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I Heal Good
So I was thinking of a merchant type champ. His passive would be bonus gold per 10sec maybe around 10-15, his q would share a percent of his bonus from items with allies, w would allow him more gold back when selling objects back 100% return at max as a passive and using it would cause him to open up his bag of goods (his weapon) and dump items as a cc spell maybe slowing, and r would rain gold down, increasing gold per sec to allies in it and slowing enemies down.
What do you guys think? Maybe he could have 7 items max as a passive instead of gold per sec?