These classes of Champions are useless

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Xavieevy

Member

02-07-2013

Mages
Assassins
Ranged physical carrys

These champions are completely useless in the new Bruiser Meta.
Leblanc is no longer a surprise to see, Xerath tickles teams, Syndra struggles to force ragequits, Kassadin just breathes deeply, Twisted Fate ain't got lady luck smiling at him and Fizz just jumps around on his stick hoping to dodge death a while longer.

Two entire classes of champions are completely useless in Season Three. A single Warmogs on anyone Bruiser such as the elusive Poppy, Darius, Riven, Irelia, Renekton.... the list goes on. Becomes unstoppable. Even to Adc's a Warmogs can mean their death unless they managed 10 kills and 200+ farm.

Riot, your doing something wrong if bruisers don't have to build damage to become a threat to teams. So i propose two suggestions.


~Nerf Warmogs
Either stats or gold cost. Make it 500 health with the same passive or cost 4000 gold.

~Introduce powerful counter bruiser items.
The reintroduction of Zhonya's ring, would be a good option for mages. Armour, Ability power, Ability power percentage increase and Stasis buff.


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Xavieevy

Member

02-07-2013

Ofc there are some exceptions.

Katarina, Vayne, Kog maw. But most AP mages can't kill people because they're killed instantly during laning phase because Jayce is poking them to death.'

IF there is a way to counter this this in the case of the champion classes mentioned before. Please tell me how. I would rather it be a cheap option.


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AWildRaticate

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Senior Member

02-07-2013

I legit think they just need to revert to the old Warmog's. The problem with the new one is that you get that whole amount of HP up front, meaning that it's far too strong in the early to mid game. If they revert it to where you have to farm to get the HP that high, it could still be strong early, but not totally broken League of Warmog's.

I do, however, disagree that mages, assassins, ranged carries are useless. In a normal game where the toplane doesn't get fed and have a Warmog's at like 10 minutes the other laners all still serve their purpose just fine, but that could really be said about anyone getting fed. If the ADC gets fed, that bruiser is still gonna get melted.


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Peligrad

Senior Member

02-07-2013

Dumb noob is dumb...

Go watch a pro stream some day...

Maybe you'll learn how effective assassins, mages, and ranged carries are...

Maybe you'll learn how the itemization changes made bruisers worse, not better.

Maybe you'll figure out that you just suck at this game and have no idea what you are talking about....

L2p...

*Looks at noobs recent match history*

*Sees recent wins for Ez, Victor, Eve which are a ranged ADC, a mage, and an assassin*

*Sees losses for Hec, and Shy, which are buisers*

*facepalms*


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Xavieevy

Member

02-07-2013

@AWildRaticate

This is true, but with Jayce/Kha'zix/(insert tanky bruiser seen mid here) mid so often, the point im trying to get across is. Ap mages are useless, no escapes = instant death. Mainly because they can't burst that person chasing them because they have 2900 health at level 11


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Xavieevy

Member

02-07-2013

@Peligrad

Arams don't count. lol, and that evelynn game lasted 72 minutes, we barely defended the base against the dunk master and his friends til finally we could farm up and move on to rampage the enemy nexus.


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Crimson5pheonix

Senior Member

02-07-2013

Baddies don't understand utility. Baddies don't understand teamfight burst. Baddies don't respect actual carry damage. Baddies just be bad.

Baddies focus fighters first so the ACTUAL damage dealers on the enemy team can kill them. Baddies get caught out and try to 1v1 the champion group that is designed to win 1v1s. Baddies don't know how to play, so they come to the forum to complain about the class that only does half assed damage and half assed toughness.


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Xavieevy

Member

02-07-2013

Exactly!

"Baddies get caught out and try to 1v1 the champion group that is designed to win 1v1s" Well put, this is the truth. Bruisers dominating mid and bot lane now.


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Thubgar

Senior Member

02-07-2013

they recently nerfed the big problem items, they may need more tweeking. but nothing is ever as horribly wrong as scrubs complain about.


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MelloRed

Senior Member

02-07-2013

Blade of the ruined king is the counter to warmogs. Not only do they take more damage, you heal more as well.

Torment does similar for AP side. Add Morellonomicon to kills warmog's regen. Now they basicly wasted all their money, and you have 135 AP.