nothing seems to...click. He's got a ranged slow, a gap closer, and that's...about it. I'd work on giving him a bit more punch, and remove the cost from his abilities. Instead, give him a Momentum resource that increases the effectiveness of all of his abilities, and is regained through movement. That'd work better, I think.
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