Nasus will become new Fotm with these changes

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Aria Sachou

Senior Member

02-06-2013

Fury of the Sands ( R ) now grants Nasus 50 bonus attack range.
Fury of the Sands ( R ) now costs 100 mana at all ranks down from 150/200/300
Fury of the Sands ( R ) cooldown reduced to 100 seconds at all ranks from 120 seconds at all ranks.
Wither ( W ) Range increased to 800 from 700.

And this isn't a planned change, but Q can now fully crit.

Nasus will become complained about, not because he is truely OP though
but because of a pubstomping ability of not being peeled by solo queue teams.

then again... inb4 people fail at him against most solo tops and get harassed out of laned and do no damage


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Creampié

Member

02-06-2013

please not in ranked thanks


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lol I died again

Member

02-06-2013

Ever notice that?
His R makes him bigger and increases the size of his weapon, but his ms and attack range remain the same...


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The Roman Empire

Senior Member

02-06-2013

What? Why would you buff what's probably the best ultimate in the game? Also, his R doesn't increase in mana cost per level, and they're already removing the increase in cost on his Q.

Increasing wither range would break him.


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Aria Sachou

Senior Member

02-06-2013

Quote:
Originally Posted by The Roman Empire View Post
What? Why would you buff what's probably the best ultimate in the game? Also, his R doesn't increase in mana cost per level, and they're already removing the increase in cost on his Q.

Increasing wither range would break him.
Imo he needs some form of gapcloser and increase in base stats
not a dash but maybe a speed boost.
Thats it. These buffs are meaningless if he can't reach his targets


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The Worst Syndra

Member

02-06-2013

The cycle of nerf and buff continues, we will rise, they will cry.


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Epheo

Senior Member

02-06-2013

perhaps they could reduce wither movement speed (but not attack speed) and make it give nasus some movement speed when he casts it?


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Chainer

Senior Member

02-06-2013

Quote:
Originally Posted by Aria Sachou View Post
Imo he needs some form of gapcloser and increase in base stats
not a dash but maybe a speed boost.
Thats it. These buffs are meaningless if he can't reach his targets
Ghost usually gets me where I need to go and if it doesn't then I didn't have the correct positioning or something else that was my fault. I think these changes will make him overpowered and the buffs should be reduced a tad.


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cybertruth

Senior Member

02-06-2013

Quote:
Originally Posted by The Worst Syndra View Post
The cycle of nerf and buff continues, we will rise, they will cry.
Nasus has not been nerfed a single time in his history.


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MaitreJoris

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Senior Member

02-06-2013

Nasus ult gives him AA range anyway, assumed to be 25ish. This one is either a buff or it is just stating the exact amount given.

His concept is still going to make him weak. He needs to farm at close range and you are free to harass him until then. It's not hard to go "Hey mid, push and let's gank Nasus on top with jungler" because Nasus can barely survive a 2-man dive (which will lead to a one one trade) and a 3-man is guarantee to have him dead and be useless until 40+ minutes.

Right now, the game greatly support early champs and Nasus is not a part of that.


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