AA damage: IE > Penetration

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xEmptiness

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Senior Member

02-07-2013

Quote:
Originally Posted by Schtauffenz View Post
Can anyone confirm or deny a crit cap of 60 percent? Wiki still says 100...
It's 100%, Ashe gets it at level 1, and Tryndamere hits that every game.


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KiStorm

Senior Member

02-07-2013

~338 AD with 25% crit chance against:

~318 AD with 50% crit chance.

It hits harder, it's actually safer although that is for assured damage and not losing BT stacks, whilst lifesteal gives far more utility than two IE's can provide, HP stackers beat it hard, Armor reduces your damage significantly and in building a second IE Lifesteal will probably be needed along with the Last Whisper hence Earlyish Vamp sceptre to allow for late game sustain with your IE and with items like Zephyr, Runaan's Hurricane and Sword of the divine, a lot of carries work better with flat damage, those who don't often dominate with Sword of the Divine or Phantom Dancer and on top of them all is the Zephyr, giving almost any carry insane potential for actual damage dealt, rather than theoretical raw unimpeded crits at 50% chance.


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Xilap

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Senior Member

02-07-2013

Quote:
Originally Posted by Schtauffenz View Post
Can anyone confirm or deny a crit cap of 60 percent? Wiki still says 100...
it's 100 don't remember it ever being at 60.


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Menea6587

Senior Member

02-07-2013

Quote:
Originally Posted by Olek Skilgannon View Post
Actually you would drop the second BT if you really wanted to stack items.

PD is more dps. A lot more.
The loss of Crit from the 3rd PD makes it less dps than a BT30


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Camen Sieder

Senior Member

02-07-2013

yeah it's definitely 100... idk where I got 60 from... could've sworn I saw it back in the day, but I guess not.


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Schtauffenz

Senior Member

02-07-2013

Ok so I rewrote to make sure bugs weren't introduced and what not. Now I'm getting that:

Zerks bt pd ie lw does overtake
Zerks bt pd ie ie when the target has 187 or more Armor.

If you don't have an ie yet it is still ALWAYS better if you have the gold.


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Boloney

Senior Member

02-07-2013

Are you factoring in gold cost at all?

It seems like your analysis only takes into account how to make the best use of the 6 items slots you have.

But in most games, you don't make enough gold to cap out like that. So it's more important you're getting the best bang for the gold you spend.


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Out Played

Member

02-07-2013

Quote:
Originally Posted by steelfirez View Post
I have a lot of doubt in these figures. You claim that ie is more efficient at every armor level?
Even if I haven't done the figures, that's pretty obviously wrong.
The pretty much optimal late game build just for aa's is IE, BT, LW, PD, +boots.
lol'd at this.

I'm not going to do the math, but 1+1=3 because everyone else says it is and this is the generally accepted truth.


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Schtauffenz

Senior Member

02-07-2013

No I'm not looking at cost. I started this project because I wanted to know if I b'd to base with enough for ie I wanted to know if it was better than penetration. I found the error that was always causing my ie to be so godlike: I had it at 80 ad.

With that fixed I have:

IE > Bc or LW if you don't have IE yet (at any Armor level)

2nd IE > bc if they have < 155 armor
2nd IE > lw if they have < 152 armor


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ZetsubouFallen

Senior Member

02-07-2013

AA items would do more damage.

But all off that depends on the champion Kit.

Get a full build draven vs a full build Pantheon or Talon.


In where Talon or Pantheon will just ->CC->Skill->Dead.