2x Rejuv Bead = new item

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Zer0blizzard

Senior Member

02-18-2013

Quote:
Originally Posted by JustMyBassCannon View Post
Yes, it would take a miracle, because it was overpowered. That item alone would make all AP champions irrelevant before Void Staff, and then after grabbing a significant amount of HP--say, Warmog's--it would make their magic damage completely irrelevant if they didn't have %HP. Even then it would take them a lot of work to do damage, since the sustain would slowly negate their hard work as well.
Way to misremember/be ignorant/misinformed about this.

http://www.surrenderat20.net/2012/12...f-natures.html

TL;DR: It has a lot of statistics that are tough for most champions that need MR to use often.

Insert insult here.


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JustMyBassCannon

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Senior Member

02-18-2013

Quote:
Originally Posted by Zer0blizzard View Post
Way to misremember/be ignorant/misinformed about this.

http://www.surrenderat20.net/2012/12...f-natures.html

TL;DR: It has a lot of statistics that are tough for most champions that need MR to use often.

Insert insult here.
Insert X ****s to give about your ignorance

X=0


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TealNinje

Senior Member

02-18-2013

Quote:
Originally Posted by JustMyBassCannon View Post
Insert X ****s to give about your ignorance

X=0
I'm guessing X is a natural number, not a real number?

Otherwise, I'm pretty sure it'd be a negative.


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Zer0blizzard

Senior Member

02-19-2013

Quote:
Originally Posted by JustMyBassCannon View Post
Insert X ****s to give about your ignorance

X=0
You're still wrong in Riot's viewpoint.


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JustMyBassCannon

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Senior Member

02-19-2013

Quote:
Originally Posted by Zer0blizzard View Post
You're still wrong in Riot's viewpoint.
On which part, Force of Nature being broken or that Emblem of Valor is the HP Mana Manipulator?


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kavinh the third

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Senior Member

02-21-2013

the beads are a fairly useless item for starting cause the hp regen isn't noticible at all u'd have to be sitting still for 75 seconds to make up for 1 pot.


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Zer0blizzard

Senior Member

02-22-2013

Quote:
Originally Posted by kavinh the third View Post
the beads are a fairly useless item for starting cause the hp regen isn't noticible at all u'd have to be sitting still for 75 seconds to make up for 1 pot.
Never said they were a starting item.


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ProfDrDeath

Senior Member

02-24-2013

Regrowth Pendant:

Builds out of 2 Rejuvenation Beads + gold

10 Hp5
Unique Passive - Regrowth: Increases your Hp5 by 1% per 1% health you are missing.

Warmog's passive renamed Regrowth, works similarily.

EDIT: Problem cases with this would be Mundo, Garen, Singed, obviously. But Garen and Mundo only if their passives count as Hp5.


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Zer0blizzard

Senior Member

02-26-2013

Quote:
Originally Posted by ProfDrDeath View Post
Regrowth Pendant:

Builds out of 2 Rejuvenation Beads + gold

10 Hp5
Unique Passive - Regrowth: Increases your Hp5 by 1% per 1% health you are missing.

Warmog's passive renamed Regrowth, works similarily.

EDIT: Problem cases with this would be Mundo, Garen, Singed, obviously. But Garen and Mundo only if their passives count as Hp5.
I like this item so much. It would encourage so much defensive/trading play. People would never want to recall, except to buy or for mana.


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Zer0blizzard

Senior Member

03-01-2013

Waiting for responses.